Activity
From 2013-09-08 to 2013-09-21
2013-09-21
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19:23 Doomsday Engine Bug #939: [Doom] Barrels are not turning into gib piles if crushed
- Added the compatibility option "game-objects-gibcrushednonbleeders" (default: disabled) for the upcoming 1.12 release...
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19:23 Doomsday Engine Bug #940: [Doom] Exit switches play the wrong sound
- Another instance where the source says one thing but does another due to a bug. The original P_ChangeSwitchTexture ha...
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18:22 Doomsday Engine Bug #52: [Render hack] Fake/see-through bridges
- Fixed for the upcoming 1.12 release.
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18:22 Doomsday Engine Bug #52: [Render hack] Fake/see-through bridges
- - **status**: open --> fixed
- **Milestone**: v1.8.6 --> v1.12
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18:20 Doomsday Engine Bug #587: [Render hack] Plutonia 2 map11: 3D bridge does not construct
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
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18:20 Doomsday Engine Bug #587: [Render hack] Plutonia 2 map11: 3D bridge does not construct
- Fixed for the upcoming 1.12 release.
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18:19 Doomsday Engine Bug #747: warnings require fixes
- build log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/69e81653/c3af/attachment/doomsday.log.... -
18:19 Doomsday Engine Bug #745: [Render hack] Deep water tricks not supported
- Fixed for the upcoming 1.12 release.
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18:19 Doomsday Engine Bug #745: [Render hack] Deep water tricks not supported
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.9.0-beta6 --> v1.12
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18:16 Doomsday Engine Bug #949: [Hexen] Crash on returning to Heresiarch's Seminary
- For reference: the Heresiarch's Seminary is map 13 (map27), and the main map/name of Hub3.
The Wolf Chapel is map ... -
18:16 Doomsday Engine Bug #948: Dynamic Lights: Use the non-transferred plane height
- - **status**: open --> fixed
- **assigned_to**: Daniel Swanson
- **Milestone**: v1.8.6 --> v1.12
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18:10 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Executable: Doomsday Engine 1.11.2 (Stable 32-bit #971) Aug 29 2013 07:27:56.
OpenGL information:
Version: 4.3.0
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18:10 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Check that vid-fsaa is set to 0 (zero). Antialiasing often has a big negative impact on framerate.
Also, could you... -
15:31 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- - **labels**: Hexen, Data --> Hexen, Renderer
- **summary**: Hexen exits at map Heresiarch's Seminary --> [Hexen] Unc... -
15:31 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- I'm seeing the same error in other maps, e.g., map 8.
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11:05 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- - **status**: open --> fixed
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11:05 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- Fixed for the next 1.12 candidate build.
See: [fa7d1f]
2013-09-20
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18:51 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- - **assigned_to**: Daniel Swanson
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18:01 Doomsday Engine Bug #1134 (Closed): [Hexen] Uncaught exception in Heresiarch's Seminary
- Since commit 4a17186db0e22a8a02494ea5d9c7ac492817254d ("Cleanup|World|Sector: Determine missing materials when classi...
2013-09-17
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09:32 Doomsday Engine Bug #1131: 'server-game-skill' doesn't function
- I verified that 'server-game-skill' is working on OS X. This could be a Windows-only issue? (Hopefully not another /O...
2013-09-10
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16:18 Doomsday Engine Bug #1134: [Hexen] Uncaught exception in Heresiarch's Seminary
- - **labels**: --> Hexen, Data
- **Priority**: 1 --> 8
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16:17 Doomsday Engine Bug #1133: Menu selector is tiny in Hell Revealed 2
- - **Priority**: 1 --> 5
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03:03 Doomsday Engine Bug #1133 (Closed): Menu selector is tiny in Hell Revealed 2
- Menu selector appears too small on doomsday when playing Hell Revealed 2 pwad, when it is supposed to show just like ...
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05:31 Doomsday Engine Feature #1586: Load/manage add-ons from the home screen
- - **assigned_to**: Jaakko Keränen
- **Milestone**: Eventually --> Pre 2.0
- **Priority**: 1 --> 7
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02:31 Doomsday Engine Feature #1586 (Closed): Load/manage add-ons from the home screen
- Hello, will there be a field to load pwads while on the ring zero ui (nice user interface there!)? Possibly that's th...
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05:31 Doomsday Engine Feature #1585: [Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
- - **labels**: hr2, bridge -->
- **summary**: Alternative bridge map hack support --> [Map Hack] Extra plane (e.g., H... -
02:22 Doomsday Engine Feature #1585 (Progressed): [Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
- Hello, there is a pwad named Hell Revealed II which happens to use a different kind of bridge on map01, this time wit...
2013-09-09
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19:41 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- - **Priority**: 1 --> 5
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16:57 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- Version 1.11.0: FPS - Avg: 25.886 - Min: 16 - Max: 52 (no leg, runs "fast" and smooth.)
Version 1.11.2: FPS - Avg:... -
16:49 Doomsday Engine Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- I will later post the videos
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