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From 2007-05-11 to 2007-05-24

2007-05-24

07:44 Feature #1447 (New): Co-op player actions (giving, healing)
One thing I think Doomsday needs is the ability to drop items like Ammo and Weapons in CO-OP games to share with othe... smoke_tetsu

2007-05-22

18:04 Feature #1418: Melting Screen effect
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Granted it has no negative impact, though i believe it's
jaako's goal to keep the v...
papercut2
18:00 Feature #1445: Player Max Ammo Values in Heretic
- **Milestone**: Next Release --> Eventually
danij
17:56 Feature #1361: Rotation of objects away from walls during map load
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Apologies for the double-post. I hit the Refresh button at an inoppo...
flamepanther
17:42 Feature #1442: PC Speaker Sounds/Emulation
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Some more description...
The sound volume should affect the emula...
jimigrey

2007-05-20

03:30 Feature #1429: Support for Freedoom
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Actually, I would prefer for Freedom to become Doom II compatible. ...
flamepanther
00:35 Feature #1429: Support for Freedoom
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Well, that's FreeDoom should become Doom2-compatible!
mercury13_kiev
01:14 Feature #1446 (Closed): Separate saved games for game profiles and users
How feasible would it be for user created profiles (TCs etc.) to have their own saves instead of taking up slots in D... flamepanther
01:09 Feature #1361: Rotation of objects away from walls during map load
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Has this become any more feasible since 2004? I'd like to see such a...
flamepanther
01:02 Feature #1361: Rotation of objects away from walls during map load
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Has this become any more feasible since 2004? I'd like to see such a...
flamepanther
01:02 Feature #1361: Rotation of objects away from walls during map load
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I seem to recall seeing some regular THINGs with a non-zero
angle. (Maybe only in H...
skyjake
00:49 Feature #1428: Support for Chex Quest
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It is my understanding that the official release version of Chex Quest...
danij
00:27 Feature #1427: Support for HACX
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The majority of these should be considered bugs rather than being grou...
danij

2007-05-18

04:29 Feature #1429: Support for Freedoom
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FreeDoom is Boom compatible. It will work once all Boom features are ...
yagisan

2007-05-17

20:57 Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
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I really do need more info on this in order to investigate.
danij
20:45 Feature #1177: Autohide + Floating statusbar options
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Sort of under this heading - I would like an additional setting
for the status bar ...
aemitchell
20:44 Feature #1182: Titlescreen demo sequences using InFine
_(originally posted by anonymous SF.net user)_
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I presume this functionality would include determinat...
skyjake
20:43 Feature #1200: Non-Rectangular Resolutions
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Yes, the sprites are currently not correctly scaled compared
to the display aspect r...
skyjake
20:41 Feature #1223: 16:9 widescreen mode
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A 16:9 wide-screen mode is not a bad idea in itself.
skyjake
20:40 Feature #1228: Damage from nukage splats
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I believe this brings us back to the damaging particles topic.
papercut2
20:37 Feature #1268: Individual sounds for Creatures.
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You can do that with .deds I believe.
I dont think the weapon firing sounds can b...
papercut2
20:35 Feature #1301: Redesigned DED Reader
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I don't intend to update the DED Manager any more. Editing DEDs in a
text editor is ...
skyjake
20:28 Bug #154: Masked texture lines
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Moving to bugs (although, not so in the strictest sense).
danij
20:23 Feature #1367: Ambient Light Level
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hmm, the old gamma correction (F11) still works in Doomsday,
surely, set to 1 is da...
ben2k9
20:20 Feature #1421: Heretic: Save state of inventory in saved games
_(originally posted by anonymous SF.net user)_
This Tracker item was closed automatically by the system. It was
prev...
skyjake
20:19 Feature #1427: Support for HACX
- **status**: open --> closed
- **milestone**: --> Version 1.9
danij
20:13 Feature #1427: Support for HACX
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Issues I've found so far:
-Messages and some menus revert to the Doom font instead ...
flamepanther
20:07 Feature #1434: No vsync option anywhere
- **status**: open --> closed
- **milestone**: --> Version 1.9
danij
20:06 Feature #1435: Old-style sound queing
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It is possible to make this optional if it is not already.
danij
20:04 Feature #1437: OpenAL support
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openal is supported - oddly not working for me right now - but we hav...
yagisan
19:47 Bug #445: WAD Loading/using problem
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All issues resulting in fatal errors with this PWAD have been resolved...
danij

2007-05-14

19:10 Bug #445: WAD Loading/using problem
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I've had a quick look at this and the problems are caused by the WAD i...
danij
19:05 Bug #446: Can not walk along walls - gets stuck - beta5
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Please leave it for the deng team to assign priority to tracker items.
danij

2007-05-13

21:22 Bug #446 (Closed): Can not walk along walls - gets stuck - beta5
When upgrading to to doomsday1.9 beta5, I can not walk along walls anymore. the player just stops, until I angle away... kajer
 

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