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Created
1201
Feature
New
High
Dynamic shadows
skyjake
2003-06-19 16:09
1194
Feature
New
High
Viewing other players' cameras ("spy" command)
2003-06-16 15:28
1190
Feature
Progressed
High
External scripts for mobj behavior
skyjake
2003-06-15 14:47
1183
Feature
New
Normal
Default values printed with "help"
2003-06-13 10:52
1181
Feature
New
Normal
Ambient sounds (in XG sectors)
2003-06-07 15:59
1168
Feature
New
Normal
Real decals: bulletholes, blastmarks, etc.
2003-05-31 00:19
1153
Feature
New
High
Customizable intermissions
2003-05-17 10:10
1139
Feature
New
Normal
More variations within repeated texture patterns with alternative textures (for detail textures)
2003-03-10 16:10
438
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2007-03-14 14:18
390
Feature
New
Low
Alignpitch/yaw flags for model particles
2007-01-03 14:52
9
Feature
Progressed
High
Use local server to run single-player games
2013-10-11 10:05
7
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2013-10-11 09:46
6
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2013-10-11 09:40
4
Feature
In Progress
Normal
UI improvements
skyjake
2013-10-11 07:34
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Doomsday
Engine
2.3
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