Bug #389
particles & models/sprites not drawn correctly
Status:
Closed
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2007-01-03
% Done:
100%
Description
When blending particles together with anything else, they are blended seperately, causing the effect that two transparent objects cut into each other
Labels: Graphics
History
#1 Updated by skyjake almost 13 years ago
This is caused by the Z sorting of particles, which IIRC is done separately with regard to everything else. Needs to be considered for the 2.0 renderer.