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From 2012-03-17 to 2012-03-30

2012-03-30

23:08 Revision ba1c14db (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
23:08 Revision a1be527c (github): Builder: Omit all 'merge branch' commits from the feeds
skyjake
23:08 Revision 04cbc60a (github): Win32: Do not install SDL_net.dll - it is no longer used
danij
23:03 Revision c4899e55 (github): Homepage|Fixed: Ubuntu download page listed Unstable Doomsday packages incorrectly
danij
22:47 Revision b4514a4f (github): Homepage|Build Repository|Fixed: Invalid HTTP header returned on initial JSON package graph generation
danij
22:33 Revision 9f173075 (github): Win32: Install QtGui4.dll and QtOpenGL4.dll to bin/
danij
22:09 Revision b896b0eb (github): Homepage: Added symbolic "latest Mac OS 10.6 (Unstable)" package to Mac OS page
Also separated the packages into two download_list elements, one for
stable packages and another for unstable.
danij
21:10 Revision cd09c577 (github): Homepage|Build Repository|Fixed: Mac OS 10.6 platform was described as "unknown"
Due to a typo in platform id.
Also enabled the symbolic "latest packages" for the Mac OS 10.6 platform.
danij
20:59 Revision abbdd233 (github): Homepage|Fixed: Request URI formation when HTTP_HOST is not specified
danij
15:17 Revision c6b433cf (github): Builder|Fixed: Detecting platform from package filename
The 32-bit .dmg and the 64-bit .dmg were being treated as both
being for the 10.4+ platform.
skyjake
14:44 Revision 5e4ebd85 (github): Git|Win32: Moved obsolete sys_input.c to the attic
Apparently its presence was interfering with the build? skyjake
11:17 Revision 83562bf4 (github): Unix|qmake: Tell linker where to find shared libraries
When installing with a non-standard prefix, tell the dynamic linker
where the Doomsday shared libraries can be found....
skyjake
07:36 Revision cd49856b (github): Refactor: BspBuilder now directly constructs the HEdges used by GameMap
It is no longer necessary to harden the HEdges into an array post
BSP build (a LUT is built however).
Todo: Cleanup.
danij
06:02 Revision 06101e36 (github): Refactor: Replaced GameMap's array of HEdge with a HEdge* LUT
danij
04:47 Revision f72f738f (github): Cleanup: Removed BspLeaf's now redundant array of HEdge*
danij
04:23 Revision ae67842e (github): Refactor: Replaced BspLeaf's HEdge pointer array with a circular link list
danij
03:13 Revision 09437e94 (github): Cleanup: Removed the now redundant mbspnode_t
danij

2012-03-29

21:17 Revision dfde3a4f (github): Refactor: Use the BspLeafs produced by BSPBuilder directly in GameMap
It is no longer necessary to harden the leafs first into an array. danij
18:26 Revision 4b5a4404 (github): Win32|Fixed: Key mapping mixup between Equals and Plus
skyjake
13:18 Revision 4e492fe5 (github): Refactor: Replaced GameMap's array of BspLeaf with a BspLeaf* LUT
Next step: refactor away bspleafdata_t danij
12:08 Revision 3c3a1c3c (github): Refactor: Use the BspNodes produced by BSPBuilder directly in GameMap
It is no longer necessary to harden the nodes first into an array.
Next step are the BspLeafs.
Todo: Implement a mor...
danij
08:07 Revision 285462c4 (github): BSP Builder|Cleanup: Hide SuperBlock's private instance data
danij
05:52 Revision 28b6967d (github): BSP Builder|Cleanup: Hide SuperBlockmap's private instance data
danij
02:35 Revision b5e33d15 (github): Merge commit 'remotes/origin/master' into map-hedgeds
danij

