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# Tracker Status Priority Subject Assignee Created
2286 Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45
1698 Feature New Normal Editor for particle generators 2014-01-03 12:36
1945 Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2015-01-13 13:44
1998 Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2015-03-17 12:12
1996 Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2015-03-13 15:53
2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 13:58
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 09:00
1513 Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2010-03-31 13:45
2395 Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07
2333 Feature New Normal Extend info about server wads (filename, checksum) 2019-06-24 14:40
1488 Feature New Normal Extended Hexen fullscreen HUD 2009-04-14 15:46
1190 Feature Progressed High External scripts for mobj behavior skyjake 2003-06-15 14:47
1376 Feature New Normal Externally spawned mobjs 2005-04-02 16:27
1867 Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2014-09-18 00:16
2449 Feature New Normal FBX LOD skyjake 2021-02-17 00:19
2289 Feature New Normal Filtering game profiles in Home using search terms skyjake 2018-10-27 19:07
1580 Feature New High Fix the Doom 64: Absolution TC plugin 2013-05-10 10:41
1499 Feature New Normal Flag to disable mobj respawn on specific types 2009-09-21 12:57
1289 Feature New High Flat-triggered particle generators created/destroyed on material change 2003-09-17 23:45
1762 Feature New Normal Game hierarchy 2014-04-18 08:12
1604 Feature New High Game rules (1p and MP) 2013-10-18 15:34
2032 Feature New Normal Game world debugger/inspector sidebar 2015-05-03 21:40
1414 Feature New Normal Generate particles when touching a plane 2006-08-03 20:01
1905 Feature New Low God mode console cheat that doesn't restore health 2014-11-20 19:37
2072 Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2015-05-27 20:49
1514 Feature New Low GZdoom-like HUD (showing more information) 2010-04-13 13:03
2433 Feature New Normal HACX 2.0r61 Deng Team 2020-11-05 17:15
1635 Feature Resolved Normal HDR rendering skyjake 2013-10-23 08:30
2453 Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17
2420 Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:55
1316 Feature New Normal HHE support 2004-01-01 15:13
1630 Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2013-10-22 10:20
1373 Feature New Normal Improved ambient sounds 2005-03-24 22:27
1614 Feature New High Improved demo recording and playback 2013-10-20 18:13
2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 08:51
1602 Feature New Normal Improvements for map title in automap 2013-10-18 13:56
1687 Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2013-12-23 13:10
1480 Feature New Normal Include screenshot in savegames 2009-01-06 11:13
2292 Feature New Normal Indication of an options default setting 2018-11-05 11:27
1632 Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2013-10-22 15:09
1608 Feature Progressed High Integrate Doomsday Script skyjake 2013-10-19 18:57
1252 Feature Progressed High Integrate Hexen features into libcommon 2003-07-29 06:11
1541 Feature Progressed High Joystick axis settings (sensitivity, max speed) 2011-06-28 23:32
2465 Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36
2184 Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:46
2028 Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2015-05-03 09:11
1296 Feature New Normal Light Stages for animated light sources 2003-10-03 07:33
1511 Feature New Low List all cheats in context help for ccmd cheat 2010-03-31 13:19
1512 Feature New Normal List all impulses in context help for ccmd impulse 2010-03-31 13:21
1502 Feature New High Load any supported image format from WAD lump 2009-11-17 04:57
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