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Revision 06101e36
Added by
danij
almost 13 years
ago
ID
06101e364745e44d509b9378a362d8b0dbcacfc1
Parent
f72f738f
Child
cd49856b
Refactor: Replaced GameMap's array of HEdge with a HEdge* LUT
Files
added
modified
copied
renamed
deleted
View differences
doomsday
engine
portable
include
gamemap.h
(
diff
)
hedge.h
(
diff
)
p_mapdata.h
(
diff
)
src
dam_file.c
(
diff
)
edit_bsp.c
(
diff
)
gamemap.c
(
diff
)
hedge.c
(
diff
)
p_data.c
(
diff
)
rend_bias.c
(
diff
)
rend_main.c
(
diff
)
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Refactor: Replaced GameMap's array of HEdge with a HEdge* LUT