Revision 660df3ba
Added by danij over 12 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- portable
- include
- blockmap.h (diff)
- gamemap.h (diff)
- m_vector.h (diff)
- materialvariant.h (diff)
- r_data.h (diff)
- r_lgrid.h (diff)
- r_lumobjs.h (diff)
- r_shadow.h (diff)
- r_util.h (diff)
- rend_bias.h (diff)
- src
- blockmap.c (diff)
- blockmapvisual.c (diff)
- bspbuilder
- bspleaf.c (diff)
- bspnode.c (diff)
- cl_mobj.c (diff)
- dam_main.c (diff)
- dd_loop.c (diff)
- edit_bias.c (diff)
- edit_bsp.c (diff)
- edit_map.c (diff)
- gamemap.c (diff)
- gl_tex.c (diff)
- gridmap.c (diff)
- linedef.c (diff)
- m_vector.c (diff)
- materials.c (diff)
- p_maputil.c (diff)
- p_mobj.c (diff)
- p_objlink.c (diff)
- p_particle.c (diff)
- polyobj.c (diff)
- r_fakeradio.c (diff)
- r_lgrid.c (diff)
- r_lumobjs.c (diff)
- r_main.c (diff)
- r_shadow.c (diff)
- r_sky.c (diff)
- r_things.c (diff)
- r_util.c (diff)
- r_world.c (diff)
- rend_bias.c (diff)
- rend_decor.c (diff)
- rend_fakeradio.c (diff)
- rend_main.c (diff)
- rend_shadow.c (diff)
- rend_sky.c (diff)
- sector.c (diff)
- sidedef.c (diff)
- ui2_main.c (diff)
- include
- plugins
- engine
Refactor: Renamed vector math types appending a 'f' suffix