tarabs
- Email: tarabs@users.sourceforge.net
- Registered on: 2013-10-15
Issues
Activity
2013-10-11
- 13:08 Doomsday Engine Bug #1137 (Closed): [Deathkings] Inventory navigation
- In Hexen Deathkings of the Dark Citadel
In the list of items: to select an item on the left, left bracket must be ...
2013-09-21
- 18:10 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Executable: Doomsday Engine 1.11.2 (Stable 32-bit #971) Aug 29 2013 07:27:56.
OpenGL information:
Version: 4.3.0
...
2013-09-09
- 16:57 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Version 1.11.0: FPS - Avg: 25.886 - Min: 16 - Max: 52 (no leg, runs "fast" and smooth.)
Version 1.11.2: FPS - Avg:... - 16:49 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- I will later post the videos
2013-09-03
- 14:53 Doomsday Engine Feature #1584 (Closed): [Deathkings] Option for monster respawn rate
- Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster...
- 14:42 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Yes 1.11.0 is still "fast"! Anti-aliasing and no other configuration is influencing the difference. I will be emailin...
- 00:07 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Compared all versions starting from 1.10.3. All settings alike. The problem occurs at slow graphics from version 1.11...
- 00:04 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- -by the questions follows. 'config' of the two versions, attached.
-I did test and disable FSAA does not solve the p...
2013-09-02
- 23:51 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- File in attachment:
Doomsday Engine 1.11.2 (Slow graphics)
Doomsday Engine 1.10.3 (Fast graphics)
*Attachment... - 17:37 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- nothing has changed for me the default in both versions.
the 'vid_fsaa' is 1 by default in both
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