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Feature #1584

[Deathkings] Option for monster respawn rate

Added by tarabs about 11 years ago. Updated almost 4 years ago.

Status:
Closed
Priority:
Low
Assignee:
Category:
Enhancement
Target version:
Start date:
2013-09-03
% Done:

100%


Description

Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster respawning), which can get disturbing at times when you are severely exploring an area in search for a quest task (and start running out of ammo/health).

If possible please add an console command (available in the game options menu as well?) that allows to control the monster respawning rate (or desable), where the rate should range from none to somewhere above the default respawn time, to add an optional challenge for hardcore gamers as well.


Related issues

Related to Feature #1604: Game rules (1p and MP)New

Related to Feature #1452: [Hexen] Monster respawn rateRejected2007-08-27

Copied to Feature #2377: [Hexen] Option for monster respawn rateNew2013-09-03

Associated revisions

Revision c7388849 (diff)
Added by skyjake almost 5 years ago

Hexen|Deathkings: Cvar for controlling monster respawn rate

Added cvar "game-deathkings-respawn-chance".

IssueID #1584

History

#1 Updated by danij about 11 years ago

- Milestone: Next Release --> Eventually

#2 Updated by skyjake about 11 years ago

  • Tags set to Hexen
  • Subject changed from Hexen: Deathkings of the Dark Citadel - monster respawn rate to [Deathkings] Option for monster respawn rate
  • Category set to Enhancement
  • Priority changed from Normal to Low

#3 Updated by skyjake over 9 years ago

  • Tags changed from Hexen to Hexen, Deathkings

#4 Updated by skyjake over 8 years ago

  • Tags changed from Hexen, Deathkings to Hexen, Deathkings, Gameplay

#5 Updated by skyjake almost 5 years ago

  • Status changed from New to Rejected

#6 Updated by skyjake almost 5 years ago

  • Description updated (diff)

#7 Updated by skyjake almost 5 years ago

  • Status changed from Rejected to Resolved
  • Assignee set to skyjake
  • Target version set to 2.3
  • % Done changed from 0 to 100

Implemented as a cvar for 2.3: game-deathkings-respawn-chance, defaults to 100 (%).

#8 Updated by skyjake almost 5 years ago

  • Copied to Feature #2377: [Hexen] Option for monster respawn rate added

#9 Updated by skyjake almost 4 years ago

  • Status changed from Resolved to Closed

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