Activity
From 2015-06-09 to 2015-06-22
2015-06-21
- 06:03 Revision c2dd928d (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 05:56 Revision e98682c0 (github): Cleanup
- 05:33 Revision 4af29d98 (github): Refactor|Renderer|Client: Write sky-mask flat geometry directly to the backing store
- Revised generation of sky-mask flat geometry to avoid using local
storage for temporary vertex data.
2015-06-20
- 22:07 Bug #2096 (New): [Heretic] [HeXen] hud number one offset
- A long long standing issue in modern Dday that theleo_ua has just reminded me of:
http://www.dengine.net/forums/vi... - 18:20 Bug #2091: State Particles won't start for Afrit in some cases (Hexen)
- Reproduced for Bishop, Reiver (Wraith) and Dragon:
Affected states for Bishop: BISHOP_DEATH1 (Map18 is best for te... - 17:27 Revision 84ef3b6a (github): Documentation: Added some comments
- 16:39 Feature #1994 (In Progress): Model asset for player weapons (model.weapon.*)
- 14:54 Bug #2095 (Resolved): [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty
- Yep, the install was going to the wrong directory ("doomsday" instead of "doomsday-stable").
- 13:31 Bug #2095: [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty
- This is pretty strange. According to the "build log":https://launchpadlibrarian.net/208363716/buildlog_ubuntu-trusty-...
- 14:12 Revision 13e2caef (github): Fixed|Debian: Installation directory in package rules
- The name of the stable package is "doomsday-stable", so the installation
directory must reflect that in order for the...
2015-06-19
- 21:06 Bug #2083 (Closed): [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- 15:11 Bug #2083 (In Progress): [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- 15:08 Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- Since the music warnings can't be fully fixed in 1.15.1, I'll just make prevent them from being printed when processi...
- 21:06 Bug #2095 (Closed): [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty
- The stable 1.15 build 1616 built on Launchpad is incorrect: it doesn't contain any binaries or even data files. The s...
- 16:36 Revision c35214ba (github): Fixed|Hexen: Omit warnings about music definitions from MAPINFO
- Temporary workaround.
IssueID #2083
IssueID #2093 - 16:29 Revision eff9f25f (github): Fixed|Hexen: Spurious warnings about ignored music definitions
- IssueID #2083
- 16:02 Bug #2094 (New): Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
- Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
1) Run heretic with attached mods Decor-de... - 15:45 Revision 75dc690e (github): CMake|Assimp: Allow falling back from pkg-config to manual config
- 15:11 Feature #2093 (New): Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
- Processing of the information in the MAPINFO lump depends on whether the lump is from Hexen or from ZDoom. The requir...
2015-06-17
- 09:21 Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- The sprite name warnings are the result of these resources being misplaced in the Hexen IWAD(s) - they are marked up ...
- 05:17 Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- Also, as you can see in attached doomsday.out, there are additional warnings for sprites:
ResourceSystem: Ignoring...
2015-06-16
- 20:53 Revision 7e2810e7 (github): Fixed|Documentation: Doxygen configuration for the SDK docs
- 18:00 Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- The warnings are printed because the definitions translated from MAPINFO are parsed before the game's music definitions.
2015-06-15
- 22:26 Feature #2092 (Closed): [Unix] Add .desktop files for apps in the installation
- The unstable 2.0 builds currently do not include _.desktop_ files for the client and the Shell. A CMake macro should ...