2012-03-28

23:47 Revision ce6b959c (github): Merge branch 'remove-sdlnet'
Conflicts:
distrib/platform_release.py
skyjake
23:40 Revision 31800407 (github): Merge branch 'master', remote-tracking branch 'origin/master'
skyjake
23:12 Revision b2e42f5e (github): LogBuffer: Debug builds print metadata for each entry
In a release build, just print the log entry text. skyjake
23:10 Revision 2a40aa9c (github): LogBuffer: Improved output formatting with word wrapping
skyjake
23:09 Revision 4ca874e0 (github): Busy worker cannot access the native GUI
skyjake
21:20 Revision d8cdaf2d (github): Started routing all log output to libdeng2
There's many printf()s and fprintf()s left still... skyjake
19:01 Revision a5fba65b (github): Fixed duplicate switch case warning in DMU_GetValue
danij
18:46 Revision 13973ea0 (github): Replaced all error/warning message boxes with Qt based dialogs
Fixes the long-standing disparity between Windows and the other platforms.
Now all platforms get GUI error dialog box...
skyjake
10:31 Revision c6f567f5 (github): Mac OS X|Fixed: Adapted for Qt 4.6.4 and Mac OS 10.4u SDK
Some features of Qt are missing compared to Qt 4.7. skyjake
09:35 Revision b25fbba0 (github): Network: Include client's protocol version number in Join request
Allows the server to deny access if the protocol version is determined
to be incompatible.
skyjake
09:35 Revision 0da19516 (github): MasterWorker|Fixed: Worker would stop processing jobs after a failed request
skyjake
09:34 Revision 217193ea (github): Win32|Fixed: Dedicated mode console window
Now uses the actual characters provided by Windows.
Note that presently in Qt Creator one has to use "Run in termina...
skyjake

2012-03-27

21:14 Revision b1aff5cd (github): Network|Fixed: Parsing response from server
The non-NULL-terminated response was being being parsed with a
function that expected a NULL-terminated string.
Also...
skyjake
21:12 Revision 511bf909 (github): Win32|Fixed: System/Qt header include conflicts
skyjake
20:16 Revision ececb84d (github): Network|Fixed: Closing sockets properly
When a ListenSocket is deleted, it automatically destroys all socket
instances that have been created by it. Now de:...
skyjake
20:14 Revision 5b6fe8eb (github): Multiplayer|Fixed: When server stops, forget all client IDs
The server was remembering an old client's ID after having been stopped
and started. Reconnection of the client faile...
skyjake
19:33 Revision acea7ab5 (github): Network|Fixed: Basic network communications via de::Socket
Also, cleaned up console messages printed by the network subsystem
so that they are more user-friendly.
skyjake
19:32 Revision 5aa93c3c (github): Multiplayer: Messages from system operator marked with [sysop]
Chat messages sent from the dedicated server are now marked
as such.
skyjake
19:30 Revision 6b5e1808 (github): Network: Always initialize network by default
By default the network is started in client mode. This makes the network
subsystem always available right from the st...
skyjake
18:12 Revision 5b50994a (github): Refactor|Window: Separate private header for consolewindow_t
No need to have platform-specific headers present everywhere
(previously via sys_console.h).
skyjake
16:58 Revision 33cd6030 (github): Cleanup: Deleted obsolete and unused code
skyjake
16:53 Revision caf2f1b0 (github): Removing libcurl from the repository
skyjake
16:50 Revision 72f3a5f9 (github): Replaced old master server comms with Qt based MasterWorker
libcurl is no longer needed. Also gets rid of the extra thread that was
reserved just for talking to the master server.
skyjake
15:11 Revision 18c87f23 (github): Added: V2*_UniteBox - calculate the union of two two-dimensional vector boxes
danij
15:00 Revision 87aeeda2 (github): Added: Value type DDVT_DOUBLE
danij
13:54 Revision ffc5bf49 (github): Builder|Mac OS X: Allow skipping the wait for an updated Doomsday Engine.app
skyjake
13:06 Revision 95000423 (github): Builder: The Snow Leopard builder targets 64-bit arch
Use "64-bit" in the platform ID on Snow Leopard. skyjake
12:51 Revision 8f0572c9 (github): libdeng2|Guard: Minor tweaks
skyjake
12:46 Revision b138afbb (github): libdeng2|Documentation: Small apidoc update for Writer and Reader
skyjake
12:41 Revision 07dfd0ea (github): Mac OS X: Hide dock icon for Doomsday.app
Currently Doomsday.app is internal to the "Doomsday Engine.app"
bundle and is not launched independently. Also, in cu...
skyjake
11:38 Revision 6c9283e6 (github): Dedicated Mode|Unix|Fixed: Keyboard events via curses
skyjake
11:14 Revision 85698ef7 (github): Dedicated Mode|Fixed: Engine startup works, keyboard input via curses
skyjake
10:49 Revision 1b629210 (github): qmake|Mac OS X: Improved configuration robustness
Allow using the QTDIR environment variable to override the default
Qt frameworks location.
skyjake
09:55 Revision edd42da2 (github): Fixing dedicated mode
skyjake
09:49 Revision 0c1ef323 (github): Debug: Investigating texture bindings during busy progress
skyjake
05:30 Revision a8df311e (github): Added: Double precision vector math utilities
danij
05:11 Revision 660df3ba (github): Refactor: Renamed vector math types appending a 'f' suffix
danij
04:51 Revision 16bcafdc (github): Cleanup: Updated vector math library
Updated the vector math library in m_vector according to current
coding practices.
danij
03:47 Revision a4f37e1c (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
03:46 Revision 9f85d276 (github): Homepage: Preparations for a 64-bit Mac OS X distribution package
danij
02:19 Revision 123b07df (github): Builder|Fixed: Sharing packaged Snowberry
skyjake
02:19 Revision 0d159f47 (github): Builder: Merged changes for Snowberry packaging
skyjake
02:06 Revision 4741b5a4 (github): Builder|Fixed: Sharing packaged Snowberry
skyjake
01:57 Revision 48aa65f8 (github): Builder|Mac OS X: Revised Snowberry packaging
As py2app and pyinstaller both seem to have difficulties on Snow
Leopard due to the native 64-bit Python, the Snow Le...
skyjake
00:30 Revision e6ea6380 (github): qmake|Mac OS X: Added configuration for Lion (64-bit only)
The Snow Leopard config is Intel 32/64-bit. skyjake

