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From 2014-08-16 to 2014-08-29

2014-08-28

22:07 Feature #1852: Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3)
Currently progress is stalling a little because the Windows build is crashing with LibOVR 0.4.1. I don't have a good ... skyjake

2014-08-25

19:04 Bug #1724 (Closed): Map briefings should be disabled when autostarting a game session from command line
danij
18:59 Bug #1724 (In Progress): Map briefings should be disabled when autostarting a game session from command line
danij

2014-08-23

22:30 Feature #8: New GL2 based model renderer
The current progress has been merged to the master. The features available at the moment are:
* Defining a model tha...
skyjake
20:10 Feature #1859 (Rejected): Unified console command prompt
The Quake-style console command prompt and the Doomsday Script prompt should be combined into a single unified comman... skyjake

2014-08-22

11:10 Bug #1858: 0 tic/time handling
Obviously, I am aware that Dday never officially supported 0 time lengths. vermil
11:08 Bug #1858 (New): 0 tic/time handling
Modern Dday with it's higher precision math (I assume this is the cause) is unable to handle 0 tic/time lengths in de... vermil

2014-08-21

11:02 Bug #1855 (Closed): [XG] Dummything not fully initialized
skyjake
10:27 Bug #1855: [XG] Dummything not fully initialized
skyjake wrote:
> Please test the fix with the next unstable build. At least in my old _xgtest_ the crash was fixed....
vermil
10:18 Bug #1853 (Closed): [Doom] Platform movement sound origin
skyjake
10:17 Bug #1853: [Doom] Platform movement sound origin
This issue seems fixed; well it appears to match 1.8.6 in all the places I tested.
vermil

2014-08-17

15:21 Feature #1774: Use "-savedir" option to the configure where saves are stored
Is there any chance the -savedir option can be reinstated to allow redirection of that folder again?
It's much mo...
BFG10K
15:11 Bug #1857 (Rejected): Visual corruption on transparent textures
The screenshot is from Hexen and I've attached a saved game of that spot.
I've seen instances of this problem in ...
BFG10K

2014-08-16

15:45 Feature #1761: FS2 resource packages
The basic operating principles of FS2 packages are now in place:
* package metadata stored in container file's metad...
skyjake
15:42 Feature #1761 (Closed): FS2 resource packages
skyjake
14:36 Feature #1772 (Closed): Console menu: Copy log file path to clipboard
skyjake
13:16 Bug #1853: [Doom] Platform movement sound origin
Please retest with the next unstable build. skyjake
13:16 Bug #1853 (Feedback): [Doom] Platform movement sound origin
skyjake
13:15 Bug #1853 (Resolved): [Doom] Platform movement sound origin
skyjake
12:38 Bug #1855: [XG] Dummything not fully initialized
Please test the fix with the next unstable build. At least in my old _xgtest_ the crash was fixed. skyjake
12:38 Bug #1855 (Feedback): [XG] Dummything not fully initialized
skyjake
12:30 Bug #1856: Alert on first launch because game.cfg not found
Easy way to test is to set *-userdir* to a new folder that doesn't yet exist. skyjake
12:29 Bug #1856 (Closed): Alert on first launch because game.cfg not found
The first time one launches the game (runtime folder being empty beforehand), alerts are displayed saying that the .c... skyjake
 

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