Activity
From 2018-12-04 to 2018-12-17
2018-12-17
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  19:15 Bug #2307 (In Progress): Problem changing bindings with DualShock 4 (and other controllers) 
- Yeah I agree there is still a third bug that needs addressing: the bindings menu should actually wait for some activi...
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  18:07 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- So I tested it with 2905 build and it works fine when presets are applied. If they are not, the bindings menu has the...
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  06:32 Bug #2303 (In Progress): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
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  05:14 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- I'd like to reopen this, if possible. I found another error with the soundtrack in Plutonia 2, this time with Map23. ...
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  05:52 Bug #2309: Incompatible addon error appears sometimes 
- I uninstalled Doomsday and mods completely, made new clean install and the problem seems to be solved. Maybe some for...
2018-12-16
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  17:55 Bug #2309: Incompatible addon error appears sometimes 
- I unpacked zip file from Doomsday website, put it in Doomsday folder (it was detected by Doomsday as JHexen Community...
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  17:45 Bug #2309: Incompatible addon error appears sometimes 
- Have you selected/unselected any of the optional contents in the jXCCP?
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  17:40 Bug #2309: Incompatible addon error appears sometimes 
- To be exact, the name of the bug should probably be changed to incompatible mods error. I cannot edit first post anym...
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  17:35 Bug #2309: Incompatible addon error appears sometimes 
- Here is the image of top part of incompatible mods notice.
 !http://i64.tinypic.com/17zddf.jpg!
 And here the segme...
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  17:07 Bug #2309 (Closed): Incompatible addon error appears sometimes 
- Sometimes when I start the game Hexen with Hexen Community Compilation Pack (jXCCP), "missing addon" notice is shown....
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  16:13 Bug #2308 (New): [UI] Package tags need to wrap to multiple lines 
- Addons/mods containing a larger set of descriptive tags, i.e. exceeding the usual amount of 3 to 4 tags, will have th...
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  08:28 Bug #2303 (Closed): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
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  08:27 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- I think PL2.WAD contains a DEHACKED lump that gets loaded automatically. It seems likely that loading the DEH patch a...
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  05:26 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- I tested in build 2904. Initially it wasn't working, but when I loaded in Plutonia 2 by itself, it then worked proper...
2018-12-15
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  19:03 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- Ok, thanks, I will test it.
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  17:12 Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers) 
- I believe I have resolved this issue now. There were two bugs:
 * Before applying a controller preset, Doomsday faile...
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  13:39 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- Ok, please check also PS4 default binding. Strange I have strafing and turning at the same time on the left stick whe...
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  11:35 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- I will try to replicate your setup (Win10, USB, with or without DS4Windows) and see if I can get these issues to occu...
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  18:18 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- xe_sued wrote:
 > @skyjake
 >
 > Confirmed, the music definition for the PL2 title and Map04 is correct. Find attach...
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  17:18 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- Is this fixed in build 2904? If I understood you correctly:
 * PL2 title music should be @d_countd@, and
 * PL2 map 4...
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  09:05 Bug #2303 (In Progress): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
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  09:04 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- Took a quick initial look. At least the MAPINFO is failing to parse. It stops reading the MAPINFO after it encounters...
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  08:50 Bug #2302 (Closed): Crosshair not showing (line width < 1) 
- Glad to hear you like it. :)
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  08:49 Bug #2305 (Closed): Options menu layout shifts horizontally while changing crosshair shape setting 
2018-12-14
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  19:11 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- So I wrote to console input-joy-w-deadzone 1 and input-joy+axis05-deadzone 1. Now it started to react to gamepad pres...
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  18:52 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- OS is Windows 10, DualShock is connected via USB cable. I have Steam and DS4Windows installed but disabled when runni...
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  18:34 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- Could you provide a bit more information:
 * which operating system are you using?
 * is the DualShock connected via ...
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  18:17 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers) 
- I tried to increase deadzone even more to 1 and there was a change - now it wrote joy+axis05 after pressing enter but...