2012-03-26

21:51 Revision 9474c8fd (github): Builder|Mac OS X: Updated disk image template
A sparsebundle image takes up less space. skyjake
21:35 Revision 6db59104 (github): Builder: Preparations for a 64-bit Mac OS X distribution package
skyjake
17:34 Revision 3505a8d3 (github): Merge branch 'master' into remove-sdlnet
Conflicts:
doomsday/dep_sdl.pri
doomsday/engine/engine.pro
skyjake
17:24 Revision 52a4bb04 (github): Fixed: INT_MAX undefined in node.cpp
skyjake
17:22 Revision 5b61a7ac (github): Debug: Added macro DENG_DEBUG_ONLY() for convenience
Assists in writing assert functions so parameters can be ignored
easily in release builds.
skyjake
17:16 Revision 372b3f2f (github): qmake|Unix: Apply SDL cflags also in C++ source files
skyjake
17:15 Revision c5f3c80d (github): Cleanup|Release: Fixed compiler warnings in superblockmap.hh
assert() evaluates to nothing in a release build... skyjake
05:57 Revision e2243fe5 (github): BSP Builder|Refactor: Further clean up of SuperBlockmap
danij
02:40 Revision 7e0eb4ac (github): BSP Builder|Refactor: SuperBlock can only be instantiated by SuperBlockmap
danij
00:38 Revision b1abdbf3 (github): BSP Builder|Cleanup: Further cleaned up SuperBlockmap; const methods, references, etc...
danij

