Activity
From 2015-05-23 to 2015-06-05
2015-06-05
- 22:29 Bug #2079: Home screen savegame menu shows files from unknown game plugins as blank items
- Rather than filtering them out I think it would be better to segregate saves from unknown game modes and then simply ...
- 22:24 Bug #2079: Home screen savegame menu shows files from unknown game plugins as blank items
- I would suggest filtering them out as suggested, and then logging a (dev?) warning about it.
- 22:22 Bug #2079 (Closed): Home screen savegame menu shows files from unknown game plugins as blank items
- See attached screenshot. The blank item is from Doom64, which was not present in the installation at the time when th...
- 20:55 Revision f9bbef60 (github): Fixed|Builder|Debian: No need for Qt 5 to be system default
- 20:54 Revision 0564a3c6 (github): Builder|Debian: Updated source package dependencies for Qt 5
- 20:40 Revision 5c642c61 (github): Builder|Git: Ignore branch-specific build options
- 20:30 Revision ae0078ce (github): Common|Crosshair: Convert crosshair variable API to RGB vitality colours
- 16:23 Revision 63686c93 (github): Builder: Branch-specific custom options for CMake
- The platform_release script now consults the Pilot to see which
branch is being used. This allows specifying differen... - 15:32 Feature #1887 (Closed): Migrate project build system to CMake 3
- 15:31 Feature #2020 (Resolved): Remove Snowberry from distribution packages
- 15:31 Feature #2078 (Closed): Update the Readme for 2.0
- The Readme has accumulated quite a bit of information over the years, however nowadays it is becoming mostly obsolete...
- 09:41 Revision e6adefd7 (github): Common|Enhancement: Add ConVar for crosshair thickness and vitality hue
- 07:57 Revision 6d0e9a5b (github): Changed release type to "Stable"
2015-06-04
- 21:11 Revision b6fc2e45 (github): Pilot|OS X: Installer metadata update task has been obsoleted by CMake
- 19:19 Revision 6c07ab26 (github): libcore|Git: Use all tags for describing the git revision
- We don't use annotated tags, so allow the git description to use normal
tags, too. - 19:10 Revision 7c6728a4 (github): Fixed|CMake: CMake configs for SDK libraries
- When building the complete project, the config files (*Config.cmake)
of the SDK libraries were being accessed from th...
2015-06-02
- 22:12 Revision 705cb71a (github): Merge pull request #12 from RomanHargrave/pr-commithash-fix
- Force git to describe the revision at HEAD
- 21:49 Revision f44c7e58 (github): Fix|LibCore: Have git provide a description even if there is no tag at HEAD
- 21:10 Revision 0264de6f (github): Cleanup: Spaces instead of tabs
- 20:58 Revision ac3bfd26 (github): libcore|Client: Added Git information to About dialog and version info
- The current git description (commit hash, most recent tag, number of
commits since the tag) is now visible in the Abo... - 18:36 Bug #778: Gamepad usability issues
- I would like to add that I currently have to start doomsday with @-nojoy@, as I have a custom keyboard controller tha...
2015-06-01
- 20:10 Revision 5842a292 (github): Refactor|Renderer|Line|Plane: Moved FakeRadio shadow caster checking into Line/Plane, cleanup
- 19:43 Revision f95d794a (github): Refactor|Renderer|Vertex: Moved vertex shadow offset updates into Vertex, cleanup
- 19:24 Bug #2077 (In Progress): Odd lighting glitch in latest builds
- 19:22 Bug #2077 (Closed): Odd lighting glitch in latest builds
- In the latest builds of DD, there are some strange lighting bugs that appear along map geometry. It is likely that th...
- 12:18 Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
- 10:26 Bug #2076 (Closed): FluidSynth uses deprecated GLib threading API (OS X)
- Even in the latest version of FluidSynth (1.1.6), they are using GLib threading functions that were deprecated in GLi...
- 10:04 Revision b8a277dc (github): FluidSynth|Refactor: Removed use of the deprecated GLib threading API
- The FluidSynth plugin was being compiled with deprecated function
warnings disabled (duh!). Enabling the warnings rev... - 10:00 Revision 986fbad3 (github): FluidSynth|Refactor: Removed use of the deprecated GLib threading API
- The FluidSynth plugin was being compiled with deprecated function
warnings disabled (duh!). Enabling the warnings rev... - 09:05 Revision 59fda6ca (github): FluidSynth|Refactor: Replaced use of deprecated GMutex routines
- 09:05 Revision 9d6c96dc (github): FluidSynth|Clang|Fixed: Compiler warnings (abs vs. fabsf)
- 09:04 Revision 8e4c3ca0 (github): FluidSynth|Refactor: Replaced use of deprecated GMutex routines
- 09:02 Revision b36efa3b (github): FluidSynth|Clang|Fixed: Compiler warnings (abs vs. fabsf)
2015-05-31
- 21:54 Feature #2037 (Resolved): [Linux] Get Doomsday working with Clang
- I just recently produced a build of doomsday using clang that does not immediately appear to have any issues:
I ca... - 20:17 Revision 2d5ab7a5 (github): FluidSynth|Refactor: Replaced use of deprecated GCond functions
- 20:14 Revision 051236af (github): FluidSynth|Refactor: Replaced use of deprecated GCond functions
- 17:00 Revision ed94b03b (github): FluidSynth: Replaced use of deprecated GStaticRecMutex
- 16:57 Revision 8838734a (github): Fixed|FluidSynth|Clang: Removed unsupported compiler option
- 16:54 Revision 25788113 (github): FluidSynth: Replaced use of deprecated GStaticRecMutex
- 14:57 Revision 40e6c07e (github): Fixed|CMake: libgui is dependent on Assimp
- This will ensure that Assimp is fully built before libgui. CMake doesn't
see this dependency automatically because of...
