Activity
From 2017-03-20 to 2017-04-02
2017-04-02
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22:39 Bug #2219 (Resolved): Multiplayer tab only shows "unknown game" items after changes to Data Files settings
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20:43 Bug #2146 (Feedback): [Hexen] Dragon Chapel - Game Breaking Bug (needs testing)
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19:12 Feature #2229 (Resolved): Game profile option to immediately start game in a specific map
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13:35 Feature #2229 (In Progress): Game profile option to immediately start game in a specific map
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13:46 Bug #2232 (Rejected): Flask 2.0 "picked up" model hiding delay issue
- Flask 2.0 "picked up" model hiding delay issue
1) Try hexen with verido 2.0 pack: http://dengine.net/talk/discussi... -
13:43 Bug #2231 (Closed): Visual scripts for FBX HUD models not reset after entering portal
- 1) Try hexen with veirdo 2.0 pack: http://dengine.net/talk/discussion/1887/sapphire-wand-2-0/p1
2) Select cleric and... -
13:31 Feature #1575 (Resolved): Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
2017-04-01
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21:07 Bug #2230 (Resolved): Crash when trying to create a new profile when no games are playable in the game family
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19:35 Bug #2230 (Closed): Crash when trying to create a new profile when no games are playable in the game family
- For instance, if all Heretic IWADs are missing, trying to create a new Heretic profile will cause a crash.
The but... -
19:27 Feature #2229 (Closed): Game profile option to immediately start game in a specific map
- When playing PWADs, it is sometimes convenient to directly start the game in one of the custom maps of the PWAD. A ga...
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17:46 Feature #2228 (Closed): Automatic additional episode for custom PWADs
- A PWAD may only contain a few maps, or it may replace maps other than the first map of an existing episode. Doomsday ...
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16:56 Bug #2227 (Closed): [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
- [HeXen] Crash during gameplay with addons at DK_Map08 (Constable gate)
1) Download next addons: https://drive.goog... -
09:58 Feature #2226 (Closed): Sorting game profiles in Home
- The Home game library should allow specifying how profiles are sorted, for example based on name, added mods, or rele...
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00:47 Bug #2225 (Closed): Some packages are not displayed in package list until tricky editing info file
- Some packages are not displayed in package list until tricky editing info file
1.1) Run doomsday, clear cache and ...
2017-03-31
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20:31 Feature #2224 (Closed): Preload all model textures to avoid stutters during gameplay
- The texture atlases for loaded models should be prepared at an appropriate time, like when loading a map, instead of ...
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11:36 Bug #2221 (Closed): MIDI music keeps playing after exiting
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08:05 Bug #2221: MIDI music keeps playing after exiting
- Just tried version 2.1 of doomsday, this bug seems squashed. Thanks!
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08:01 Bug #2222 (Closed): Music not working right on Deathkings (1.0)
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07:41 Bug #2222: Music not working right on Deathkings (1.0)
- I was indeed using version 1.0. Patched it and now it works fine. Thanks!
2017-03-30
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17:32 Bug #2221 (Resolved): MIDI music keeps playing after exiting
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08:57 Bug #2221 (In Progress): MIDI music keeps playing after exiting
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08:41 Bug #2221 (Closed): MIDI music keeps playing after exiting
- Hi
I am using doomsday 2.0 RC on Fedora 25, and I configured the music for MUS Lumps with Fluidsynth. The music pl... -
17:13 Bug #2223 (Closed): Directory selection box is not selectable
- Hi!
I noticed that the directory selection box I get when first starting doomsday 2.0RC only allows to select WAD ... -
10:20 Bug #2222: Music not working right on Deathkings (1.0)
- Indeed, HeXen DK was accidently released with a lump missing from it's Iwad, that meant no midi music worked (1.0). R...
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09:04 Bug #2222: Music not working right on Deathkings (1.0)
- Please check which version of HEXDD.WAD you are using: http://doom.wikia.com/wiki/HEXDD.WAD
For me, the v1.1 WAD p... -
08:57 Bug #2222 (Closed): Music not working right on Deathkings (1.0)
- I am using Doomsday 2.0RC on Fedora 25. When I start deathkings of the dark citadel (Hexen expansion pack) the music ...
2017-03-26
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16:23 Bug #2220 (Closed): Long sidebars should always keep their Close button visible
- For instance, the packages list is cumbersome to close if the list of packages is long.
2017-03-24
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13:29 Bug #2219 (Closed): Multiplayer tab only shows "unknown game" items after changes to Data Files settings
- After configuring Data Files, existing servers listed in the Multiplayer tab become blank "unknown game" items. Refre...
2017-03-22
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20:49 Bug #2218 (Closed): [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes
- On WIndows, when switching from fullscreen to windowed mode, the window retains the size of the entire screen. This m...
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20:46 Bug #2217 (Closed): Fullscreen "Quit" button doesn't appear until after unloading a game
- When starting up in fullscreen mode, the Home "X Quit" button does not appear even though it is supposed to.
2017-03-20
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09:38 Feature #1595 (Closed): [Updater] Separate channels for unstable, stable, and RC+stable releases
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09:37 Feature #2208 (Closed): cubemap screenshot function/console command
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09:23 Bug #2211 (Closed): Cleric flechette trick causes a hang (related to mobj damage particle effects)
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00:49 Bug #2180: Task bar shows only partially (Intel Mobility)
- build 2268 behaves like 2265
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