2012-03-25

23:13 Revision 30cf58f2 (github): BSP Builder|Refactor: SuperBlock now implements its own traversal interface
As KdTree only presently has a C implementation, it is more convenient
for SuperBlock to wrap that API and provide an...
danij
20:27 Revision 2b6eeb9c (github): Cleanup: Fixed build after refactoring
skyjake
20:27 Revision d9c9d61c (github): Refactor: Converted Huffman codec API to C++ only
A proper wrapper should be added to de/c_wrapper.h if access
is needed for C (currently no one needs it).
Namespace ...
skyjake
20:25 Revision f261259b (github): Cleanup|Fixed: Stray extern "C"
skyjake
20:24 Revision 731cfa67 (github): qmake: SDL_net is no longer a dependency
skyjake
19:08 Revision 3167356f (github): Refactor: Moved network protocol implementation to de::Socket
The revised network protocol that supports deflated message payloads
was moved to libdeng2's de::Socket class.
Also ...
skyjake
19:04 Revision cc8e7cf9 (github): libdeng2: Default byte order for de::Reader and de::Writer is little-endian
For compatibility with earlier conventions, libdeng2's Reader and Writer
classes default to little-endian byte order.
skyjake
19:01 Revision a3a23941 (github): Moved Huffman coding to libdeng2
It is still available via libdeng2's C API. skyjake
16:24 Revision 643c01d8 (github): BSP Builder|Refactor: Cleaned up interface between SuperBlockmap and KdTree
danij
15:42 Revision 49d84693 (github): Merge branch 'master' into qapp-based
Conflicts:
doomsday/engine/engine.pro
doomsday/engine/portable/include/con_main.h
doomsday/engine/portable/include...
skyjake
13:50 Revision 770cb763 (github): Fixed: Warning about static function declared but not defined
skyjake
13:49 Revision e8ee20de (github): Fixed: Compiler warnings
C++ member initialization order and missing for loop body. skyjake
11:21 Revision 1e52e571 (github): Fixed: const_iterators should be used with const containers
Fixes compilation errors with GCC. skyjake
11:20 Revision 93b2f739 (github): Cleanup: C++ allows ignoring arguments
skyjake
11:19 Revision e383407e (github): GCC: Fixing build
C++ vs. C conflicts. skyjake
10:44 Revision 596b87d7 (github): Busy Mode|Refactor: Ensure the progress bar textures are present
The textures are now loaded before entering busy mode and released
after all the tasks are done. No need to load and ...
skyjake
10:06 Revision cab52939 (github): Win32: Brought back the -nowsk option
skyjake
02:11 Revision 98e185ed (github): Fixed warnings about BSP object reference serialization in dam_file.c
danij
01:12 Revision 1f5cb605 (github): Merge commit 'remotes/origin/master' into map-hedgeds
danij
01:10 Revision a9fb3cab (github): BSP Builder: Minor cleanup
danij
01:10 Revision e4b9ccd5 (github): Cleanup: Updated binarytree_t, BinaryTree class
Updated the binary tree implementation in m_binarytree according
to the current coding practices.
danij

2012-03-24

20:28 Revision 497a8da6 (github): BSP Builder: Cleanup partition candidate cost evaluation
I should now be possible to parallelise the partition cost evaluation
by splitting the work off into multiple threads.
danij
19:57 Revision 9adae0ad (github): Input: Mouse wheel events (up, down, left, right)
The left and right mouse wheel events were mapped to virtual
buttons 14 and 15.
skyjake
19:56 Revision c27dd89d (github): Window: Force an update when window draw callback changes
skyjake
19:24 Revision 60e2a00f (github): Mac OS X: Cleanup, fixed build
skyjake
19:17 Revision 53b49742 (github): DisplayMode|X11: Cleanup
skyjake
19:13 Revision 89b49669 (github): Merge branch 'master' into qapp-based
skyjake
19:06 Revision dcee55bb (github): Unix: Use Xrandr to change display modes
The X11 native implementation of DisplayMode uses the Xrandr extension
to change display settings.
Todo: Add libxran...
skyjake
17:44 Revision 452186e1 (github): qmake: Added CONFIG option deng_nodisplaymode
Disables native display mode functionality completely. skyjake
16:11 Revision 661bb9b1 (github): BSP Builder: Cleanup in preparation for the next round of refactoring
danij
15:20 Revision de3d2fe2 (github): Unix: Numpad mappings for numlock mode
skyjake
15:03 Revision e2681cce (github): BSP Builder|Cleanup: Relocated various functions to their new homes
danij
13:06 Revision 1de8ddd9 (github): Unix: Key mapping for X11
Also added a DDKEY for the numpad Multiply key.
Note: imKStoUCS.c is originally from the XFree86 project
skyjake
11:34 Revision 14b79543 (github): "quit" will run "quit!" if HUD quit question already shown on screen
Provides a way to force quit by clicking the window close button twice. skyjake
09:43 Revision 5b309c21 (github): Cleanup|Window: Removed obsolete/disabled code
skyjake
09:30 Revision 5d495303 (github): Unix: Tested running without X11 displaymode support
skyjake

