Activity
From 2006-12-26 to 2007-01-08
2007-01-08
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11:26 Feature #1429: Support for Freedoom
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yes!
Freedoom should make use of the very beautiful Doomsday's Open-... - 
  
11:03 Feature #1428: Support for Chex Quest
 - - **status**: open --> closed
 
2007-01-07
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22:30 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
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All is well with 4355. Closing as fixed. Thanks DaniJ. - 
  
21:59 Bug #394: SVN: Hexen weapon kludge allows infinite fourth weapon
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4354 isn't quite right either (&&, not ||); it allows the Cleric and... - 
  
20:37 Bug #394 (Closed): SVN: Hexen weapon kludge allows infinite fourth weapon
 - Line 510 of plugins/jhexen/src/p_pspr.c should be:
> if(player->class == PCLASS_FIGHTER && player->readyweapon != ... - 
  
13:24 Feature #1431: [GAME REQUEST] -Blood-
 - This is simply not feasible within the scope of the deng project for reasons stated in ashridah's post.
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13:23 Bug #392: Mouselook does not stick
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Duplicate. Fixed for beta5. - 
  
05:33 Bug #392 (Closed): Mouselook does not stick
 - On OSX 10.4.8, Intel MacBook, mouselook settings in the Configure Mouse dialog inside the game do not persist between...
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13:23 Bug #391: CTD when accessing control configuration
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user_id=849456
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Duplicate. Fixed for beta5. - 
  
05:32 Bug #391 (Closed): CTD when accessing control configuration
 - When accessing the 2nd page of the Configure Controls dialog, while at the title screen (prior to any level loading),...
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05:35 Bug #393 (Closed): Vsync does not stick
 - Manually toggling rend-vsync at the console does not persist between quitting and restarting Deng.
OSX 10.4.8, Int... - 
  
05:34 Feature #1434 (Closed): No vsync option anywhere
 - There's no toggle anywhere in Snowberry, or any of the visual options, for vertical sync.
 
2007-01-03
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14:52 Feature #390 (New): Alignpitch/yaw flags for model particles
 - The alignpitch flag, which is used to make the soulsphere model look nice does not function on a model when it is use...
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14:49 Bug #389 (Closed): particles & models/sprites not drawn correctly
 - When blending particles together with anything else, they are blended seperately, causing the effect that two transpa...
 
2006-12-30
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18:19 Bug #384: 'Disable Autoaim' indicator is reversed
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Seems to have been fixed for beta5. - 
  
16:48 Bug #388: Missile speeds (steep vertical angles)
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doomsday 1.9.0-beta4
jhexen 1.3.0-beta4 - 
  
16:44 Bug #385: Hexen Common CTD - Segmentation Violation
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yeah, tried turning off every graphical effect including textures, s... 
2006-12-27
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14:57 Bug #385: Hexen Common CTD - Segmentation Violation
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user_id=849456
Originator: NO
Can you try disabling particle effects and re-test the problem. - 
  
14:55 Bug #388: Missile speeds (steep vertical angles)
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user_id=849456
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Which version of Doomsday and jHexen have you noticed these problems w... - 
  
13:52 Bug #343: Cyberdemon infights
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Fixed in svn for 1.9.0-beta5.
In order to fix this properly I've ha... 
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