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From 2018-12-09 to 2018-12-22

2018-12-20

09:15 Bug #2311 (Closed): Doom64 TC will not launch, fatal error "options.turbo.default"
... skyjake

2018-12-19

06:36 Bug #2310: [UI] Metadata text wrapping: should force-break very long words in Package Info popup
Update: URLs (i.e. strings containing forward slashes "/") doesn't seem to be affected by this issue, they get proper... xe_sued

2018-12-18

15:30 Bug #2310: [UI] Metadata text wrapping: should force-break very long words in Package Info popup
This issue is not unique to package metadata. It generally relates to forced word wrapping behavior in LabelWidget. skyjake
15:26 Bug #2310 (New): [UI] Metadata text wrapping: should force-break very long words in Package Info popup
If a character string delimited by spaces exceeds the maximum line length of 33 characters, Doomsday shifts down the ... xe_sued

2018-12-17

19:15 Bug #2307 (In Progress): Problem changing bindings with DualShock 4 (and other controllers)
Yeah I agree there is still a third bug that needs addressing: the bindings menu should actually wait for some activi... skyjake
18:07 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
So I tested it with 2905 build and it works fine when presets are applied. If they are not, the bindings menu has the... J345
06:32 Bug #2303 (In Progress): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
skyjake
05:14 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
I'd like to reopen this, if possible. I found another error with the soundtrack in Plutonia 2, this time with Map23. ... sonicdoommario
05:52 Bug #2309: Incompatible addon error appears sometimes
I uninstalled Doomsday and mods completely, made new clean install and the problem seems to be solved. Maybe some for... J345

2018-12-16

17:55 Bug #2309: Incompatible addon error appears sometimes
I unpacked zip file from Doomsday website, put it in Doomsday folder (it was detected by Doomsday as JHexen Community... J345
17:45 Bug #2309: Incompatible addon error appears sometimes
Have you selected/unselected any of the optional contents in the jXCCP? skyjake
17:40 Bug #2309: Incompatible addon error appears sometimes
To be exact, the name of the bug should probably be changed to incompatible mods error. I cannot edit first post anym... J345
17:35 Bug #2309: Incompatible addon error appears sometimes
Here is the image of top part of incompatible mods notice.
!http://i64.tinypic.com/17zddf.jpg!
And here the segme...
J345
17:07 Bug #2309 (Closed): Incompatible addon error appears sometimes
Sometimes when I start the game Hexen with Hexen Community Compilation Pack (jXCCP), "missing addon" notice is shown.... J345
16:13 Bug #2308 (New): [UI] Package tags need to wrap to multiple lines
Addons/mods containing a larger set of descriptive tags, i.e. exceeding the usual amount of 3 to 4 tags, will have th... xe_sued
08:28 Bug #2303 (Closed): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
skyjake
08:27 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
I think PL2.WAD contains a DEHACKED lump that gets loaded automatically. It seems likely that loading the DEH patch a... skyjake
05:26 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
I tested in build 2904. Initially it wasn't working, but when I loaded in Plutonia 2 by itself, it then worked proper... sonicdoommario

2018-12-15

22:23 Revision 056788c4 (github): Documentation|Readme: Document the "-pkg" option
skyjake
19:23 Revision fec553f5 (github): Fixed|Bindings: Failure to remove bindings of device
When removing bindings of a specific input device, the wrong ID was used when searching for bindings to remove.
Issu...
skyjake
19:23 Revision ea1a9c89 (github): Input|Client: Prevent interference from nonexistent controller axes
When applying a game controller preset, disable all extra game controller axes.
IssueID #2307
skyjake
19:03 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
Ok, thanks, I will test it. J345
17:12 Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers)
I believe I have resolved this issue now. There were two bugs:
* Before applying a controller preset, Doomsday faile...
skyjake
13:39 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
Ok, please check also PS4 default binding. Strange I have strafing and turning at the same time on the left stick whe... J345
11:35 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
I will try to replicate your setup (Win10, USB, with or without DS4Windows) and see if I can get these issues to occu... skyjake
18:18 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
xe_sued wrote:
> @skyjake
>
> Confirmed, the music definition for the PL2 title and Map04 is correct. Find attach...
xe_sued
17:18 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
Is this fixed in build 2904? If I understood you correctly:
* PL2 title music should be @d_countd@, and
* PL2 map 4...
skyjake
09:05 Bug #2303 (In Progress): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
skyjake
09:04 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
Took a quick initial look. At least the MAPINFO is failing to parse. It stops reading the MAPINFO after it encounters... skyjake
17:05 Revision 1916b71f (github): Input|Client: Prevent interference from nonexistent controller axes
When applying a game controller preset, disable all extra game controller axes.
IssueID #2307
skyjake
17:03 Revision ec9c8226 (github): Fixed|Bindings: Failure to remove bindings of device
When removing bindings of a specific input device, the wrong ID was used when searching for bindings to remove.
Issu...
skyjake
17:01 Revision 4354ca79 (github): Scripting|libcore: Keep track of script source line numbers
Each Statement knows its source line number. skyjake
17:00 Revision 40e0295d (github): Cleanup
skyjake
10:29 Revision da944864 (github): importidtech1: Updated MAPINFO parser with "map.sucktime"
Ignore the "map.suckTime" directive gracefully.
IssueID #2303
skyjake
10:29 Revision ea9850d4 (github): Audio|Log: Print to log which music lump/file/track is started
IssueID #2303 skyjake
10:14 Revision bc0c34b1 (github): Audio|Log: Print to log which music lump/file/track is started
IssueID #2303 skyjake
09:07 Revision 7cbb47f3 (github): importidtech1: Updated MAPINFO parser with "map.sucktime"
Ignore the "map.suckTime" directive gracefully.
IssueID #2303
skyjake
08:50 Bug #2302 (Closed): Crosshair not showing (line width < 1)
Glad to hear you like it. :) skyjake
08:49 Bug #2305 (Closed): Options menu layout shifts horizontally while changing crosshair shape setting
skyjake
08:49 Revision 7c7c35e3 (github): Fixed|Menu: Options menu layout shifts horizontally while changing settings
ListWidget layout based on all items instead of the current one.
IssueID #2305
skyjake
08:48 Revision 9b052e33 (github): Fixed|Menu: Options menu layout shifts horizontally while changing settings
ListWidget layout based on all items instead of the current one.
IssueID #2305
skyjake

