Project

General

Profile

Chronological features

Apply Clear

# Tracker Status Priority Subject Assignee Created
2427 Feature Resolved Normal Heretic: Patch as a background for "intermission screen" skyjake 2020-05-25 21:36
2424 Feature Resolved Normal Confirm/cancel Y/N questions with game controller skyjake 2020-05-10 11:02
2423 Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 07:35
2420 Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:55
2418 Feature Resolved Normal Earthquake action for Heretic skyjake 2020-03-14 10:29
2413 Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-02-05 07:19
2409 Feature Resolved Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-01-31 10:10
2407 Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23
2405 Feature Resolved Normal Per-model FOV for rendering psprite models skyjake 2020-01-22 20:32
2403 Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:57
2395 Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07
2394 Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 09:00
2393 Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-03 06:44
2392 Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:04
2391 Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2019-12-31 11:04
2390 Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:00
2387 Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2019-12-31 09:23
2383 Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41
2381 Feature Resolved Normal Support for 8-bit and run-length encoded TGA images skyjake 2019-12-25 17:12
2377 Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35
2375 Feature In Progress Normal Doomsday Script enhancements for 2.3 skyjake 2019-12-22 12:05
2374 Feature Resolved Normal "On death" script to run when a thing is killed skyjake 2019-12-21 12:15
2355 Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03
2340 Feature New Normal A new MP game mode: no respawn 2019-08-02 10:28
2336 Feature New Normal Comprehensive server info and metadata 2019-06-24 14:43
2335 Feature New Normal [Shell] Command line option for opening connection to a server address 2019-06-24 14:41
2333 Feature New Normal Extend info about server wads (filename, checksum) 2019-06-24 14:40
2325 Feature New High A way to vote for a specific map 2019-03-25 06:28
2320 Feature New Normal Re-enable XG dummy line 2019-01-24 20:06
2304 Feature New Normal OGG/FLAC custom loop tags skyjake 2018-12-13 10:08
2298 Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2018-11-20 15:49
2295 Feature New Normal Support XBOX version of Doom 2018-11-09 07:46
2292 Feature New Normal Indication of an options default setting 2018-11-05 11:27
2289 Feature New Normal Filtering game profiles in Home using search terms skyjake 2018-10-27 19:07
2288 Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45
2286 Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45
2281 Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:17
2279 Feature In Progress Low Detect uncensored WADs of BFG edition (including No Rest for the Living) skyjake 2018-08-20 22:34
2241 Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2017-04-05 18:55
2195 Feature New Normal Permanent blood (surface decal effect) 2017-01-20 19:00
2192 Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-01-10 12:54
2188 Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43
2185 Feature In Progress High Package repositories skyjake 2016-11-20 19:04
2184 Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:46
2179 Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2016-09-13 05:15
2170 Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 08:51
2160 Feature Progressed Low Custom screenshader support and profiles Deng Team 2016-05-21 21:56
2159 Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 13:58
2156 Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2016-04-02 12:50
2155 Feature New Normal BOOM support for sunlust.wad 2016-04-02 01:34
(1-50/268) Per page: 50, 250, 400

Also available in: Atom CSV PDF