2012-03-23

20:48 Revision 357bd93a (github): BSP Builder|Refactor: Only allow access to SuperBlock's bsp_hedge_ts by const_iterator
danij
17:50 Revision 84e8b7eb (github): BSP Builder|Refactor: Dropped SuperBlockmap's now unnecessary C wrapper API
danij
16:05 Revision 34b9b2a3 (github): BSP Builder: Cleanup in preparation for the next round of refactoring
danij
13:32 Revision 3f6fbed6 (github): BSP Builder|Refactor: Continued refactoring HPlane
danij

2012-03-22

23:21 Revision ca630626 (github): BSP Builder|Refactor: Initial reworking of HPlane
danij
21:10 Revision 928d6c7d (github): Unix|qmake: Sorting out compilation and linker issues on Ubuntu
The platform-specific sources in engine.pro are now set up a bit more
cleanly. Added a stub for the X11 version of th...
skyjake
19:14 Revision 7b2cabbf (github): DisplayMode: Ignore useless modes
skyjake
19:08 Revision 5d395c7d (github): DisplayMode|Documentation: Updated apidoc for the DisplayMode class
skyjake
18:59 Revision 0d382ec7 (github): Win32|Window: Fixed window geometry updates and mode changes
skyjake
18:58 Revision 226e425e (github): DisplayMode: Return value indicates whether a mode change occurred
skyjake
18:07 Revision b6a71b47 (github): DisplayMode: Prefer to keep the refresh rate near the original rate
skyjake
18:06 Revision 8bd93318 (github): Win32: Implemented native DisplayMode functionality
skyjake
16:18 Revision ac062d1e (github): BSP Builder|Refactor: Moved the bsp_hedge_t block allocator into BspBuilder
danij
16:12 Revision ead1cc54 (github): Fixed: Crash due to cvar change notification when theMap==NULL
The rend-light cvar caused a change notification that lead to a crash
when no map was loaded (i.e., during engine sta...
skyjake
15:39 Revision 83488be2 (github): Merge commit 'remotes/origin/master' into map-hedgeds
danij
15:37 Revision 47565cf2 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
15:29 Revision 3ee3473e (github): Began cleanup BspBuilder's dependency tree
danij
15:28 Revision 76b01848 (github): Refactor: binarytree_t now uses an opaque instance pointer (was void*)
danij
14:53 Revision 2e56a7b2 (github): BSP Builder|Refactor: Mauled the implementation into a separate (but dependent) module
All source files for BspBuilder can now be found in the bspbuilder/
subdirectory.
Todo: Cleanup!!
danij
08:26 Revision cf270779 (github): Refactor: Mouse trapping is the window's responsibility
Canvas will tell the mouse driver when to trap or untrap the mouse.
Other code will tell the window if they wish the ...
skyjake
08:25 Revision ef89ded1 (github): libdeng|Added: Macro for marking unused variables
Hides the possible compiler warning. skyjake

2012-03-21

22:02 Revision 0c6145e6 (github): Win32: Only read mouse state when trapped
Also, when the mouse is supposed to be trapped, make an effort to
reacquire it if necessary.
skyjake
22:00 Revision 2210d263 (github): Window: Untrap mouse when losing focus
skyjake
19:14 Revision e90ff621 (github): Win32: Use DirectInput for mouse
It seems that the existing DirectInput code is the more robust way to get
mouse delta events in Windows. Refactored t...
skyjake
17:17 Revision 9ce4f4f9 (github): Win32: Translate virtual keys to DDKEYs
Using the translation table found in sys_console.c. skyjake
16:59 Revision 4b74df09 (github): BSP Builder|Refactor: Renamed global functions that will be owned by a "BspBuilder" class...
danij
15:10 Revision 878cec88 (github): BSP Builder|Refactor: All SuperBlockmap/SuperBlock functionality implemented as methods
Users of these objects can now opt to use C++ instead of the C API. danij
02:54 Revision 135ee27c (github): BSP Builder|Refactor: Switched SuperBlockmap to C++ with a C wrapper API
danij

