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2013-10-11

13:08 Doomsday Engine Bug #1137 (Closed): [Deathkings] Inventory navigation
In Hexen Deathkings of the Dark Citadel
In the list of items: to select an item on the left, left bracket must be ...

2013-09-21

18:10 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Executable: Doomsday Engine 1.11.2 (Stable 32-bit #971) Aug 29 2013 07:27:56.
OpenGL information:
Version: 4.3.0
...

2013-09-09

16:57 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Version 1.11.0: FPS - Avg: 25.886 - Min: 16 - Max: 52 (no leg, runs "fast" and smooth.)
Version 1.11.2: FPS - Avg:...
16:49 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
I will later post the videos

2013-09-03

14:53 Doomsday Engine Feature #1584 (Closed): [Deathkings] Option for monster respawn rate
Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster...
14:42 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Yes 1.11.0 is still "fast"! Anti-aliasing and no other configuration is influencing the difference. I will be emailin...
00:07 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Compared all versions starting from 1.10.3. All settings alike. The problem occurs at slow graphics from version 1.11...
00:04 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
-by the questions follows. 'config' of the two versions, attached.
-I did test and disable FSAA does not solve the p...

2013-09-02

23:51 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
File in attachment:
Doomsday Engine 1.11.2 (Slow graphics)
Doomsday Engine 1.10.3 (Fast graphics)
*Attachment...
17:37 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
nothing has changed for me the default in both versions.
the 'vid_fsaa' is 1 by default in both

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