Revision 2e56a7b2
Added by danij almost 13 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- api
- engine.pro (diff)
- portable
- include
- bsp_edge.h
- bsp_intersection.h
- bsp_main.h
- bsp_node.h
- bspbuilder
- con_main.h (diff)
- dd_main.h (diff)
- de_bsp.h (diff)
- edit_bsp.h
- edit_map.h (diff)
- fonts.h (diff)
- game.h (diff)
- gamemap.h (diff)
- m_bams.h (diff)
- m_misc.h (diff)
- p_maputil.h (diff)
- r_main.h (diff)
- superblockmap.h
- sys_timer.h (diff)
- textures.h (diff)
- src
- bsp_edge.c
- bsp_intersection.c
- bsp_main.c
- bsp_map.c
- bsp_node.c
- bspbuilder
- edit_bsp.c
- edit_map.c (diff)
- superblockmap.cpp
- include
- engine
BSP Builder|Refactor: Mauled the implementation into a separate (but dependent) module
All source files for BspBuilder can now be found in the bspbuilder/
subdirectory.
Todo: Cleanup!!