Activity
From 2020-02-03 to 2020-02-16
2020-02-08
2020-02-05
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07:54 Feature #1666 (Resolved): [Dehacked] Support for sprite renaming
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07:54 Feature #2374 (Resolved): "On death" script to run when a thing is killed
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07:19 Feature #2413 (New): [MP] Configure what the server does after a timeout when no clients connected
- After all players have left a server, it would be good to reset game state after a timeout. New players joining later...
2020-02-04
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21:52 Feature #2142 (Resolved): Color adjustment should only apply to game view
- The color adjustments are now done via a shader, and only apply to the game view.
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21:49 Feature #2160 (Progressed): Custom screenshader support and profiles
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21:47 Bug #2406: [Windows] Color adjustments are not being applied
- #2411 is the fix that is needed, although it may need a little bit of fine-tuning before pulling it into stable.
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17:09 Bug #2411 (Resolved): Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10)
2020-02-03
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11:58 Feature #2409: [Heretic] Menu confirmation about Nightmare skill level
- thesourcehim wrote:
> How is this supposed to work? I tried latest git version today and there's no confirmation if ... -
09:33 Feature #2409: [Heretic] Menu confirmation about Nightmare skill level
- How is this supposed to work? I tried latest git version today and there's no confirmation if I select black plague d...
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11:52 Bug #2412 (Closed): doomsday package won't install on ubuntu ("libassimp" not found)
- in the control file in the debian package you have it depending on "libassimp" though it should be "libassimp4"
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07:22 Bug #2370: [2.3 Unstable] Render Hack Regressions
- Just tested the latest fix, the Plutonia Map07 issue is now resolved, in addition to the Chaingunner floor not being ...
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