2012-03-20

23:07 Revision 1ca124d5 (github): BSP Builder|Refactor: Renamed KdTree as KdTreeNode and implemented KdTree the container
Also restricted KdTreeNode (de)constructor access to KdTree. danij
21:16 Revision 4520079b (github): Win32: Temporary way to get debug prints
Using qDebug() to print all messages.
On Windows the app is a true GUI app with no standard output streams.
This mea...
skyjake
20:57 Revision 51577c62 (github): Win32: Various fixes
Fixed window updates getting stalled, and the sizing of centered windows.
When window focus is lost, all keys that ar...
skyjake
19:52 Revision d34c2219 (github): BSP Builder|Refactor: Restrict SuperBlock (de)constructor access to SuperBlockmap
danij
19:15 Revision dd241bdd (github): Win32|Fixed: Initialize DirectInput before joystick init
skyjake
19:15 Revision f31069f4 (github): Win32: deng2 has no access to standard output streams
skyjake
19:06 Revision 4478438d (github): BSP Builder|Refactor: Implemented SuperBlockmap - a container for SuperBlocks
SuperBlockmap owns the KdTree of SuperBlocks. danij
18:54 Revision 9931f39a (github): Win32: Fixed build so everything compiles again
However, things are quite broken still I expect... skyjake
18:10 Revision d2006bf4 (github): Win32: Moved old WT_CONSOLE code to sys_console.c
skyjake
18:08 Revision 6e684ec9 (github): BSP Builder|Refactor: Began refactoring SuperBlock into a typical two dimensional kd-tree
danij
17:58 Revision a1f80831 (github): Win32: Continuing work on fixing build
skyjake
17:34 Revision 6f974b06 (github): Win32: Fixing build and cleaning up
DirectInput keyboard and input code was disabled. Joystick is still
accessed with DirectInput.
It seems -W4 is not g...
skyjake
17:31 Revision 3c131153 (github): Renamed displaymode_macx.h to displaymode_native.h
skyjake
16:12 Revision ea7d3180 (github): CanvasWindow: Enabled multisampling and vsync by default
skyjake
15:07 Revision 8f571487 (github): Main loop pauses until frame is drawn
We don't want draw events to get stalled in the main loop. skyjake
13:42 Revision f81d2a8d (github): DisplayMode: Prefer larger refresh rates
When finding the closest mode, choose the one with the highest
refresh rate.
skyjake
13:38 Revision c69ff696 (github): Cleanup: Output of "displaymode" and "listdisplaymodes"
skyjake
13:37 Revision 55e511cb (github): Improved display mode width/height ratio calculator
Allow for slight fuzziness so that e.g. 1366x768 is determined to be 16:9
even though mathematically that's inaccurate.
skyjake
10:19 Revision 59105ad7 (github): Window|DisplayMode: Capture display when in fullscreen mode
One cannot capture the display simply based on which display mode
is selected. Instead, capturing should be applied w...
skyjake
10:19 Revision 977df280 (github): Native DisplayMode: Expect to receive instruction when to capture
The portable DisplayMode tells the native code when to capture displays
and when not to.
skyjake
10:18 Revision ad5084a4 (github): Added: Commands "setfullres" and "setwinres"
Changes resolution and the fullscreen flag at the same time. skyjake
04:24 Revision 858904cb (github): BSP Builder|Refactor: Use separate links in bsp_hedge_t for linking in leafs and superblocks
Previously the same next pointer was being dually used for both of
these purposes which rather obsfucated the algorit...
danij
01:28 Revision c110ea92 (github): Refactor: Use DMU's RTTI mechanic to replace the BSP map data element references
Rather than using the object's index within the vector of these
owned by GameMap for references in BspNode (and using...
danij

