Bug #148
Netplay refusing to fully work
100%
Description
I'm starting up a netgame as a client, everything
starts to work fine. Everything Precaches, Music
starts, and then... Nothing. The Music is played, but
the level doesn't show at all.
The Server Op says Ingamer I connected and everything
just fine, but from my end, the level never loads.
Enclosed is my Doomsday.out file, hopefully that'll
help some...
Labels: Networking
History
#1 Updated by dark_pulse about 21 years ago
Doomsday.out file
Attachments:#2 Updated by dark_pulse about 21 years ago
Logged In: YES
user_id=649259
Followup
I tried doing a server. Much as was the case with me to him,
he joined the game, his model was in the game, everything,
but he never moved or took action.
Unknown if this is related to it or not, but I also noticed
a lack of Weapon pckup messages (You got the Chaingun! ec.)
and also when we talked, we couldn't see what we typed after
hitting enter unless we looked at the Console.
#3 Updated by skyjake about 21 years ago
(originally posted by anonymous SF.net user)
Logged In: YES
user_id=895034
Exact same scenario here - server side, almost everything is
fine. If you type a message, though, it doesn't show up
onscreen (it does make the sound though).
Trying to join as a client, it never displays the
map/monsters/models/weapon/anything. I tested this,
though, and as a client on this non-displaying screen you CAN
send messages to the server where they are received.
Hope that helps!
#4 Updated by skyjake about 21 years ago
Logged In: YES
user_id=717323
I have seen this a few times. There must be a set of
circumstances that lead to the client not starting a level
although it should.
Happened once when starting a demo in jHeretic.
#5 Updated by skyjake over 20 years ago
(originally posted by anonymous SF.net user)
Logged In: YES
user_id=184138
I got the same problem: behind a NATing adsl modem:
connecting goed fine, but after that I can only fly around.
Not being able to pick up anything etc. Maybe jDoom is using
the local IP (mine is in 192.168.x.x) so traffic never gets
back?