2015-05-29
- 21:33 Revision c351b0d6 (github): Renderer: Skip texture modulation prep for full-bright surfaces, cleanup
- Delay preparation of texture modulation data until vertex lighting has
been performed for map surface geometries so t... - 09:41 Feature #1756: URIs for locating/identifying resources and assets
- Packages should be thought of as an integral component here, because they have globally unique identifiers and can th...
- 09:15 Revision 6223a965 (github): Builder|Cleanup: Readme is no longer generated by autobuilder
- When Amethyst is installed on the system, CMake will generate the
readme and man pages as part of the build so they a... - 09:05 Feature #2020 (In Progress): Remove Snowberry from distribution packages
- With the transition to CMake and CPack, Snowberry will simply be left out of the produced packages. The documentation...
- 09:01 Feature #1647 (In Progress): Replace FS1 with FS2-based resource management
- Marking this in progress because the basic functionality for FS2 based resource management is being built to support ...
- 08:58 Feature #1675: Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget)
- I'm postponing this work until Qt 5.5 is released (which should be very soon), so we can see if the platform-specific...
- 08:49 Bug #2074: Interactive console output gets mixed with all other log entries (and possibly gets filtered away)
- I agree this is a legitimate problem, however I have some thoughts about the appropriate way to handle this.
It is... - 03:01 Revision 4fcb0266 (github): Refactor|Renderer: Reformatted map surface (shine) geometry generation
- Geometry generation logic for map surfaces now roughly follows that
used with GLBufferT. Plus cleanup.
2015-05-28
- 22:39 Bug #2074 (Closed): Interactive console output gets mixed with all other log entries (and possibly gets filtered away)
- As it stands right now, various different commands all use different log helpers for the script log sink. Some use ve...
- 22:33 Feature #2072: Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
- That's an interesting proposal and gave me some thoughts.
Perhaps we could have most errors placed in the top-left... - 21:05 Feature #2072: Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
- In the wiki there is actually an old proposal about this: http://dengine.net/dew/index.php?title=Reduce_use_of_fatal_...
- 20:58 Feature #1601: Package management
- Here's my thinking about the future of package management.
*Local package cache.* On your disk, a set of .packs is... - 18:36 Revision 6a041708 (github): CMake|Assimp|Unix: Link to and deploy libassimp
- The generator expressions for accessing the right library files to link
to and install seem to be different on each p... - 18:36 Revision 51fe69ad (github): CMake|Assimp: Build libassimp as a subdirectory of libgui
- The assimp library is built as part of the main Doomsday build.
Modified the OS X framework bundling macro to install... - 18:36 Revision b1c34f3a (github): Windows|CMake|Assimp: Link to and deploy the libassimp included in the build
- On Windows, there are no shared objects, only the linker ".lib" file and the
final ".dll".
2015-05-27
- 22:30 Feature #2073 (Closed): Updater remembering save status
- A long winded scenario.
If one downloads an update, then chooses to save their game before installing it, but then... - 21:01 Feature #1601: Package management
- What foundation would the backend be built on?
- 20:49 Feature #2072 (New): Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
- There are many conditions that can cause plugins to crash. While none of these are actually bugs (but rather may be c...
- 20:21 Feature #2029 (Rejected): Get the Doom64 lighting system working in Doom64TC
- Issue rejected as it was caused by lack of definition files.
- 09:09 Bug #2071: Vsync and FSAA settings behave incorrectly [1.15 RC1]
- Should keep an eye on this issue. It could be OpenGL driver dependent, or some glitch in the either Qt or Doomsday's ...
- 09:07 Feature #1887 (Resolved): Migrate project build system to CMake 3
- 09:06 Revision 156176ce (github): Cleanup: Removed old qmake projects and other obsolete build files
- Todo: "build/scripts/" should become just "scripts/".
Todo: doomsday-host should be updated to use CMake to build.