2012-03-19

19:56 Revision 592b3187 (github): Dedicated Server|Fixed: Fatal GL texture manager error from script interpreter
Don't try to prepare material in R_GetSpriteInfo() when in novideo mode. skyjake
19:23 Revision 49110589 (github): Debug|Multiplayer: Allow server operator to cheat via console
skyjake
18:14 Revision 5a492f50 (github): Doom|Fixed: Disabled malfunctioning "server-game-coop-nothing"
Setting this variable to 1 caused the server to have a fatal error when
a player entered, as it prevented the spawnin...
skyjake
17:36 Revision c5a68c27 (github): Deleted bsp_map.h as it is no longer needed
danij
17:25 Revision ae400a9f (github): BSP Builder|Refactor: Replaced bspnodedata_t with BspNode
The node builder now uses the same representation for a BSP node as
used by GameMap when in-game.
danij
17:02 Revision 5888152f (github): BSP Builder|Refactor: Moved origin and angle values from HPlanePartition to HPlane
Also renamed HPlanePartition as HPlaneBuildInfo. danij
16:00 Revision 0f032add (github): Merge commit 'remotes/origin/master' into map-hedgeds
danij
14:06 Revision 6974bb84 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
14:05 Revision 3338432a (github): Homepage|Cleanup: Cleaned up the stylesheet
Todo: Apply a consistent naming convention to all rules (things are
getting a little messy...).
danij
11:05 Revision 1a871a24 (github): qmake: Separated platform-specific parts into config_*.pri
To clarify config.pri, the platform-specific configuration was moved
to their own .pri files.
Also, clearing up Mac ...
skyjake

2012-03-18

21:03 Revision 23a2e2cd (github): Merge branch 'master' into qapp-based
skyjake
21:01 Revision 4104779a (github): Automap: Smaller maximum GL line width
With certain large resolutions the lines were just too thick. skyjake
20:55 Revision e8d19030 (github): Added: "displaymode" and "listdisplaymodes" commands
Also, fixed runtime fullscreen toggling on Mac OS X. skyjake
20:52 Revision 279934f0 (github): Homepage|Build Repository|Refactor: Reworked object model for non Builder variants of AbstractPackage
Symbolic events for symbolic packages are now also included on the
build event graph.
This restructuring should also...
danij
19:27 Revision 3af118a0 (github): Mac OS X|Fixed: Window geometry after mode change
It seems that one must wait a while after the mode change is complete
before updating the window.
skyjake
19:26 Revision 43448ecf (github): LegacyCore: Added a timed callback facility
This makes it easy to create timed callbacks in C code. skyjake
18:49 Revision 50920bde (github): Homepage|Build Repository: Added release notes URI to the package object JSON graph
danij
18:31 Revision ade5516a (github): Homepage|Build Repository|Refactor: Compile log URI and error/warning counts are considered optional
danij
17:57 Revision dc752eb7 (github): Homepage|Build Repository|Fixed: Links to compile logs for stable releases were missing
Moved the compile log and error/warning counts to AbstractPackage. danij
16:50 Revision 0122748f (github): Homepage|Build Repository|Fixed: Commit message URI rewriting once again works
danij
16:32 Revision 33468908 (github): Homepage|Build Repository|Cleanup: Moved commit log formatting utilities to commitutils.php
danij
15:51 Revision e0261707 (github): Trying to close the window causes a "quit" command
skyjake
15:48 Revision 903ad964 (github): Homepage|Build Repository: Length limited build stream widgets always include that many elements
If there are insufficent events in the target chain then the list
will be padded with empty elements.
danij
15:46 Revision 0b7181e3 (github): Mac OS X|Fixed: Prevented Cmd+Q in fullscreen mode
skyjake
15:30 Revision c81ea699 (github): Cleanup: Reducing includes to avoid clash with Cocoa framework
skyjake
15:20 Revision fa6ec6ab (github): Automap: Smaller maximum GL line width
With certain large resolutions the lines were just too thick. skyjake
15:15 Revision b49969ac (github): DisplayMode: Changing to different modes on Mac OS X
skyjake
15:13 Revision d7307658 (github): Disabled old mouse filter implementation
It doesn't seem to work quite right any more. skyjake
14:21 Revision 142f711f (github): Homepage|Build Repository|Refactor: Represent the event chains in the object model
Instead of building a variety of indexes for BuildEvents for each
logical property, we now instead link together thes...
danij
11:31 Revision ab57b3f3 (github): Homepage|Build Repository: Use a buildstream widget on the build event details page
danij
10:49 Revision 1c635a9d (github): Refactor: Added private Mode class in displaymode.cpp
Also, checking current mode on Mac. skyjake
10:28 Revision b825280d (github): Added: DisplayMode class
Implemented display mode enumeration for Mac OS X.
Modes are automatically sorted by size and their width/height
rati...
skyjake
08:17 Revision 80356ce5 (github): Canvas: Removed forcePaint() method
Better to just call update() or repaint(). skyjake
08:16 Revision 85097c21 (github): Working on window management; also updated apidoc
skyjake

