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Created
1745
Feature
Progressed
Normal
Performance optimization
2014-04-09 20:21
1768
Feature
Progressed
High
Boom compatibility
2014-04-18 08:39
1840
Feature
Progressed
Normal
Support ZDoom-extended MAPINFO format
2014-07-17 16:54
1842
Feature
Progressed
Normal
Support ZDoom's episode and hub definitions in MAPINFO
2014-07-17 17:04
1891
Feature
Progressed
Low
Notification area animations
skyjake
2014-10-28 11:43
1996
Feature
Progressed
High
Engine-managed "map spot / point of interest" mechanism
2015-03-13 15:53
2015
Feature
Progressed
Normal
Remove server-side audio system
2015-04-22 05:37
2033
Feature
Progressed
High
Runtime map editor
2015-05-03 21:51
2160
Feature
Progressed
Low
Custom screenshader support and profiles
Deng Team
2016-05-21 21:56
2170
Feature
Progressed
Normal
Improved sequence-based model animation mechanism
skyjake
2016-08-07 08:51
2241
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2017-04-05 18:55
1635
Feature
Resolved
Normal
HDR rendering
skyjake
2013-10-23 08:30
1945
Feature
Resolved
Urgent
Efficient reuse of world geometry across multiple frames/passes
skyjake
2015-01-13 13:44
1979
Feature
Feedback
Normal
Additional sound formats
2015-02-13 23:46
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Engine
2.3
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