Activity
From 2013-08-01 to 2013-08-14
2013-08-14
- 14:28 Revision 72c40f0f (github): World|Map Renderer|Polyobj: Skip half-edges on the back of one-sided polyobj lines
- When clipping lumobjs by sight and notifying geometry changes.
- 14:13 Revision 98134dbf (github): UI|Client: Renamed alignment.h to uidefs.h; added stub for ChoiceWidget
- 14:08 Revision 230d63df (github): Cleanup|Map Renderer: Minor rename refactorings for consistency
- 13:56 Revision a7255ed3 (github): Cleanup|Map Renderer: Combined writeLeafPolyobjs() into writeLeafWallSections()
- 13:31 Revision 1ff6da99 (github): Refactor|World|Map Renderer: Switched all Mesh face iterations to use half-edges
- There are very few situations where the clockwise ordering of edges
around a polygon is important outside of the map ...
2013-08-13
- 16:43 Revision 5a994e26 (github): Optimize|Builder|qmake: Avoid numerous python invocations when parsing
- versions.pri is better pre-generated once and then reused multiple
times. The old way caused a multitude of python pr... - 13:50 Revision 3f0bdce6 (github): Fixed|libcommon|XG: Erroneous attempt to allocate dummy map line sides
- As of Doomsday 1.10 the sides of a map line are now automatically
allocated along with the line itself. XG was attemp... - 13:48 Revision 40953131 (github): Fixed|World|DMU API|Line: Allow changing sector refs for the sides of dummy lines via DMU
- 13:47 Revision d3b5de5a (github): Fixed|libcommon|XG: Erroneous attempt to allocate dummy map line sides
- As of Doomsday 1.10 the sides of a map line are now automatically
allocated along with the line itself. XG was attemp... - 13:42 Revision d3eaba0c (github): Fixed|World|DMU API|Line: Allow changing sector refs for the sides of dummy lines via DMU
- 11:42 Revision c25542e9 (github): Client|Map Renderer: Cleanup
- 09:27 Revision 1e537197 (github): UI|Client|ToggleWidget: Flipped the graphic horizontally
- 06:31 Bug #1132: Rendering slow - slow graphics (1.11.0 => 1.11.2)
- *in the current version graphics are slow and low fps. v1.12
- 06:05 Bug #1131: 'server-game-skill' doesn't function
- - **status**: open --> fixed
- **Milestone**: v1.11 --> v1.12
2013-08-12
- 22:30 Revision dbe76b7a (github): Merge branch 'master' into remove-segment
- 22:29 Revision 2eb66939 (github): World|Line: Line::Side has ownership Segments; basic API for management
- In the future this mechanism will be replaced entirely, so for now
this simple implementation will suffice.
Todo for... - 16:39 Revision d40ebcb2 (github): Debug|Client: Print launch failure message in debug output, too
2013-08-11
- 20:58 Revision 387a43df (github): Fixed|UI|Client: Attempt to release image from a destroyed atlas
- 20:29 Revision 5fc98697 (github): Fixed|Qt|qmake|OS X: Various Qt 5 and C++11 compatibility fixes
- 19:50 Revision d97e78e2 (github): World|BspLeaf|ConvexSubspace|Line: Cleanup
- 18:57 Revision 39a8330c (github): Refactor|Client|BiasSurface: Bias surfaces no longer need to expose their BiasTrackers
- 13:13 Revision 77ab4766 (github): Documentation|libdeng2|ZipArchive: Note about using raw deflate/inflate
- 12:37 Revision 65c91468 (github): Refactor|World: Converted Segment into a subcomponent of Line::Side
- What remains of the old Segment component now only makes sense in
the context of a Line::Side. Making this a Line::Si... - 10:21 Revision c2dd04a0 (github): Merge branch 'ui-framework'
- 10:20 Revision 451332e6 (github): Cleanup
- 10:20 Revision 57543a60 (github): libdeng2: Added version define for Qt 5.2
- 10:15 Revision 3375036d (github): UI|Client|ToggleWidget: Clamp to non-fractional coordinates on screen
- Avoids blurriness.
