Drako
Activity
2020-01-04
- 17:34 Doomsday Engine Feature #2393: Map selection UI for Master Levels for Doom II (Episode with additional packages)
- It seems to me that it is worth to implement something slightly more general. Namely, there should be an easy way to ...
2018-12-01
- 13:21 Doomsday Engine Revision 9e117b6b (github): Before Map07 finale doom2-nerve fix
- 07:07 Doomsday Engine Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
- I have just created a pull request to fix the above.
- 06:29 Doomsday Engine Revision 852b6033 (github): Before Map07 finale doom2-nerve fix
2018-11-30
- 05:38 Doomsday Engine Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
- In No Rest for the Living before map07 text C1TEXT (see file defs\jdoom\doom2\finales.ded line 95) from Doom 2 appear...
2018-11-25
- 18:56 Doomsday Engine Bug #974: [Heretic] No map def for E4M1
- I agree with you, it should be included. However, if there is ever going to be a "pure vanilla option" that title sho...
2018-11-24
- 02:09 Doomsday Engine Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
- It seems that the No Rest for the Living finale text should be added somewhere - see C6TEXT from https://github.com/s...
- 01:41 Doomsday Engine Bug #974: [Heretic] No map def for E4M1
- It is possible to downgrade heretic 1.3 to 1.0 https://www.doomworld.com/idgames/utils/exe_edit/herdwngr and then pat...
2018-11-23
- 14:30 Doomsday Engine Feature #1394: Consistent map scoping in definitions
- After that feature is implemented the goal described in https://talk.dengine.net/discussion/2624/is-it-possible-to-di...
2018-11-22
- 03:37 Doomsday Engine Bug #974: [Heretic] No map def for E4M1
- Actually downgrading the WAD will not help as WADs do not contain MAPINFO. According to https://doomwiki.org/wiki/E6M...
Also available in: Atom