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From 2013-09-08 to 2013-09-21

2013-09-21

19:23 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
Added the compatibility option "game-objects-gibcrushednonbleeders" (default: disabled) for the upcoming 1.12 release... danij
19:23 Bug #940: [Doom] Exit switches play the wrong sound
Another instance where the source says one thing but does another due to a bug. The original P_ChangeSwitchTexture ha... danij
18:22 Bug #52: [Render hack] Fake/see-through bridges
Fixed for the upcoming 1.12 release. danij
18:22 Bug #52: [Render hack] Fake/see-through bridges
- **status**: open --> fixed
- **Milestone**: v1.8.6 --> v1.12
danij
18:20 Bug #587: [Render hack] Plutonia 2 map11: 3D bridge does not construct
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
danij
18:20 Bug #587: [Render hack] Plutonia 2 map11: 3D bridge does not construct
Fixed for the upcoming 1.12 release. danij
18:19 Bug #747: warnings require fixes
build log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/69e81653/c3af/attachment/doomsday.log....
sergepavlovsky
18:19 Bug #745: [Render hack] Deep water tricks not supported
Fixed for the upcoming 1.12 release. danij
18:19 Bug #745: [Render hack] Deep water tricks not supported
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.9.0-beta6 --> v1.12
danij
18:16 Bug #949: [Hexen] Crash on returning to Heresiarch's Seminary
For reference: the Heresiarch's Seminary is map 13 (map27), and the main map/name of Hub3.
The Wolf Chapel is map ...
vermil
18:16 Bug #948: Dynamic Lights: Use the non-transferred plane height
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
danij
18:10 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Executable: Doomsday Engine 1.11.2 (Stable 32-bit #971) Aug 29 2013 07:27:56.
OpenGL information:
Version: 4.3.0
...
tarabs
18:10 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Check that vid-fsaa is set to 0 (zero). Antialiasing often has a big negative impact on framerate.
Also, could you...
skyjake
15:31 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- **labels**: Hexen, Data --> Hexen, Renderer
- **summary**: Hexen exits at map Heresiarch's Seminary --> [Hexen] Unc...
skyjake
15:31 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
I'm seeing the same error in other maps, e.g., map 8. skyjake
11:05 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- **status**: open --> fixed
danij
11:05 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
Fixed for the next 1.12 candidate build.
See: [fa7d1f]
danij

2013-09-20

18:51 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- **assigned_to**: Daniel Swanson
danij
18:01 Bug #1134 (Closed): [Hexen] Uncaught exception in Heresiarch's Seminary
Since commit 4a17186db0e22a8a02494ea5d9c7ac492817254d ("Cleanup|World|Sector: Determine missing materials when classi... arus-2

2013-09-17

09:32 Bug #1131: 'server-game-skill' doesn't function
I verified that 'server-game-skill' is working on OS X. This could be a Windows-only issue? (Hopefully not another /O... skyjake

2013-09-10

16:18 Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- **labels**: --> Hexen, Data
- **Priority**: 1 --> 8
skyjake
16:17 Bug #1133: Menu selector is tiny in Hell Revealed 2
- **Priority**: 1 --> 5
danij
03:03 Bug #1133 (Closed): Menu selector is tiny in Hell Revealed 2
Menu selector appears too small on doomsday when playing Hell Revealed 2 pwad, when it is supposed to show just like ... lucasavd
05:31 Feature #1586: Load/manage add-ons from the home screen
- **assigned_to**: Jaakko Keränen
- **Milestone**: Eventually --> Pre 2.0
- **Priority**: 1 --> 7
skyjake
02:31 Feature #1586 (Closed): Load/manage add-ons from the home screen
Hello, will there be a field to load pwads while on the ring zero ui (nice user interface there!)? Possibly that's th... lucasavd
05:31 Feature #1585: [Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
- **labels**: hr2, bridge -->
- **summary**: Alternative bridge map hack support --> [Map Hack] Extra plane (e.g., H...
danij
02:22 Feature #1585 (Progressed): [Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
Hello, there is a pwad named Hell Revealed II which happens to use a different kind of bridge on map01, this time wit... lucasavd

2013-09-09

19:41 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- **Priority**: 1 --> 5
danij
16:57 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
Version 1.11.0: FPS - Avg: 25.886 - Min: 16 - Max: 52 (no leg, runs "fast" and smooth.)
Version 1.11.2: FPS - Avg:...
tarabs
16:49 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
I will later post the videos tarabs
 

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