2012-03-17

21:22 Revision d6bfeabe (github): Improved screen grabbing; default screenshot format is now .png
Added routines for grabbing the contents of a Canvas in various
ways. One can create an image_t, QImage or an OpenGL ...
skyjake
19:41 Revision d81c24ac (github): Working on Qt-based OpenGL frame buffer grabbing
skyjake
19:40 Revision 1c921835 (github): Uri: AFAICS, no Trolltech copyrighted material is present here
skyjake
17:07 Revision 4541a43a (github): qmake|Mac OS X: Deployment checks QTDIR environment variable
skyjake
16:30 Revision b96dc04b (github): Merge branch 'qapp-based' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into qapp-based
skyjake
16:29 Revision 2dd8c977 (github): Canvas: Interpret wheel events
skyjake
16:06 Revision 9e090bcb (github): Homepage|Build Repository|Refactor: Reworked the build graph for greater flexibilty
This revised implementation offers the support for a horizontal
orientation in addition the vertical one presently in...
danij
15:25 Revision 1e1ce497 (github): Merge branch 'qapp-based' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into qapp-based
skyjake
12:35 Revision 980f4315 (github): Homepage|Build Repository: Use an alternative method of positioning the jumplist commit count
This method works with both jumplist orientations. danij
11:50 Revision 7b4646c8 (github): Homepage|Build Repository: Put the jumplist commit counts on the left
danij
11:40 Revision 99bff95e (github): Homepage|Build Repository: Added the commit counts for commit groups' primary tags to jumplists
Also moved the commit total into the Commits heading. danij
10:59 Revision 2d1ecdc6 (github): UI|Fixed: Update UI font height when window resized
skyjake
10:52 Revision c2a87faf (github): Re-choose system fonts when window size changes
skyjake
10:33 Revision 4cbcd207 (github): Homepage|Build Repository|Fixed: HTML-like markup tags were being stripped from commit messages
danij
10:27 Revision 003ccf3b (github): UI: Resize UI page when window is resized
Todo: Font resizing. skyjake
10:26 Revision 049756bb (github): Documentation: Describe main application control flow
skyjake
09:14 Revision d051aaa6 (github): Debug|LegacyCore: Added debug messages
skyjake
08:52 Revision 1c52d3fd (github): Merge remote-tracking branch 'origin/master' into qapp-based
skyjake
08:50 Revision 6a1c3664 (github): Refactor|Busy Mode: Run the app event loop, allow resizing
Busy mode can now be resized while running. skyjake
07:57 Revision 0453bae6 (github): Homepage|Build Repository: Log exceptions raised by the build log parser to the error log
danij
07:03 Revision 0c04a39a (github): Homepage|Build Repository|Fixed: A failed build log parse no longer results in content update
When a brand new version of the XML build log is retrieved we only
update our cached copy if we are able to parse it ...
danij
04:51 Revision 727ffbc6 (github): Homepage|Build Repository|Cleanup: Further minor cleanup
danij
04:35 Revision 05e8a6a2 (github): Homepage|Build Repository: Cleanup after the new event index implementation
danij
02:39 Revision b633c388 (github): Homepage|Cleanup: Removed redundant rules from the CSS stylesheet
danij
01:24 Revision 1938ada1 (github): Homepage|Build Repository: Implemented new designed for build repository index
The single linear list representation for build events used by the older
interface was no longer suitable now that mu...
danij
01:10 Revision 66f2c4bd (github): Homepage|BuildRepository: Refactor AbstractPackage hierarchy moving iBuilderProduct upward
The iBuilderProduct inteface defines the functionality of an object
which represents a package (or some other resourc...
danij
00:59 Revision 74dd179f (github): Homepage|Build Repository: Parse the releaseNotes URI from a build event
This URI is presently stored as a property of a logical BuildEvent.
Todo: Refactor as a property of AbstractPackage.
danij
00:14 Revision 8da3c5cf (github): Refactor|Busy Mode: Don't block the UI event loop when busy
Busy mode will run a local event loop and continue to process UI
events normally. Partially refactoring busy mode to ...
skyjake
00:13 Revision 32204f0d (github): LegacyCore: Allow pushing and popping the loop
skyjake
 

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