Activity
From 2006-08-18 to 2006-08-31
2006-08-30
- 
  15:06 Bug #347 (Closed): getting stuck in walls (doom1) 
- in E2M4, you are able to get stuck in the walls in the 
 part where there are a group of lost souls crammed
 into a ...
- 
  15:06 Bug #347: getting stuck in walls (doom1) 
- demo
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/ea1f49a9/2ee6/attachment/ghostbug.lmp
 
2006-08-29
- 
  10:43 Bug #330: Crash bug in jdoom with 3d models enabled 
- Logged In: YES 
 user_id=849456
 I have had further users confirm this problem. One was under
 windows.
 It looks li...
2006-08-28
- 
  20:21 Bug #346 (Closed): Overriding Map Info in addons (level par time; jdep) 
- when playing with the jdep-20060601-1.pk3 addon when i
 finish every level the par time is set at :05 seconds
 just...
2006-08-26
- 
  13:34 Bug #341: Case sensitive resource loading 
- Logged In: YES 
 user_id=1042746
 Obviously this can be avoided by sticking the files in pk3/wad.
- 
  05:21 Feature #1419: Map Rotates with player 
- Logged In: YES 
 user_id=849456
 I see your point with this specific case.
 The only options that are implemented in...
- 
  05:07 Feature #1418: Melting Screen effect 
- Logged In: YES 
 user_id=849456
 Maybe one day. This kind of thing is very low priority as it
 has no negative impact ...
2006-08-24
- 
  10:36 Bug #344: Saving while dead 
- Logged In: YES 
 user_id=849456
 Fixed in SVN for 1.9.0-beta5.
- 
  02:19 Bug #344 (Closed): Saving while dead 
- In the original Doom, it used to tell you "You can't
 save when you're dead!"
 I accidentally saved over my Hell Re...
- 
  10:08 Bug #345 (Closed): Crash with 3D models on Mac OSX 
- I'm posting this on behalf of jarida from the forums.
 Details and crash report can be found here:
 http://forums.new...
- 
  09:50 Feature #1419: Map Rotates with player 
- Logged In: YES 
 user_id=1248824
 Not all console commands are intended to be used by players,
 and if you really want...
- 
  02:39 Feature #1419 (Closed): Map Rotates with player 
- I was hoping this would be in the options menu under
 "Automap..."
 Unfortunately I had to bother to go to the sour...
- 
  09:45 Feature #1417: Reserved characters in filenames and hires patches. 
- - **status**: open --> closed
 
- 
  02:55 Feature #1418: Melting Screen effect 
- Implemented for 1.9.0-Beta6.9
- 
  02:27 Feature #1418 (Closed): Melting Screen effect 
- In the original doom, it had a little effect when you
 started a new game, the screen would kinda wash away to
 the n...
- 
  02:22 Bug #343: Cyberdemon infights 
- Logged In: YES 
 user_id=1566636
 I tested and it does in fact do the same for the Spider
 Mastermind as well.
2006-08-23
- 
  18:58 Bug #337: Problem with dedicated host 
- Logged In: YES 
 user_id=717323
 Same symptoms, but different route to the gl.Fog() calls. The original report was
 a...
- 
  14:28 Bug #337: Problem with dedicated host 
- doomsday.out
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/b2ff61fc/fcf4/attachment/doomsday.out
 
