Project

General

Profile

Activity

From 2006-06-02 to 2006-06-15

2006-06-15

19:54 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
Logged In: YES
user_id=849456
With the inventory - is this issue present with the
fullscreen HUD too?
danij
19:15 Bug #285: Korax's missiles
Logged In: YES
user_id=849456
Fixed in SVN [3338] for 1.9.0-beta5
danij
00:44 Feature #1348: Better Mousewheel Weapon Switching
Logged In: YES
user_id=1087853
I would love this modification too.
Cheers.
Jeremy
arablover
00:41 Feature #1403 (Closed): Snowberry UI
In snowberry, I think it might be an idea to make the
little ( + ) button pop up a menu asking whether to
show prof...
m4gicfour

2006-06-14

18:26 Bug #301 (Closed): Developer/Custom options field
Currently the custom options field under the developer
settings tab in Snowberry has it's contents enclosed in
quot...
danij

2006-06-12

16:27 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=717323
Comment from James Flasch:
In episode 1 of Heretic, I've found three instances of ...
skyjake

2006-06-10

19:57 Bug #300 (Closed): Mac - screenshots have wrong resolution in .tga header
Simple endianness issue, it seems. Taking 1280x800
(0x0500 by 0x0320) screenshots of jHeretic on the Mac
yielded .t...
zachkeene
19:53 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
Logged In: YES
user_id=1103163
The screenshots were too big to upload to SF so I've put
them here:
http://www.g...
zachkeene
16:34 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
Logged In: YES
user_id=1103163
That could be tricky since Linux works fine. :D
I'm on my way out the door right ...
zachkeene
07:32 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
Logged In: YES
user_id=849456
Could one of you linux users take a screenshot of this bug
please?
danij
01:05 Bug #291: Mac jHeretic/jHexen - minor cosmetic problems
Logged In: YES
user_id=1103163
Just noticed the inventory problem occurs in jHexen as well.
zachkeene
07:16 Bug #283: Quickload - unrecognised key
Logged In: YES
user_id=849456
Fixed in SVN [3274] for 1.9.0-beta5.
danij
07:16 Bug #282: Quickload - hintmessage issue
Logged In: YES
user_id=849456
Fixed in SVN [3274] for 1.9.0-beta5.
danij
06:21 Bug #284: 'player-eyeheight' variable - wrong default value
Logged In: YES
user_id=849456
Fixed in SVN [3273] for 1.9.0-beta5.
danij
02:28 Bug #154: Masked texture lines
Logged In: YES
user_id=849456
I've just noticed this myself with a few PWADs.
eg BatmanTC MAP01
danij
02:08 Feature #1391: Prompt user for location of additional addon folders
Logged In: YES
user_id=717323
Yes, I agree.
Also, the default display resolution would be a good thing to add in...
skyjake
01:46 Feature #1395: Gravity
Logged In: YES
user_id=849456
Gravity can already be changed by way of customising a
MapInfo DED definition for th...
danij

2006-06-09

19:35 Feature #1400: Strife support
Closing as duplicate. danij
19:31 Feature #1401: [MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity
Implement as part of the "Game Rules" proposal. danij

2006-06-05

14:23 Bug #189: Multiplayer Game-Pausing Bug.
Logged In: YES
user_id=773520
Ok, I went and tried the current 1.9.0 beta 4 release. I
couldn't confirm if the pau...
carlos_ed

2006-06-03

00:46 Bug #299: Firemace unselectable
Logged In: YES
user_id=849456
I thought I'd changed most places where this is an issue but
obviously I missed this...
danij

2006-06-02

22:11 Bug #299: Firemace unselectable
Logged In: YES
user_id=1103163
Ah, I see. Somebody removed wp_beak from the weapontype_t
enum in jHeretic's Doomde...
zachkeene
21:46 Bug #299: Firemace unselectable
Logged In: YES
user_id=1103163
Worse, the firemace is unselectable no matter what you have
"weapon7" bound to.
...
zachkeene
19:00 Bug #299: Firemace unselectable
Logged In: YES
user_id=1103163
Bug again confirmed on Linux.
zachkeene
18:46 Bug #299 (Closed): Firemace unselectable
The Firemace is unselectable by pressing "7" on the
keyboard.
Temporary workaround: Scroll through weapons using
...
nuerosphere
20:59 Bug #296: sky hall-of-mirrors
Logged In: YES
user_id=1532965
I wouldn't know if this would be an issue in previous
versions, this is the first t...
keleus
16:55 Bug #296: sky hall-of-mirrors
Ubuntu Dapper + Nvidia Binary Driver. No HOM
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/b98...
yagisan
16:55 Bug #296: sky hall-of-mirrors
Logged In: YES
user_id=1248824
Could not reproduce this with nvidia binaries drivers. Will
try again on my ATI 750...
yagisan
11:37 Bug #296: sky hall-of-mirrors
Logged In: YES
user_id=1103163
Did this just start for you with beta4? Because it sounds
like a long-standing prob...
zachkeene
03:22 Bug #296 (Closed): sky hall-of-mirrors
I am running Ubuntu 6.06.
After compiling Doomsday 1.9.0-beta4 and installing to
my home directory (and copying o...
keleus
18:48 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=1103163
Bug confirmed on Linux.
zachkeene
18:41 Bug #298 (Closed): Map bug in jHeretic E1M5
In Heretic E1M5: Citadel, the stairs leading to the
greenkey doorways should rise after picking up the
green key.
...
nuerosphere
18:06 Bug #293: IDCLEV does not work in new version.
Logged In: YES
user_id=1248824
closing as fixed in svn, and will be available in beta5.
yagisan
17:53 Bug #297 (Closed): unexpected error occured, event addon-paths-changed
I'm posting this on behalf of thechad at the forums:
when i install doomsday it says
Runtime Error
An unexpected...
danij
15:51 Bug #277: Segmentation Violation While Loading a Mod
_(originally posted by anonymous SF.net user)_
Logged In: NO
Generated a backtrace for this bug.
skyjake
15:51 Bug #268: Segmentation faults when using openal
Logged In: YES
user_id=1248824
We believe this has been fixed as of svn revision 3271, and
will be included in the...
yagisan
14:49 Bug #189: Multiplayer Game-Pausing Bug.
Logged In: YES
user_id=1248824
OK. A several points.
1) 1 bug per report thanks.
2) Confirm the bug you are repor...
yagisan
01:31 Bug #189: Multiplayer Game-Pausing Bug.
Logged In: YES
user_id=773520
I am not sure. But i think i tested it with beta 3 and it
was still there. I haven't...
carlos_ed
09:01 Bug #287: Changes to BLOOD states ignored
Logged In: YES
user_id=1420350
Well, I just used TROOxx as an example.
I'm trying to make a ded that changes the...
vermil
02:43 Bug #295 (Closed): Spider Mastermind Does No Damage in Plutonia.wad MP
Playing plutonia.wad MP in linux or win32 (untested in
OS X at this time) on the Hard setting, the spider
mastermin...
jason_scalia
02:36 Bug #280: Client Crashes Upon Joining of Network Game
Logged In: YES
user_id=1163468
I was actually able to play for a few moments using
plutonia.wad connecting from a ...
jason_scalia
 

Also available in: Atom