Bug #602
Changed chainsaw behaviour
Start date:
2009-02-07
% Done:
100%
Description
In DOOM, the chainsaw would "drag" the player towards whatever was being attacked when within a certain range, rather like a "tractor beam". Currently this behaviour seems broken.
Labels: jDoom
History
#1 Updated by danij almost 16 years ago
The cause of this is that P_PlayerThinkAttackLunge is still updating ddplayer_t::cmd directly, rather than player_t::brain.
#2 Updated by vermil over 15 years ago
I'll throw in that Heretic's Gauntlet’s are also affected by this, likely given the Gauntlet’s similar behaviour to Doom's Chainsaw.
#3 Updated by skyjake almost 15 years ago
Attack lunge restored for beta6.9.