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Bug #602

Changed chainsaw behaviour

Added by danij almost 16 years ago. Updated over 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2009-02-07
% Done:

100%


Description

In DOOM, the chainsaw would "drag" the player towards whatever was being attacked when within a certain range, rather like a "tractor beam". Currently this behaviour seems broken.

Labels: jDoom

History

#1 Updated by danij almost 16 years ago

The cause of this is that P_PlayerThinkAttackLunge is still updating ddplayer_t::cmd directly, rather than player_t::brain.

#2 Updated by vermil over 15 years ago

I'll throw in that Heretic's Gauntlet’s are also affected by this, likely given the Gauntlet’s similar behaviour to Doom's Chainsaw.

#3 Updated by skyjake almost 15 years ago

Attack lunge restored for beta6.9.

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