Activity
From 2014-11-21 to 2014-12-04
2014-12-04
- 22:45 Bug #1923: PNG textures render as solid black (embedded in WAD)
- To clarify, this report refers to the use of PNG textures inserted in .WAD files where the game usually expects to fi...
- 13:55 Bug #1923 (New): PNG textures render as solid black (embedded in WAD)
- Pretty much what the subject states.
PNG flats render correctly, however PNG textures render solid black in game.
... - 22:40 Bug #1924: [Intermission] Entering <Map title> positioned incorrectly
- danij wrote:
> vermil wrote:
> > incorrectly appear under the finished/entering graphic instead of underneath it
>... - 22:37 Bug #1924: [Intermission] Entering <Map title> positioned incorrectly
- vermil wrote:
> incorrectly appear under the finished/entering graphic instead of underneath it
Please clarify. - 22:26 Bug #1924 (Closed): [Intermission] Entering <Map title> positioned incorrectly
- Map names changed via Dday's Map Info def's are incorrectly positioned on the intermission screen; they incorrectly a...
- 22:34 Bug #1925 (New): [Doom] Values def can't change nightmare skill level option
- Values def based replacements for the nightmare skill graphic on the skill level menu don't work.
Apologies for th... - 13:46 Bug #968: [Doom] Mancubus attacks and high Z height differences
- I attach a pair of images, one from Vanilla Doom and one from Dday showing the discrepancy. Both attempted to replica...
- 03:43 Bug #1922 (Closed): Sky model z-buffering not enabled
- Evidently something has broken down with sky model rendering as the sky in jimi's old "Hell City/Day in Hell" mod is ...
- 00:37 Bug #1921 (New): [Doom] No screen wipe from map to post map InFine
- Doomsday doesn't screen wipe when an infine def is the first thing to play after the map (i.e the nointermission flag...
2014-12-03
- 22:43 Bug #1818 (In Progress): Model "Shadow radius" ignored
- 21:59 Feature #1920 (New): Tree navigator widget (libappfw)
- A new type of widget is needed for navigating large hierarchical data sets.
* Data could come for example from the... - 16:36 Bug #1809: Postfx causes other splitscreen consoles to go black/white
- Setting priority to "low" because split-screen multiplayer is not an official feature.
2014-12-01
- 16:12 Bug #1919 (Closed): [Doom 1430] Impossible Selection for IDMUS cheat
- 16:07 Bug #1919: [Doom 1430] Impossible Selection for IDMUS cheat
- A simple typo.
- 16:07 Bug #1919 (In Progress): [Doom 1430] Impossible Selection for IDMUS cheat
- 15:36 Bug #1919 (Closed): [Doom 1430] Impossible Selection for IDMUS cheat
- As of Build 1430, using the IDMUS cheat in Doom will give you an "Impossible Selection" message, regardless of what t...
- 00:17 Bug #1911 (Closed): Episode menu appearing when it shouldn't
2014-11-30
- 23:58 Bug #1911 (In Progress): Episode menu appearing when it shouldn't
- 20:05 Feature #1907 (Closed): Use native file picker to set "music-soundfont"
- 12:31 Bug #1914 (Closed): [1420 Doom] Doom cheat code issues?
2014-11-29
- 00:57 Feature #1917 (New): Copy alert text to Clipboard
- It would be very helpful if there was button in the Alert notification widget to copy the notifications to the clipbo...
2014-11-28
- 15:24 Bug #1733: Player control binding issue (input modifier vs key state)
- Needs retesting following recent binding/input system changes.
- 14:38 Bug #1916 (Closed): Activating binding grab with mouse button(s) in control menu
- 13:39 Bug #1916 (In Progress): Activating binding grab with mouse button(s) in control menu
- 13:38 Bug #1916: Activating binding grab with mouse button(s) in control menu
- Seemingly libcommon's InputBindingWidget is responding to the mouse up event from the previous down click (to activat...
- 11:33 Bug #1916 (Closed): Activating binding grab with mouse button(s) in control menu
- The mouse button can't be used to select a control to bind on the controls menu; Dday not only selects the control, b...
- 11:31 Bug #1915 (Feedback): Click-to-focus also handled as UI click
- When one clicks on the Dday window to focus on it, that click is incorrectly interpreted by Dday as an action.