- 20:42 Bug #2091: State Particles won't start for Afrit in some cases (Hexen)
- >>Affected states: FIRED_DEATH, FIRED_DEATH1
should be:
Affected states: FIRED_DEATH1, FIRED_XDEATH1 - 20:38 Bug #2091 (New): State Particles won't start for Afrit in some cases (Hexen)
- State Particles won't start for Afrit in some cases (Hexen)
1) Run Hexen with Afrit and particles/blood FX from xa... - 08:18 Revision e6650bd3 (github): Updated source file templates for applications
2015-06-14
- 14:59 Revision 0c871f83 (github): OS X|Fixed: Showing and hiding the mouse cursor
- On OS X 10.11, the mouse cursor is not fully hidden via the Qt
setCursor methods. Use the native API to control mouse... - 14:27 Bug #2080 (Closed): [Updater] Crash when parsing the version number information
- 14:25 Bug #2080 (Resolved): [Updater] Crash when parsing the version number information
- 14:16 Bug #2080 (In Progress): [Updater] Crash when parsing the version number information
- 14:26 Revision 88f11bd3 (github): Fixed|Client: Parsing version numbers with fewer than three components
- IssueID #2080
- 14:24 Revision d2161a81 (github): Fixed|Client: Parsing version numbers with fewer than three components
- IssueID #2080
- 10:34 Revision 42ee250a (github): OS X|CMake: Only use the override warning with AppleClang 7+
- 09:58 Revision f8dd2389 (github): Debian: Fixing the Launchpad build
- Apparently cotire isn't compatible with the Launchpad build environment.
- 06:33 Revision 8648728d (github): Debug|Renderer: Simplified drawing of FakeRadio shadow points
- There is no need for anything fancy as visualizing this info will
only be helpful when debugging the renderer. Plus c... - 04:00 Revision 93e9af33 (github): Renderer|Client: Cleanup
- 03:10 Revision 8ea23923 (github): Refactor|Renderer|Client: Write FakeRadio flat shadow geometry directly to the backing store
- Revised generation of FakeRadio flat shadow geometry to avoid using
local storage for temporary vertex data. Plus som...
2015-06-13
- 22:43 Revision 20ef6687 (github): Documentation|DrawList|Renderer|Client: Improved API doc for DrawList
- 22:25 Bug #2090 (New): Missile with no death state error
- A long standing issue that occurs almost every time a missile with a null death state impacts something
Dday 1.8.6... - 22:13 Revision 02e0c2b3 (github): Renderer|DrawList|Client: Cleanup
- 19:10 Revision 784e2ff8 (github): Windows|Installer|WiX: Added license document as RTF, application icon
- Also fixed up the package title for WiX to include the version number.
- 18:43 Bug #2088 (Closed): [Hexen] Crash when spawning a missile
- 18:32 Bug #2088 (Closed): [Hexen] Crash when spawning a missile
- Under certain circumstances, although rarely, @P_SpawnMissile@ is called with a null target.
One theory could be t... - 18:42 Bug #2089 (Closed): Potential memory access violations
- 18:35 Bug #2089 (Closed): Potential memory access violations
- Run Address Sanitizer (available in Clang 3.7) to discover if there are problems accessing memory outside legal bounds.
- 18:41 Revision 3d288269 (github): Windows: Updated version number for WIN32 version info
- 18:40 Revision 0100cf49 (github): Fixed: Memory access violations
- Clang's Address Sanitizer discovered a number of small issues with
memory access.
(Note that "long" may be 64 bits i... - 18:40 Revision 1f984520 (github): Fixed|Hexen: Crash when spawning a missile
- Under certain circumstances (first tick after map load?), a missile
spawn was attempted with a NULL target.
IssueID ... - 18:37 Revision c4db050d (github): Fixed: Memory access violations
- Clang's Address Sanitizer discovered a number of small issues with
memory access.
(Note that "long" may be 64 bits i... - 18:33 Revision 6291c7ca (github): Fixed|Hexen: Crash when spawning a missile
- Under certain circumstances (first tick after map load?), a missile
spawn was attempted with a NULL target.
IssueID ... - 18:29 Revision 090e6f46 (github): OS X|CMake: Disable warning about inconsistent usage of 'override'
- 18:25 Revision bc75e399 (github): OS X|CMake|Fixed: Removed duplicate rpath in Doomsday.app
- 14:07 Revision 11bb3b43 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 14:07 Revision 1b46d0e8 (github): Debian: Trying to fix Launchpad builds
- 13:54 Revision 7cad4e39 (github): Fixed|libcommon: Automap's "map-freepan" binding context activation
- The "map-freepan" binding context is only applicable when the automap
is open, so we can't activate it when the map i... - 10:03 Bug #2083: [Hexen] Spurious warning messages about music ("ignoring unknown music in TranslatedMapinfos")
- Perhaps this should be a Developer warning, since the user can't do much about it.