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  17:48 Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers) 
- I cannot change in game binding with DualShock 4 controller. As reported on forum when I try to change DualShock 4 bi...
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  10:46 Bug #2302: Crosshair not showing (line width < 1) 
- Thank you for your time Skyjake, I really appreciate this amazing piece of software you've given to the community.
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  10:43 Bug #2302 (Resolved): Crosshair not showing (line width < 1) 
- Yeah, this will be fixed by not allowing zero thickness.
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  10:41 Bug #2302: Crosshair not showing (line width < 1) 
- It appears when *view-cross-width* becomes *1* (two notches from leftmost side). The value of *0* worked in 2.03. 
 ...
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  07:57 Bug #2302 (In Progress): Crosshair not showing (line width < 1) 
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  08:59 Bug #2306 (Closed): Sky masking polygons should not be visible 
- As seen in this screenshot, there are sky masking polygons visible in Hexen MAP02.
 There is a number of potential ...
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  01:20 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- I did a little digging into this issue, since I know Plutonia 2 (pl2.wad) has a built in Dehacked/MAPINFO lump and it...
2018-12-13
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  16:29 Bug #2302: Crosshair not showing (line width < 1) 
- In your config you have @view-cross-width 0@, which means the crosshair lines are 0 pixels thick, and thus invisible....
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  14:13 Bug #2302: Crosshair not showing (line width < 1) 
- Do you mean *view-cross-size*? It's *0.2*. 
 I've uploaded my config file to help you debug.
 
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  11:54 Bug #2302: Crosshair not showing (line width < 1) 
- What is the value of your crosshair thickness setting, cvar "view-cross-width"?
 For me, setting a thickness of les...
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  09:17 Bug #2302: Crosshair not showing (line width < 1) 
- May be a late regression, I'll take a look.
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  09:04 Bug #2302 (Closed): Crosshair not showing (line width < 1) 
- I get no cross-hair displayed on 2.1 (tested in Hexen and Heretic). 
 The same settings work fine on 2.0.3 and give...
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  11:57 Bug #2305 (Closed): Options menu layout shifts horizontally while changing crosshair shape setting 
- At least when using the Doom menu fonts, the crosshair shape value changes width significantly between different sett...
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  10:08 Feature #2304 (New): OGG/FLAC custom loop tags 
- Support for custom loop tags enabling the playback of music files designed to be looped in a specific way.
 See "fo...
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  09:07 Bug #2303 (Closed): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) 
- While playing through Plutonia 2 there are some parts of the game that play the incorrect music. For example, the tit...
2018-12-11
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  21:13 Bug #2301 (New): Restart playing MIDI music using new soundfont after changing soundfont in Settings 
- *Windows 10 Pro x64 build 1803, Doomsday x64 for Windows unstable build 2897:*
 I had to re-setup my external MIDI ...
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  19:55 Feature #1575 (Closed): Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living") 
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  19:55 Bug #2299 (Closed): Incorrect game tag assigned to data file 
2018-12-10
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  07:07 Bug #2300 (Closed): [Doom] Secret exit switch in E3M6 placed too low 
- I remember this being an issue in an earlier version of Doomsday (1.9.10 I believe), where the secret exit switch in ...
2018-12-06
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  16:19 Bug #2299 (Closed): Incorrect game tag assigned to data file 
- A bug "discovered by deus-ex":https://talk.dengine.net/discussion/comment/17187/#Comment_17187, presence of the word ...
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  12:14 Bug #974 (Closed): [Heretic] No map def for E4M1 
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  12:14 Feature #1766 (Closed): Server-supplied (i.e., remote) resource files 
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  12:14 Feature #1878 (Closed): [MP] Hosted files/pwads etc need client download and auto load/unload files 
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  12:14 Bug #2082 (Closed): External music (WAV and MP3 formats) are not played; custom music definitions vs. "MAPnn_music" 
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  12:14 Bug #2297 (Closed): UI confused when window moved between screens that have different pixel density 
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  12:14 Bug #849 (Closed): Sound effects lower pitch and longer at higher frequencies 
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