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From 2009-02-12 to 2009-02-25

2009-02-25

22:48 Bug #615 (Closed): Left Ctrl and "[" are treated as the same key
Left Ctrl and "[" are treated as the same key in all games. This isn't a huge issue in Doom where the later isn't bou... vermil
22:45 Feature #1484 (Rejected): [MP] Bindings for group chat
JHeXen has no control menu options for changing the chat to x mp player button's.
Minor commands, but JDoom and JH...
vermil
22:44 Bug #614 (Closed): Chat controls interfere with cheats
The chat to x mp player control binds can interfere with cheat code entering. If you press a chat button while enteri... vermil
22:42 Bug #613 (New): [InFine] Inadvertent background animation
The background flats used for the background of the EP2 and 3 ending text animate when the menu isn't open. Open the ... vermil
22:40 Bug #612 (Closed): jHexen: Door sounds mixed up
All doors in HeXen, both normal and poly based have sound issues.
Normal doors don't play their opening sound, whi...
vermil
21:34 Bug #611 (Closed): HeXen Korax bug and crash
In the second stage of the battle with Korax, he can't teleport beyond the second spot. Everytime he goes to teleport... vermil
21:31 Bug #610 (Closed): Heretic E3M8 repeat loading crash
It seems that E3M8 of Heretic crashes with "Z_GetTag: Block without ZONEID" during loading if you try to load it more... vermil
13:45 Bug #609: Warp command commonalities
On top of that, the "warp" console command doesn't work in JHeretic outside of a game. In JDoom you can enter it outs... vermil
13:42 Bug #609 (Closed): Warp command commonalities
Not really a bug, but it's closer to one than an RFE.
In JDoom, the "warp xx" console command skips any "before" m...
vermil

2009-02-24

16:16 Bug #546: Spider Boss shoots too high
Fixed in svn rev #6419 danij

2009-02-21

16:10 Bug #602: Changed chainsaw behaviour
The cause of this is that P_PlayerThinkAttackLunge is still updating ddplayer_t::cmd directly, rather than player_t::... danij
12:12 Bug #605: Fog vs Fakeradio plane shadow primitives
Fixed as of svn rev #6391. danij
11:44 Bug #605: Fog vs Fakeradio plane shadow primitives
The edge shadows don't use texture coordinates, they are drawn untextured using the vertex colours for shadowing. danij
11:15 Bug #608: jHexen: DDVT Inconsistency (Fatal Error)
Fixed as of svn #6388 danij

2009-02-20

15:58 Bug #605: Fog vs Fakeradio plane shadow primitives
OK, I see it now. Looks somewhat random? Maybe something with the texture coordinates? skyjake
15:46 Bug #605: Fog vs Fakeradio plane shadow primitives
I think it has something to do with the dynamic lights. Load up DOOM E1M1. Enable fog. Fire the DOOM plasma rifle aga... danij
15:16 Bug #605: Fog vs Fakeradio plane shadow primitives
I'm not seeing any Fakeradio flickering with fog. Does it happen everywhere or can you specify some example of a place? skyjake
15:21 Bug #608: jHexen: DDVT Inconsistency (Fatal Error)
Oh yeah, the second set of
convertMap: Successful.
R_InitLinks: Initializing
PO_InitForMap: Initializing polyob...
skyjake
15:19 Bug #608 (Closed): jHexen: DDVT Inconsistency (Fatal Error)
I'm getting the following output when I start a new game in jHexen and immediately do "warp 8". The map loads fine bu... skyjake

2009-02-19

15:20 Bug #603: snowberry version column problem
It depends slightly on the platform, but the default window size is around 750 x 550. skyjake
13:30 Bug #603: snowberry version column problem
what is the default window size for snowberry?
800x600?
eunbolt
13:26 Bug #549: Sound causes Deng to freeze on linux
Fixed, as does not crash anymore eunbolt

2009-02-18

16:42 Bug #538: FPS counter stops working.
Fixed in svn rev #6364. danij

2009-02-16

17:04 Bug #424: Cannot get past new game screen
It would seem my assertion in the previous comment was correct. We now have a tracker item for that specific problem ... danij

2009-02-15

22:51 Bug #578: line_type act sound
Seems to work just fine for me.
Try this:
Create a new jDoom test map with a few sectors and a player start.
Pic...
danij
17:45 Bug #577: Idiosyncrasy of pickup code
Fixed in svn for 1.9.0-beta6 danij
17:44 Bug #596: Armour bug
Fixed in svn for 1.9.0-beta6 danij

2009-02-12

10:36 Bug #592: Reset look angle/dir when closing the control panel
The aforementioned issue with the relative axis positions changing whilst the menu is open has since been fixed. danij
 

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