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882
Doomsday Engine
Bug
New
Normal
Fullbright psprites and colored lighting
2017-04-03 14:59
910
Doomsday Engine
Bug
New
Normal
Flat tiling error with custom flats
2017-04-03 14:59
2257
Doomsday Engine
Bug
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-18 11:01
2159
Doomsday Engine
Feature
New
Normal
Enhanced control over model animation sequences
skyjake
2016-05-13 14:03
1945
Doomsday Engine
Feature
Resolved
Urgent
Efficient reuse of world geometry across multiple frames/passes
skyjake
2018-10-27 15:08
1201
Doomsday Engine
Feature
New
High
Dynamic shadows
skyjake
2019-11-29 16:15
6
Doomsday Engine
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2016-08-09 11:05
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
1648
Doomsday Engine
Feature
Progressed
Urgent
Complete vanilla DOOM emulation
2019-12-31 11:10
2041
Doomsday Engine
Bug
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2017-04-03 13:48
1626
Doomsday Engine
Feature
New
Normal
Area-based fog
2017-04-03 19:35
552
Doomsday Engine
Bug
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2019-11-30 08:05
1783
Doomsday Engine
Bug
New
Normal
Ambient occlusion crosses sectors with different heights
2017-04-03 14:23
1388
Doomsday Engine
Feature
New
High
3D floors (Z-overlapped sectors)
2017-04-03 18:57
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Doomsday
Engine
2.3
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