2018-12-14

19:11 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
So I wrote to console input-joy-w-deadzone 1 and input-joy+axis05-deadzone 1. Now it started to react to gamepad pres... J345
18:52 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
OS is Windows 10, DualShock is connected via USB cable. I have Steam and DS4Windows installed but disabled when runni... J345
18:34 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
Could you provide a bit more information:
* which operating system are you using?
* is the DualShock connected via ...
skyjake
18:17 Bug #2307: Problem changing bindings with DualShock 4 (and other controllers)
I tried to increase deadzone even more to 1 and there was a change - now it wrote joy+axis05 after pressing enter but... J345
17:48 Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers)
I cannot change in game binding with DualShock 4 controller. As reported on forum when I try to change DualShock 4 bi... J345
17:22 Revision 46723035 (github): Resources: Added -nogog and -nosteam options
Command line options to disable detection of games from Steam/GOG. Mostly useful for testing/debugging purposes. skyjake
10:46 Bug #2302: Crosshair not showing (line width < 1)
Thank you for your time Skyjake, I really appreciate this amazing piece of software you've given to the community. BFG10K
10:43 Bug #2302 (Resolved): Crosshair not showing (line width < 1)
Yeah, this will be fixed by not allowing zero thickness. skyjake
10:41 Bug #2302: Crosshair not showing (line width < 1)
It appears when *view-cross-width* becomes *1* (two notches from leftmost side). The value of *0* worked in 2.03.
...
BFG10K
07:57 Bug #2302 (In Progress): Crosshair not showing (line width < 1)
skyjake
08:59 Bug #2306 (Closed): Sky masking polygons should not be visible
As seen in this screenshot, there are sky masking polygons visible in Hexen MAP02.
There is a number of potential ...
skyjake
07:55 Revision 93467e91 (github): DGL: Enforce a minimum value for line width
skyjake
07:55 Revision 6bef6233 (github): All Games: Minimum valid value for "view-cross-width"
IssueID #2302 skyjake
07:53 Revision 9766953d (github): All Games: Minimum valid value for "view-cross-width"
IssueID #2302 skyjake
01:20 Bug #2303: Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
I did a little digging into this issue, since I know Plutonia 2 (pl2.wad) has a built in Dehacked/MAPINFO lump and it... sonicdoommario

2018-12-13

22:22 Revision 06a366d3 (github): DGL: Enforce a minimum value for line width
skyjake
21:08 Revision 1c8ead8d (github): Bumped version number to 2.1.1 Candidate
skyjake
20:57 Revision 92ba4ff0 (github): Homepage: Updated link to stable Linux release
skyjake
20:31 Revision 9179108f (github): Moved obsolete website files to the attic
skyjake
20:29 Revision e202f747 (github): Bumped version number to 2.2
skyjake
16:29 Bug #2302: Crosshair not showing (line width < 1)
In your config you have @view-cross-width 0@, which means the crosshair lines are 0 pixels thick, and thus invisible.... skyjake
14:13 Bug #2302: Crosshair not showing (line width < 1)
Do you mean *view-cross-size*? It's *0.2*.
I've uploaded my config file to help you debug.
BFG10K
11:54 Bug #2302: Crosshair not showing (line width < 1)
What is the value of your crosshair thickness setting, cvar "view-cross-width"?
For me, setting a thickness of les...
skyjake
09:17 Bug #2302: Crosshair not showing (line width < 1)
May be a late regression, I'll take a look. skyjake
09:04 Bug #2302 (Closed): Crosshair not showing (line width < 1)
I get no cross-hair displayed on 2.1 (tested in Hexen and Heretic).
The same settings work fine on 2.0.3 and give...
BFG10K
11:57 Bug #2305 (Closed): Options menu layout shifts horizontally while changing crosshair shape setting
At least when using the Doom menu fonts, the crosshair shape value changes width significantly between different sett... skyjake
10:08 Feature #2304 (New): OGG/FLAC custom loop tags
Support for custom loop tags enabling the playback of music files designed to be looped in a specific way.
See "fo...
skyjake
09:07 Bug #2303 (Closed): Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump)
While playing through Plutonia 2 there are some parts of the game that play the incorrect music. For example, the tit... sonicdoommario

2018-12-11

21:13 Bug #2301 (New): Restart playing MIDI music using new soundfont after changing soundfont in Settings
*Windows 10 Pro x64 build 1803, Doomsday x64 for Windows unstable build 2897:*
I had to re-setup my external MIDI ...
xe_sued
19:55 Feature #1575 (Closed): Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
skyjake
19:55 Bug #2299 (Closed): Incorrect game tag assigned to data file
skyjake
08:30 Revision efc39416 (github): Changed release type to "Stable"
skyjake

2018-12-10

07:07 Bug #2300 (Closed): [Doom] Secret exit switch in E3M6 placed too low
I remember this being an issue in an earlier version of Doomsday (1.9.10 I believe), where the secret exit switch in ... sonicdoommario
 

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