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Bug #389

particles & models/sprites not drawn correctly

Added by chilvence about 18 years ago. Updated over 12 years ago.

Status:
Closed
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2007-01-03
% Done:

100%


Description

When blending particles together with anything else, they are blended seperately, causing the effect that two transparent objects cut into each other

Labels: Graphics

History

#1 Updated by skyjake almost 13 years ago

This is caused by the Z sorting of particles, which IIRC is done separately with regard to everything else. Needs to be considered for the 2.0 renderer.

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