Bug #154
Masked texture lines
Start date:
2003-10-31
% Done:
100%
Description
Have as an option (or default) clamping of masked
textures to get rid of those ugly black lines in some
custom pwads.
Labels: Graphics
History
#1 Updated by skyjake about 21 years ago
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Could you give some examples of PWADs where this occurs?
#2 Updated by robinpalmer about 21 years ago
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Here are some examples :-
1.Arctic_se (wolfendoom) map 09 - at very start look up 45
degrees.
2. Herian2 map 09 - coordinates x = -620.947 y = 491.449
#3 Updated by danij over 18 years ago
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I've just noticed this myself with a few PWADs.
eg BatmanTC MAP01
#4 Updated by danij over 17 years ago
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Moving to bugs (although, not so in the strictest sense).
#5 Updated by danij almost 16 years ago
Time to bump the priority on this I think. These rendering artefacts are starting to annoy me.
#6 Updated by danij about 15 years ago
Fixed for 1.9.0-beta6.8