Project

General

Profile

Activity

From 2007-01-03 to 2007-01-16

2007-01-16

20:03 Bug #399 (Closed): Chain Gun Dude Accuracy
The "Chain Gun Dudes" can not shoot down or up... seems like they can only shoot at the level they are on. (i was wal... linux2600

2007-01-13

10:10 Bug #398 (Closed): Broken invincibility ring effect in jHeretic.
Playing jHeretic with 1.9.0beta5, and when you use the Invincibility ring, the screen continually flashes gold like i... danij

2007-01-11

13:02 Bug #397: snowberry produces traceback at startup
Logged In: YES
user_id=717323
Originator: NO
Currently wxPython 2.8 is required.
skyjake
11:58 Bug #397 (Closed): snowberry produces traceback at startup
python snowberry.py
Traceback (most recent call last):
File "snowberry.py", line 25, in ?
import language, ...
jupiterylb
06:51 Bug #396: Stairs not activated
Logged In: YES
user_id=1688290
Originator: YES
You just have released a new version of deng ? Thanks for the inform...
free1fox

2007-01-10

23:18 Bug #396: Stairs not activated
Logged In: YES
user_id=849456
Originator: NO
Both of these problems have already been fixed in Doomsday1.9.0-beta5 ...
danij
21:03 Bug #396: Stairs not activated
Logged In: YES
user_id=1688290
Originator: YES
Sorry, I have forgotten another point : when a level is finished and...
free1fox
20:47 Bug #396: Stairs not activated
Next to the switches
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/5d01925f/b732/attachment/NE...
free1fox
20:47 Bug #396: Stairs not activated
Logged In: YES
user_id=1688290
Originator: YES
I use snowberry 1.1 with its default settings under win98SE 32 bits ...
free1fox
16:52 Bug #396: Stairs not activated
Logged In: YES
user_id=849456
Originator: NO
Which Doomsday version are you running?
danij
11:47 Bug #396 (Closed): Stairs not activated
Even when the correct switch has been activated, the stairs do not appear in the levels. So to play I have to use the... free1fox
17:06 Bug #395: Soulsphere gives wrong amount of health
Logged In: YES
user_id=849456
Originator: NO
Fixed in SVN for beta6.
danij
06:55 Bug #395 (Closed): Soulsphere gives wrong amount of health
Whenever I pick up a Soulsphere, it only gives me a health boost of 50 HP instead of the normal 100.
*Labels:* jDo...
nuerosphere
15:20 Bug #294: Games listed on master do not show up in the browse lobby
Logged In: YES
user_id=1248824
Originator: YES
never had a local cache, but the ISP runs a transparent http proxy t...
yagisan
13:56 Bug #294: Games listed on master do not show up in the browse lobby
Logged In: YES
user_id=717323
Originator: NO
I believe the problem is that the master server response is received t...
skyjake
13:07 Bug #294: Games listed on master do not show up in the browse lobby
Logged In: YES
user_id=1248824
Originator: YES
still present in svn 4407
yagisan

2007-01-08

11:26 Feature #1429: Support for Freedoom
Logged In: YES
user_id=1241178
Originator: NO
yes!
Freedoom should make use of the very beautiful Doomsday's Open-...
alinezhad
11:03 Feature #1428: Support for Chex Quest
- **status**: open --> closed
danij

2007-01-07

22:30 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
Logged In: YES
user_id=1103163
Originator: YES
All is well with 4355. Closing as fixed. Thanks DaniJ.
zachkeene
21:59 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
Logged In: YES
user_id=1103163
Originator: YES
4354 isn't quite right either (&&, not ||); it allows the Cleric and...
zachkeene
20:37 Bug #394 (Closed): SVN: Hexen weapon kludge allows infinite fourth weapon
Line 510 of plugins/jhexen/src/p_pspr.c should be:
> if(player->class == PCLASS_FIGHTER && player->readyweapon != ...
zachkeene
13:24 Feature #1431: [GAME REQUEST] -Blood-
This is simply not feasible within the scope of the deng project for reasons stated in ashridah's post. danij
13:23 Bug #392: Mouselook does not stick
Logged In: YES
user_id=849456
Originator: NO
Duplicate. Fixed for beta5.
danij
05:33 Bug #392 (Closed): Mouselook does not stick
On OSX 10.4.8, Intel MacBook, mouselook settings in the Configure Mouse dialog inside the game do not persist between... aurynn
13:23 Bug #391: CTD when accessing control configuration
Logged In: YES
user_id=849456
Originator: NO
Duplicate. Fixed for beta5.
danij
05:32 Bug #391 (Closed): CTD when accessing control configuration
When accessing the 2nd page of the Configure Controls dialog, while at the title screen (prior to any level loading),... aurynn
05:35 Bug #393 (Closed): Vsync does not stick
Manually toggling rend-vsync at the console does not persist between quitting and restarting Deng.
OSX 10.4.8, Int...
aurynn
05:34 Feature #1434 (Closed): No vsync option anywhere
There's no toggle anywhere in Snowberry, or any of the visual options, for vertical sync. aurynn

2007-01-03

14:52 Feature #390 (New): Alignpitch/yaw flags for model particles
The alignpitch flag, which is used to make the soulsphere model look nice does not function on a model when it is use... chilvence
14:49 Bug #389 (Closed): particles & models/sprites not drawn correctly
When blending particles together with anything else, they are blended seperately, causing the effect that two transpa... chilvence
 

Also available in: Atom