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Bug #340

Mummy creatures hurt themselves with own skull attack

Added by ashridah over 18 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2006-08-19
% Done:

100%


Description

In heretic, the skulls released by mummy creatures
collide with the hitbox of the mummy that launches it
immediately, injuring, and potentially killing, them.

Attached is my jheretic config, and a demo showing
the issue.

No extra data has been added, just standard
heretic.wad.

Labels: jHeretic Gameplay

History

#2 Updated by ashridah over 18 years ago

#3 Updated by zachkeene about 18 years ago

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user_id=1103163

Changing line 1110 of jHeretic/src/p_enemy.c from:

mo->target = actor->target;

to

mo->tracer = actor->target;

seems to fix this. (I'm guessing this bug crept in at SVN
3458, before which this line read something like
"mo->special1 = (int) actor->target;")

#4 Updated by danij about 18 years ago

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user_id=849456

You ARE on a bit of a roll arn't you zachkeene :)

Fixed in SVN for 1.9.0-beta5

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