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# Tracker Status Priority Subject Assignee Updated % Done
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2393 Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2281 Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

2120 Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2093 Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2090 Bug New Normal Missile with no death state error 2017-04-03 13:42

2051 Feature New High XG test suite / demo map 2017-04-03 18:46

2048 Bug New High Particle effects obscure map objects 2017-04-03 13:46

1957 Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1858 Bug New Low 0 tic/time handling 2019-11-29 21:05

1844 Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1842 Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1768 Feature Progressed High Boom compatibility 2019-11-29 23:29

1762 Feature New Normal Game hierarchy 2019-11-29 20:18

1727 Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1726 Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1723 Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1617 Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1608 Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1593 Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1563 Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1546 Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1532 Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1489 Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1471 Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1394 Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1376 Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1335 Feature New Normal Random particle types 2019-11-29 16:42

1301 Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1265 Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1264 Feature New Normal Conditional decorations 2019-11-29 16:20

1232 Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1139 Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1064 Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1008 Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

975 Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

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