- 09:56 Revision afbd4432 (github): Builder|Fixed: Do submodule update in repository root
2015-06-12
- 22:39 Revision ac01ae70 (github): Fixed: Various compiler warnings (e.g., unused functions/variables)
- 08:07 Revision 0bb66ffa (github): Builder: Update submodules when pulling
- Ensure that submodules are at the correct commit when switching
branches and when pulling new changes from the reposi... - 08:06 Revision e9b06fbe (github): Builder|Fixed: Parsing build logs for errors and warnings
- Removed some false matches.
- 00:41 Revision 889dd04f (github): Fixed|libdoomsday|client: Benign compiler warnings, ambiguous de::Vector<> conversion
2015-06-11
- 17:15 Bug #2087: 4th weapon UI is not displayed as hi-res in some cases (hexen)
- Raised: http://dengine.net/forums/viewtopic.php?f=18&t=1491&p=13636#p13636
- 15:19 Bug #2087: 4th weapon UI is not displayed as hi-res in some cases (hexen)
- There may have been replacements for those graphics in an older version of the XARP, but they aren't in the latest ve...
- 15:13 Bug #2087: 4th weapon UI is not displayed as hi-res in some cases (hexen)
- previous comment has some mistakes:
vermil, you are right, i'm very sorry for this, but xarp has other hires UI im... - 15:11 Bug #2087: 4th weapon UI is not displayed as hi-res in some cases (hexen)
- vermil, you are right, i'm very sorry for this, but xarp has othet hires UI images. Lets compare 1.8.6 and 1.15.1 beh...
- 13:49 Bug #2087 (Rejected): 4th weapon UI is not displayed as hi-res in some cases (hexen)
- 12:29 Bug #2087 (Closed): 4th weapon UI is not displayed as hi-res in some cases (hexen)
- 12:12 Bug #2087: 4th weapon UI is not displayed as hi-res in some cases (hexen)
- I'm afraid this isn't a bug in Dday.
The XARP, as of writing, doesn't have replacements for the UI graphics in que... - 11:38 Bug #2087 (Rejected): 4th weapon UI is not displayed as hi-res in some cases (hexen)
- 4th weapon UI is not displayed as hi-res in some cases (hexen)
1) run hexen with xarp addon: http://dengine.net/fo... - 11:11 Bug #2086 (Closed): Armorexp.wav is not played when knight statue is killed
- Armorexp.wav is not played when knight statue is killed
1) Go to map22 (start spot)
2) kill knight statue
Actu... - 01:42 Bug #2077: Odd lighting glitch in latest builds
- This issue should now be fixed as of c225aae - please re-test let me know if you still encounter this problem.
- 01:22 Revision c225aae2 (github): Refactor|Renderer|Client: Moved map geometry buffer writes out of DrawList
- Tasking DrawList with performing map geometry buffer writes results
in an awkward bottleneck that not only encumbers ...
2015-06-10
- 19:53 Bug #2063 (Rejected): GLFramebuffer > GLTarget: Segmentation Violation [Intel]
- Our plan is to require OpenGL 3.3 in the future, and your driver should work with that.
However, unfortunately we ... - 19:43 Bug #2063: GLFramebuffer > GLTarget: Segmentation Violation [Intel]
- Would it be possible when you change the OpenGL requirements in the future to also leave the version such as 10.1810....
- 19:38 Revision 0adf08ab (github): Fixed: Various compiler warnings
- Fixed/ignored warnings in Assimp, Doomsday, and the plugins
(particularly when using Clang). - 09:34 Revision 3cf2b424 (github): Builder|Pilot|Fixed: Issue comparing git commit hashes
- The old commits read from .pilot/heads were not stripped, so there
was a spurious newline at the end.
2015-06-09
- 11:44 Bug #1819: Mobj Particles won't start.
- vermil, could you please add respective tags "Hexen, ACS, Particles" to issue?
Thank you in advance
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