Revision 660df3ba
    
    Added by danij over 13 years ago
  
  
Files
- added
 - modified
 - copied
 - renamed
 - deleted
 
- doomsday
- engine
- api
 - portable
- include
- blockmap.h (diff)
 - gamemap.h (diff)
 - m_vector.h (diff)
 - materialvariant.h (diff)
 - r_data.h (diff)
 - r_lgrid.h (diff)
 - r_lumobjs.h (diff)
 - r_shadow.h (diff)
 - r_util.h (diff)
 - rend_bias.h (diff)
 
 - src
- blockmap.c (diff)
 - blockmapvisual.c (diff)
 - bspbuilder
 - bspleaf.c (diff)
 - bspnode.c (diff)
 - cl_mobj.c (diff)
 - dam_main.c (diff)
 - dd_loop.c (diff)
 - edit_bias.c (diff)
 - edit_bsp.c (diff)
 - edit_map.c (diff)
 - gamemap.c (diff)
 - gl_tex.c (diff)
 - gridmap.c (diff)
 - linedef.c (diff)
 - m_vector.c (diff)
 - materials.c (diff)
 - p_maputil.c (diff)
 - p_mobj.c (diff)
 - p_objlink.c (diff)
 - p_particle.c (diff)
 - polyobj.c (diff)
 - r_fakeradio.c (diff)
 - r_lgrid.c (diff)
 - r_lumobjs.c (diff)
 - r_main.c (diff)
 - r_shadow.c (diff)
 - r_sky.c (diff)
 - r_things.c (diff)
 - r_util.c (diff)
 - r_world.c (diff)
 - rend_bias.c (diff)
 - rend_decor.c (diff)
 - rend_fakeradio.c (diff)
 - rend_main.c (diff)
 - rend_shadow.c (diff)
 - rend_sky.c (diff)
 - sector.c (diff)
 - sidedef.c (diff)
 - ui2_main.c (diff)
 
 
 - include
 
 - plugins
 
 - engine
 
Refactor: Renamed vector math types appending a 'f' suffix