- 
  14:26 Bug #337: Problem with dedicated host 
- SVN 3691 Backtrace
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/b2ff61fc/e816/attachment/gdb....
- 
  14:26 Bug #337: Problem with dedicated host 
- Logged In: YES 
 user_id=1248824
 This bug is still present it seems in svn. Attaching
 backtrace and doomsday.out.
- 
  12:57 Feature #1417 (Closed): Reserved characters in filenames and hires patches. 
- In DOOM2.WAD there are eight archvile sprites named
 VILE\1-8 and because of the backslash character '\' it
 is not p...
- 
  04:46 Bug #342: Crashes to Desktop/"Segmentation Violation" in Multiplayer 
- Logged In: YES 
 user_id=717323
 In all likelihood these problems have been fixed for beta5. Unfortunately, there
 is...
- 
  01:29 Bug #342 (Closed): Crashes to Desktop/"Segmentation Violation" in Multiplayer 
- I open Doomsday ver. 1.9.0 beta 4
 and launch Ultimate Doom and begin to host a server on port 50000
 I am running a ...
- 
  01:29 Bug #342: Crashes to Desktop/"Segmentation Violation" in Multiplayer 
- Friends .out file
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/17336665/4ca2/attachment/Dooms...
- 
  02:50 Bug #343 (Closed): Cyberdemon infights 
- In the latest version of Doomsday, monsters are unale
 to fight cyberdemons. This hasn't been tested with the
 Spider...
2006-08-20
- 
  08:38 Feature #1147: Windows NT4? 
- Logged In: YES 
 user_id=717323
 The most important feature lacking in NT4 support:
 DirectInput 3, or some other NT4-...
- 
  05:09 Bug #308: [HERETIC/HEXEN] Automap zoom affect screensize 
- Logged In: YES 
 user_id=849456
 Fixed in SVN for Doomsday 1.9.0-beta5
- 
  05:06 Feature #1414: Generate particles when touching a plane 
- _(originally posted by anonymous SF.net user)_
 This is in my wishlist as well. Maybe you could port some code from R...
- 
  01:17 Feature #1416 (New): [Doom] Invisible "fuzz" effect 
- I thought the Fuzz effect in the original doom was
 quite interesting, and resembled a "cloaking" type
 thing. Unfort...
2006-08-19
- 
  13:44 Bug #341 (Closed): Case sensitive resource loading 
- When loading Hexen ogg's with -musdir, names have to be
 exactly HEXEN.ogg (for title music) and Winnowr.ogg
 (for MA...
- 
  05:02 Bug #340: Mummy creatures hurt themselves with own skull attack 
- demo of mummies injuring themselves.
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/28447a25/4a...
- 
  05:01 Bug #340 (Closed): Mummy creatures hurt themselves with own skull attack 
- In heretic, the skulls released by mummy creatures 
 collide with the hitbox of the mummy that launches it
 immediat...
- 
  05:01 Bug #340: Mummy creatures hurt themselves with own skull attack 
- jheretic config
 *Attachments:*
 * http://sourceforge.net/p/deng/bugs/_discuss/thread/28447a25/0958/attachment/jhereti...
2006-08-18
- 
  23:03 Bug #298: Map bug in jHeretic E1M5 
- Logged In: YES 
 user_id=1103163
 Error ID10T: User forgot about the switch. :)
 Sorry for the false alarm.
- 
  22:14 Bug #298: Map bug in jHeretic E1M5 
- Logged In: YES 
 user_id=849456
 The original poster's description is missleading, the stairs
 do NOT raise when you c...
- 
  22:03 Bug #298: Map bug in jHeretic E1M5 
- Logged In: YES 
 user_id=849456
 I have just checked this personally and my testers confirmed
 it too that this bug IS...
- 
  19:39 Bug #298: Map bug in jHeretic E1M5 
- Logged In: YES 
 user_id=1103163
 This bug still persists for me in SVN 3612 on Linux.
- 
  14:38 Bug #298: Map bug in jHeretic E1M5 
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 user_id=849456
 Fixed in SVN for 1.9.0-beta5.
- 
  15:39 Bug #265: Respawn command-line flag (-respawn) is broken 
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 user_id=849456
 Fixed in SVN for Doomsday1.9.0-beta5
- 
  14:40 Bug #286: 666 tag on E4M6 of UD 
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 user_id=849456
 Fixed in SVN for 1.9.0-beta5.
- 
  14:34 Bug #322: [HERETIC] Console command 'where' gives no output 
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 user_id=849456
 Fixed in SVN for 1.9.0-beta5
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