2015-05-26
- 19:06 Revision fb62bf7f (github): ModelDrawable|libgui: Look for multiple MD5 animation sequences
- Assimp needs a bit of help finding all the animation sequences for
an MD5 model, since they are located in separate f... - 09:08 Revision c531fc3f (github): CMake|OS X: Detect OS version, use the MACOS_10_7 definition
- 09:08 Revision c223e0fe (github): Cleanup|Qt|OS X|Shell: Removed obsolete workaround for OS X system font
- This bug has been fixed in Qt.
- 08:13 Revision f6397416 (github): Renderer: Cleanup
- 08:05 Revision dc05d958 (github): Renderer: Copy world geometry position coords
- Copying the world geometry position coords into a pool-allocated work
buffer, mapped behind a Geometry - makes things... - 07:19 Revision 3cf8786a (github): Refactor|Renderer: Organized vertex data for world surface geometries
- 04:47 Revision c20da604 (github): Refactor|Renderer: Reformatted light/shadow geometry generation
- Geometry generation logic for dynamic lights and shadows now roughly
follows that used with GLBufferT. Plus some mino...
2015-05-25
- 22:38 Revision b9b25607 (github): Fixed|Fluidsynth|Clang: Removed unsupported compiler option
- 22:38 Revision 1f90448e (github): Fixed|ModelDrawable: Use NativePath to clean up paths in the source data
- 19:04 Bug #2071: Vsync and FSAA settings behave incorrectly [1.15 RC1]
- Tried RC2 on Windows. It fixes the vsync setting for me, although when starting with vsync enabled, I'm still sometim...
- 19:01 Bug #2070 (Closed): [Windows] Installer does not remove "wadmapconverter.dll"
- 17:56 Revision bfb2cfab (github): Fixed|Windows|Installer: Updated version of ICU libraries
- 10:08 Revision 3225ceb0 (github): Windows|DirectSound: Compiler error (C++ string literal)
- 04:12 Revision 528a2f2f (github): Refactor|World|Polyobj: Test Polyobj > mobj_t collision with Blockmap::forAllInBox, cleanup
2015-05-24
- 23:24 Revision 9dc3fb3e (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 23:23 Revision ef81fe42 (github): Fixed|Builder|FMOD: Debian packaging rules for the FMOD plugin
- 23:14 Revision 6ec16076 (github): Fixed|Git: Use the latest libassimp submodule revision
- 23:09 Revision 2ada8e79 (github): Fixed|Builder: Updated paths for running Doxygen
- 22:35 Revision bb15b38e (github): Builder|Debian|CMake: Updated package metadata for source packaging
- 21:39 Revision ded134c7 (github): CMake|Unix|Fixed: Incorrect build options; no default CPack generator
- When including GNUInstallDirs, the install prefix must already be set.
The appropriate CPack generator depends on th... - 21:17 Revision 63b67f8d (github): Git: Updated ignored files
- * should not be ignored because otherwise Git will complain about all
new files being added to the repository. - 21:16 Revision e11f1c37 (github): CMake|CPack|Unix: Fixes for Debian and RPM packaging
- Applied a number of corrections and additions to the metadata of the DEB
and RPM generators. Notably, corrected the e... - 17:49 Revision b7d86176 (github): App|libcore: Added -libdir option and a fallback for the Unix plugin dir
- 16:46 Bug #2062 (Closed): Crash when binding controls (64-bit) [1.15 RC1]
- 16:17 Revision 39242093 (github): Fixed|CMake|Unix: Correct file name; rpath for standalone use
- 10:44 Revision 2afcd4f1 (github): Fixed|libcommon|XG: Replace Con_Error with log messages
- Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also... - 10:44 Revision 9a5920c4 (github): CMake|CPack: Package version number and file name
- Adhering largely to the file names used in the past.
- 10:41 Revision 3c4cc5fd (github): Fixed|libcommon|XG: Replace Con_Error with log messages
- Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also...
2015-05-23
- 23:29 Revision 32c6d062 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
- This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle. - 23:28 Revision 1d445449 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
- This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle. - 18:18 Revision 148ec4e4 (github): Cleanup|Builder: Removed obsolete scripts and files
- CMake covers this functionality.
- 18:07 Revision 9870c1e6 (github): Documentation|Git: Updated repository readme (added CMake)
- 17:51 Revision d89f3c68 (github): Merge branch 'master' of https://git.skyjake.fi/deng
- 17:51 Revision f9f25d09 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 17:47 Revision 379266b0 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 17:46 Revision e6b6bcbd (github): Fixed|CMake|Windows: Running windeployqt when path has spaces
- Let CMake do the path expansion because it knows how to handle spaces.
- 16:45 Revision d9113719 (github): Fixed|CMake|Windows: Errors when packaging binaries with WiX
- WiX did not allow the "build" suffix in the version number. Also, the .pack
packages were being installed twice, both... - 12:09 Revision 610c515b (github): Builder|CMake: Updated platform_build to use CMake
- This greatly simplifies what the script has to do, since CMake can
both configure and do the build in a platform inde...
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