- 08:52 Feature #1771 (Closed): Delete savegames via Game Selection menu
2014-11-27
2014-11-26
2014-11-25
- 05:27 Bug #1914: [1420 Doom] Doom cheat code issues?
- Thanks for the additional info. That does indeed sound like a separate issue, I'll look into it.
- 01:22 Bug #1914: [1420 Doom] Doom cheat code issues?
- On the E1M8 crashing issue, I did a little more experimenting. I only get the crash if I am using SDL for audio playb...
- 05:23 Bug #1866 (Closed): [Doom] Fortress of Mystery appears between wrong map on E2 intermission
2014-11-24
- 23:27 Bug #1866: [Doom] Fortress of Mystery appears between wrong map on E2 intermission
- Just wanted to confirm that with the recent builds, the E2 intermission screen is working properly again.
- 20:04 Bug #1914: [1420 Doom] Doom cheat code issues?
- Wanted to do some follow-ups on this, with the new build #1423.
1) I am still getting the crash when warping to E1... - 00:24 Bug #1914 (In Progress): [1420 Doom] Doom cheat code issues?
2014-11-23
- 21:55 Bug #1914: [1420 Doom] Doom cheat code issues?
- 1) Has been fixed along with IssueID #1910 - the FMOD driver plugin attempted to play a non-existent CD track which l...
- 21:45 Bug #1914 (Closed): [1420 Doom] Doom cheat code issues?
- 1) The biggest issue is that there is a crash when entering E1M8 of Ultimate Doom.
2) You are unable to warp to an... - 21:47 Bug #1913: Custom Playpal messes up future font colours
- After further testing and discussion with vermil, it turns out this was due to his use of -config conflicting with ru...
- 21:47 Bug #1913 (Rejected): Custom Playpal messes up future font colours
- 21:06 Bug #1913 (Rejected): Custom Playpal messes up future font colours
- If one loads a custom PLAYPAL into a game (i.e a mod) and then unloads back to Ring Zero, the menu font colours in al...
- 21:20 Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
- 17:06 Bug #1910 (In Progress): [1420, Hexen] Record::operator [] Variable 'songLump' not found
- 16:59 Bug #1910 (Closed): [1420, Hexen] Record::operator [] Variable 'songLump' not found
- When attempting to play the Hexen expansion DKotDC, Doomsday quits with the following error message during startup:
... - 20:53 Bug #1909 (Closed): Mouse wheel events (pixel scroll vs. angle)
- 12:22 Bug #1909 (Resolved): Mouse wheel events (pixel scroll vs. angle)
- 11:43 Bug #1909 (Closed): Mouse wheel events (pixel scroll vs. angle)
- At least on the Mac, Qt 5 mouse wheel events need to separately handle pixel and angle deltas.
- 17:42 Bug #1911 (Closed): Episode menu appearing when it shouldn't
- The new custom episode feature was added in build 1420.
When only one episode is defined, Dday is meant to skip th... - 13:51 Feature #1903 (Closed): "Clear Log" should actually remove entries from memory
- 11:23 Feature #1903: "Clear Log" should actually remove entries from memory
- The behavior of "Clear Log" has been to just reset the history widget height to zero ever since the task bar was intr...
- 11:28 Bug #1908 (Closed): fail to compile, -Wwrite-strings is deprecated (revision 0c8bf0d..a7d4169 )
2014-11-22
- 07:41 Bug #1904 (Closed): fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
- 02:38 Bug #1904: fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
- That fixed it.
- 03:22 Bug #1908 (Closed): fail to compile, -Wwrite-strings is deprecated (revision 0c8bf0d..a7d4169 )
- ubuntu 14.10 64bit
compiling with qtcreator
this is the output...
2014-11-21
- 22:50 Bug #1904: fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
- I replaced the deprecated function, however this shouldn't be leading to a build failure. Are you sure you are not mi...
- 22:39 Bug #1904 (Resolved): fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
- 19:02 Bug #1856 (Closed): Alert on first launch because game.cfg not found
- 13:14 Feature #1907 (Closed): Use native file picker to set "music-soundfont"
- File paths that are currently configured using FS1 paths can be selected using a native file picker dialog.
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