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From 2003-10-23 to 2003-11-05

2003-11-05

20:56 Bug #152: Increased disk activity
Logged In: YES
user_id=900869
There is a long disscussion concerning this problem in
newdoom forums under Technic...
lexa2
03:45 Bug #156 (Closed): Kicks window is shown at the bottom of windows Z-Order.
I.e. when I start kiks, its window shows under all other
windows on desktop (I mean, I need to click Kiks title on ...
lexa2
03:39 Bug #155 (Closed): Loading a savegame after erasing client.id leads to crash.
Found it after 'refreshing' installation of Doomsday, i.e.
installing a new copy of engine to a new folder, copying...
lexa2

2003-11-03

11:19 Bug #152: Increased disk activity
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user_id=856527
There is also sometime increased disk activity (causing
momentary frame rate drops ...
aemitchell

2003-11-02

14:18 Feature #1309 (Closed): EAX Advanced HD Support
Could it be supported? Especially occlusions and morphing.
*Labels:* Sound
ton80

2003-11-01

12:56 Feature #1201: Dynamic shadows
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user_id=675595
Uhhh.... shadowlimit?
chilvence
12:55 Feature #1303: Weapon Recoil
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user_id=763563
None have any in the vanilla doom exe files
chrisdragon
12:50 Feature #1308 (Progressed): Splitscreen multiplayer
Splitscreen coops in legacy are great.
(better that LANcoop games)
Let´s add splitscreen to Doomsday!!!
jaquboss
12:47 Feature #1145: ATI TRUFORM for models
_(originally posted by anonymous SF.net user)_
Logged In: YES
user_id=857779
I made a couple of screenshots of wha...
skyjake

2003-10-31

04:16 Bug #154 (Closed): Masked texture lines
Have as an option (or default) clamping of masked
textures to get rid of those ugly black lines in some
custom pw...
robinpalmer

2003-10-26

13:39 Feature #1146: Ducking
_(originally posted by anonymous SF.net user)_
Logged In: NO
a true warrior does not crouch, he stands tall and ki...
skyjake
13:38 Feature #1141: Third-person view
_(originally posted by anonymous SF.net user)_
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user_id=615983
i think it's a good idea...i myself o...
skyjake
13:33 Feature #1143: Bots
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user_id=649259
Bots are starting to come in lots of the major ports, first
ZDOOM and Doom Legacy ju...
dark_pulse
04:46 Bug #148: Netplay refusing to fully work
_(originally posted by anonymous SF.net user)_
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user_id=895034
Exact same scenario here - server sid...
skyjake

2003-10-25

08:10 Bug #153 (Closed): External window size on exit
Every time I exit jDoom, all my external program
windows (Firebird, mIRC, etc) are the size of the
resolution I pla...
chrisdragon

2003-10-24

16:17 Feature #1307 (Rejected): Melee damage
Is it possible to set melee damage done by monsters the
way it is done with their projectiles? (mainly imp,
demon, ...
chrisdragon
 

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