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# Project Tracker Status Priority Subject Assignee Updated % Done
2165 Doomsday Engine Bug Closed Normal [2019] Automap visualization broken skyjake 2017-02-25 12:02

2103 Doomsday Engine Bug Closed Lowest [Windows] Doomsday reacts to Qt key 16777250 (Windows key) skyjake 2017-02-25 12:02

2102 Doomsday Engine Bug Closed Normal [Windows] Updater does not launch installer (2.0) skyjake 2017-02-25 12:02

2049 Doomsday Engine Bug Closed High Inadequate minimum OpenGL version detection/handling (Windows) skyjake 2015-05-13 22:50

2040 Doomsday Engine Bug Closed Low Auto-completion popup widget width changes when scrolling skyjake 2017-02-27 06:22

2006 Doomsday Engine Bug Closed High [MP] Automap and Inventory left open on player death skyjake 2015-05-09 18:54

1953 Doomsday Engine Bug Closed High [Multiplayer] Enemy hitscan based attacks off target (co-op) skyjake 2015-01-31 16:27

1943 Doomsday Engine Feature Closed Low [Windows] Menu key should show task bar (now produces developer alerts when pressed) skyjake 2015-02-06 11:50

1941 Doomsday Engine Bug Closed High UI cursor illegible in stereoscopic 3D skyjake 2015-03-05 08:32

1922 Doomsday Engine Bug Closed High Sky model z-buffering not enabled skyjake 2015-01-07 12:58

1910 Doomsday Engine Bug Closed High [1420, Hexen] Record::operator [] Variable 'songLump' not found danij 2015-06-08 10:47

1892 Doomsday Engine Bug Closed Normal Window incorrectly sized when display mode changes during startup (random) danij 2015-06-08 10:47

1889 Doomsday Engine Bug Closed Normal Resetting last-used/quick save slot on game change danij 2014-10-27 16:46

1875 Doomsday Engine Bug Closed Low [XG] Colored sector lighting does not affect the transition frame skyjake 2019-12-17 11:17

1872 Doomsday Engine Bug Closed Low Copyright year of Windows binaries incorrect skyjake 2018-11-05 19:15

1871 Doomsday Engine Bug Closed High Wrong model skin selected danij 2014-10-04 01:05

1841 Doomsday Engine Feature Closed Normal Update MAPINFO parser to ignore ZDoom specific extensions danij 2014-07-17 16:59

1839 Doomsday Engine Feature Closed Normal Reference maps by URI in networked games danij 2014-07-21 15:49

1838 Doomsday Engine Feature Closed Normal Enhance "warp" and -warp to support map specification by URI danij 2014-07-17 16:08

1837 Doomsday Engine Feature Closed High Recognize id Tech 1 maps using heuristic analysis danij 2014-07-17 16:04

1836 Doomsday Engine Feature Closed Normal External map progression, episode and hub definitions danij 2014-11-18 20:33

1835 Doomsday Engine Feature Closed Normal Rebuild the game menu on engine reset danij 2014-07-20 05:46

1831 Doomsday Engine Bug Closed Low Closing Updater Settings dialog leads to checking for updates skyjake 2015-02-06 12:48

1825 Doomsday Engine Bug Closed Urgent [Hexen] Loading autosaved progress on a previously visited map loads an out of date save state danij 2014-06-18 20:18

1824 Doomsday Engine Bug Closed Normal Incorrect music for Doom2 TNT - MAP21 danij 2014-06-18 20:11

1822 Doomsday Engine Bug Closed High [XG] Line class "teleport" can't find teleport destination mobj skyjake 2019-12-17 11:17

1795 Doomsday Engine Bug Closed Normal Dynamic map-hacks dependent on non-neighbor planes danij 2014-05-06 23:48

1782 Doomsday Engine Feature Closed Normal Optimize line side surface decoration updating following plane move danij 2014-04-25 07:29

1742 Doomsday Engine Bug Closed Normal [Hexen] Lightning flash disables sector sky light coloring danij 2014-08-30 07:44

1732 Doomsday Engine Feature Closed High Libcommon savegame system danij 2014-03-03 23:40

1730 Doomsday Engine Bug Closed Normal Failure to close taskbar dialogs/popups with click outside skyjake 2015-03-21 22:40

1719 Doomsday Engine Bug Closed High Letterboxed/pillarboxed drawing of the game is broken skyjake 2014-04-24 12:04

1717 Doomsday Engine Bug Closed Normal [Windows] Obsolete support and update links in Add / Remove Programs 2017-04-03 14:37

1716 Doomsday Engine Bug Closed Normal [Windows] Cannot resize console history widget if the edge meets the edge of the window skyjake 2014-02-04 19:36

1715 Doomsday Engine Bug Closed Normal [Ring Zero UI] Game selection widget items clipped as they overflow (e.g., in 640x480) skyjake 2014-02-04 19:36

1664 Doomsday Engine Bug Closed Low Modal UI dialogs "flash" to indicate required input when pressing the shift key skyjake 2013-11-15 11:07

1417 Doomsday Engine Feature Closed Normal Reserved characters in filenames and hires patches. 2013-04-03 16:01

1411 Doomsday Engine Feature Closed Normal Customizable Automap pan speed when not using follow mode danij 2012-08-28 06:44

1392 Doomsday Engine Feature Closed Normal Read DEH files from PK3/ZIP danij 2012-08-28 06:44

1391 Doomsday Engine Feature Closed Normal Prompt user for location of additional addon folders skyjake 2013-04-03 16:01

1381 Doomsday Engine Feature Closed Normal Ltc_plane_move set sector type to 0 if lpref_none in Ip11/13 danij 2012-08-27 15:38

1380 Doomsday Engine Feature Closed Normal lpref_back_floor and lpref_back_ceiling danij 2012-08-28 06:44

1375 Doomsday Engine Feature Closed Normal XG THING anchors for reference purposes danij 2012-08-28 06:44

1367 Doomsday Engine Feature Closed Normal Ambient Light Level 2012-08-28 06:44

1366 Doomsday Engine Feature Closed Normal Hires Patches & the fullscreen HUD skyjake 2012-08-28 06:44

1365 Doomsday Engine Feature Closed Normal XG additions and improvements danij 2012-08-28 06:44

1344 Doomsday Engine Feature Closed Normal Removing compression on Lightmap textures skyjake 2012-08-28 06:44

1339 Doomsday Engine Feature Closed Normal External images in an InFine script skyjake 2012-08-27 15:38

1334 Doomsday Engine Feature Closed Normal Change line type on activation/deactivation danij 2012-08-28 06:44

1333 Doomsday Engine Feature Closed Normal Specific data component in line/plane/sector reference 2012-08-27 15:38

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