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# Project Tracker Status Priority Subject Assignee Updated % Done
2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

1220 Doomsday Engine Feature Rejected Normal Cutscenes 2019-11-29 16:03

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1150 Doomsday Engine Feature Rejected Normal Duke Nukem 3D Support 2013-10-18 16:30

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

1179 Doomsday Engine Feature Rejected Normal Flying creatures - Tilt up/down if moving in z dimension 2019-11-29 15:59

1187 Doomsday Engine Feature Rejected Normal Force feedback 2013-10-19 18:51

1208 Doomsday Engine Feature Rejected Normal Game extension plugins 2016-08-09 10:47

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

1798 Doomsday Engine Feature Rejected Normal Generate Doomsday Script API documentation 2019-11-29 21:02

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

1256 Doomsday Engine Feature Closed Normal Maximum number of visible models 2016-08-09 10:49

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

1165 Doomsday Engine Feature Rejected Normal Multipart 3D models 2016-08-09 10:33

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1678 Doomsday Engine Feature Rejected Normal Optimize stereoscopic pixel formats 2019-11-29 19:23

1759 Doomsday Engine Feature Rejected Normal Plugins 2.0 2019-11-29 20:17

1254 Doomsday Engine Feature Rejected Normal Portal based rendering 2016-08-09 10:49

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

1151 Doomsday Engine Feature Rejected Normal Strife support 2019-11-29 15:58

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

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