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From 2020-02-02 to 2020-02-15

2020-02-08

14:18 Bug #2414 (New): Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
svl1

2020-02-05

07:54 Feature #1666 (Resolved): [Dehacked] Support for sprite renaming
skyjake
07:54 Feature #2374 (Resolved): "On death" script to run when a thing is killed
skyjake
07:19 Feature #2413 (New): [MP] Configure what the server does after a timeout when no clients connected
After all players have left a server, it would be good to reset game state after a timeout. New players joining later... skyjake

2020-02-04

21:52 Feature #2142 (Resolved): Color adjustment should only apply to game view
The color adjustments are now done via a shader, and only apply to the game view. skyjake
21:49 Feature #2160 (Progressed): Custom screenshader support and profiles
skyjake
21:47 Bug #2406: [Windows] Color adjustments are not being applied
#2411 is the fix that is needed, although it may need a little bit of fine-tuning before pulling it into stable. skyjake
17:09 Bug #2411 (Resolved): Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10)
skyjake

2020-02-03

11:58 Feature #2409: [Heretic] Menu confirmation about Nightmare skill level
thesourcehim wrote:
> How is this supposed to work? I tried latest git version today and there's no confirmation if ...
skyjake
09:33 Feature #2409: [Heretic] Menu confirmation about Nightmare skill level
How is this supposed to work? I tried latest git version today and there's no confirmation if I select black plague d... thesourcehim
11:52 Bug #2412 (Closed): doomsday package won't install on ubuntu ("libassimp" not found)
in the control file in the debian package you have it depending on "libassimp" though it should be "libassimp4"
...
eunbolt
07:22 Bug #2370: [2.3 Unstable] Render Hack Regressions
Just tested the latest fix, the Plutonia Map07 issue is now resolved, in addition to the Chaingunner floor not being ... sonicdoommario
 

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