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From 2006-12-28 to 2007-01-10

2007-01-10

23:18 Bug #396: Stairs not activated
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Both of these problems have already been fixed in Doomsday1.9.0-beta5 ...
danij
21:03 Bug #396: Stairs not activated
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Sorry, I have forgotten another point : when a level is finished and...
free1fox
20:47 Bug #396: Stairs not activated
Next to the switches
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5d01925f/b732/attachment/NE...
free1fox
20:47 Bug #396: Stairs not activated
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I use snowberry 1.1 with its default settings under win98SE 32 bits ...
free1fox
16:52 Bug #396: Stairs not activated
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Which Doomsday version are you running?
danij
11:47 Bug #396 (Closed): Stairs not activated
Even when the correct switch has been activated, the stairs do not appear in the levels. So to play I have to use the... free1fox
17:06 Bug #395: Soulsphere gives wrong amount of health
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Fixed in SVN for beta6.
danij
06:55 Bug #395 (Closed): Soulsphere gives wrong amount of health
Whenever I pick up a Soulsphere, it only gives me a health boost of 50 HP instead of the normal 100.
*Labels:* jDo...
nuerosphere
15:20 Bug #294: Games listed on master do not show up in the browse lobby
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never had a local cache, but the ISP runs a transparent http proxy t...
yagisan
13:56 Bug #294: Games listed on master do not show up in the browse lobby
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I believe the problem is that the master server response is received t...
skyjake
13:07 Bug #294: Games listed on master do not show up in the browse lobby
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still present in svn 4407
yagisan

2007-01-08

11:26 Feature #1429: Support for Freedoom
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yes!
Freedoom should make use of the very beautiful Doomsday's Open-...
alinezhad
11:03 Feature #1428: Support for Chex Quest
- **status**: open --> closed
danij

2007-01-07

22:30 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
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All is well with 4355. Closing as fixed. Thanks DaniJ.
zachkeene
21:59 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
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4354 isn't quite right either (&&, not ||); it allows the Cleric and...
zachkeene
20:37 Bug #394 (Closed): SVN: Hexen weapon kludge allows infinite fourth weapon
Line 510 of plugins/jhexen/src/p_pspr.c should be:
> if(player->class == PCLASS_FIGHTER && player->readyweapon != ...
zachkeene
13:24 Feature #1431: [GAME REQUEST] -Blood-
This is simply not feasible within the scope of the deng project for reasons stated in ashridah's post. danij
13:23 Bug #392: Mouselook does not stick
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Duplicate. Fixed for beta5.
danij
05:33 Bug #392 (Closed): Mouselook does not stick
On OSX 10.4.8, Intel MacBook, mouselook settings in the Configure Mouse dialog inside the game do not persist between... aurynn
13:23 Bug #391: CTD when accessing control configuration
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Duplicate. Fixed for beta5.
danij
05:32 Bug #391 (Closed): CTD when accessing control configuration
When accessing the 2nd page of the Configure Controls dialog, while at the title screen (prior to any level loading),... aurynn
05:35 Bug #393 (Closed): Vsync does not stick
Manually toggling rend-vsync at the console does not persist between quitting and restarting Deng.
OSX 10.4.8, Int...
aurynn
05:34 Feature #1434 (Closed): No vsync option anywhere
There's no toggle anywhere in Snowberry, or any of the visual options, for vertical sync. aurynn

2007-01-03

14:52 Feature #390 (New): Alignpitch/yaw flags for model particles
The alignpitch flag, which is used to make the soulsphere model look nice does not function on a model when it is use... chilvence
14:49 Bug #389 (Closed): particles & models/sprites not drawn correctly
When blending particles together with anything else, they are blended seperately, causing the effect that two transpa... chilvence

2006-12-30

18:19 Bug #384: 'Disable Autoaim' indicator is reversed
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Seems to have been fixed for beta5.
skyjake
16:48 Bug #388: Missile speeds (steep vertical angles)
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doomsday 1.9.0-beta4
jhexen 1.3.0-beta4
davecousineau
16:44 Bug #385: Hexen Common CTD - Segmentation Violation
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yeah, tried turning off every graphical effect including textures, s...
davecousineau
 

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