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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2051
Doomsday Engine
Feature
New
High
XG test suite / demo map
2017-04-03 18:46
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1626
Doomsday Engine
Feature
New
Normal
Area-based fog
2017-04-03 19:35
1620
Doomsday Engine
Feature
Progressed
High
XG 2.0
Deng Team
2019-11-29 19:05
1608
Doomsday Engine
Feature
Progressed
High
Integrate Doomsday Script
skyjake
2018-11-05 08:50
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
1439
Doomsday Engine
Feature
New
Normal
XG: Spawn objects at player location
2017-04-03 18:48
1399
Doomsday Engine
Feature
New
Normal
XG plane movers vs. normal doors
2017-04-03 18:48
1379
Doomsday Engine
Feature
New
Normal
XG refs: evaluate params at runtime
2017-04-03 18:48
1374
Doomsday Engine
Feature
New
Normal
XG refs: logical NOT
2017-04-03 18:48
1350
Doomsday Engine
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1327
Doomsday Engine
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1324
Doomsday Engine
Feature
New
Normal
XG music lines
2017-04-03 18:48
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1181
Doomsday Engine
Feature
New
Normal
Ambient sounds (in XG sectors)
2017-04-03 18:48
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
(1-30/30)
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Doomsday
Engine
2.3
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