- 09:48 Revision c1efa465 (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
- 09:47 Revision da8b2758 (github): Fixed|libdeng2|64-bit: Various implicit size_t to (u)int truncations made explicit
- 09:46 Revision a4d35b3e (github): Fixed|qmake|Debug|Windows: Typo in config_win32.pri related to rc options
- 09:45 Revision 8cc408f2 (github): qmake|Windows|64-bit: Add 'win64' to CONFIG
- 04:40 Revision 02c443ab (github): Refactor|World: Simplified Segment (no need for a private => public inst reference)
- 04:17 Revision a97b04c6 (github): Server|World: Trimmed unused fat from Segment that is not needed server side
- Todo: Strictly speaking the server does not need segments at all any
more, so it would be good to get rid of them com... - 03:22 Revision aea31106 (github): World: The parent of a segment is the Line::Side for which it was produced
- 02:13 Revision 3eb15b25 (github): World|BSP Builder: Only produce Segments for the half-edges of map line sides
- In the case where an edge is produced automatically when partitioning
space into convex subspaces a line segment is u...
2013-08-10
- 20:24 Revision fe3fb65e (github): Cleanup
- 20:21 Revision e95c373e (github): Fixed|UI|Client: Errors in previous commit
- 19:45 Revision d0decaab (github): Cleanup|UI|Client|Style: Define rich format font parameters in one place
- Rich format parameters for the text styles are now all defined in
Style. - 18:42 Revision 6903cfab (github): UI|Task Bar: Tweaked DE logo
- 17:28 Revision f4036078 (github): UI|Client|Console: Added option for scrolling log to bottom on Enter
- Using a VariableToggleWidget in the [>] menu.
- 17:27 Revision 5b19eedb (github): UI|Task Bar|Refactor: Use VariableToggleWidget for the FPS counter menu item
- There is now a proper widget that makes it easier to implement the
FPS toggling (via Config.window.main.showFps). - 17:26 Revision 8b90c8fc (github): UI|Client|VariableToggleWidget: Added widget for toggling script variables
- Syncs the value of a script variable (boolean) with the on/off state
of the toggle widget. - 17:23 Revision 51489417 (github): UI|Client|ToggleWidget|Default Style: Tweaked appearance and animation
- 17:22 Revision daa486f1 (github): Client|libdeng2|Script: Separated app-specific stuff out of Config.de
- The application-specific "appconfig" module is now responsible for
the default configuration of the application (wind... - 14:41 Revision 8fbd3174 (github): UI|Client|ToggleWidget: Added ToggleWidget
- A simple on/off toggle based on a button. The on/off graphic from the
style is stored centrally by GuiRootWidget.
Us... - 14:39 Revision f92c7858 (github): UI|Client|ButtonWidget: Adjusted button down state scaling
- 14:38 Revision a5a806ff (github): Client|UI|PopupWidget|PopupMenuWidget: Adding custom widgets to menu
- 14:37 Revision f90f838c (github): Fixed|Client|UI|LabelWidget: Incorrect layout
- Omit gap between text and image if both are not present.
- 14:36 Revision 2db23e3d (github): Refactor|Client|GuiWidget: Anyone can request a geometry update
- 14:35 Revision dd5a28f4 (github): Default Style|Client: Added an on/off toggle graphic
- 11:46 Revision 2f44a05d (github): Refactor|World|Map: Continued whittling away at Segment
- What ultimately remains of this component will be found a new home.
- 10:19 Revision a82ba6cd (github): Client|Map Renderer: Cleanup
- 09:32 Revision f82c94fd (github): World: Cleanup
- 09:14 Revision 05ac453c (github): Refactor|World|Map|Line: Link map lines directly to half-edges (bypass Segment)
- 08:05 Revision afe2b673 (github): Refactor|World|Map: Replaced more usage of the obsolete Segment map element
- 06:24 Revision 2e21bad7 (github): Refactor|World|Map: Continued work on removing the Segment map element (obsolete)
- 01:43 Revision fab3b179 (github): Documentation|World|Map|Surface: Minor apidoc improvements for Surface; to-do comment
- 01:23 Revision 47123f51 (github): Refactor|World|Map: Minor Map cleanup refactorings
2013-08-09
- 14:51 Revision 1ff4fe06 (github): Fixed|Client|UI: Small tweaks to widget animations
- The style of an animation should be changed after changing its value,
as if it is changed before, the value setter wi... - 13:17 Revision c28200a8 (github): Fixed|libgui|PersistentCanvasWindow: Command line options for window ignored
- '-window' etc. were not being applied to the main window at launch.
- 13:17 Revision 57de87fb (github): Refactor|Client|UI: Added ProceduralImage base class; use it in LabelWidget
- Introducing the concept of procedural images brings a lot of
flexibility to labels and other widgets derived from it ... - 11:36 Revision 0c0e929b (github): Homepage|Add-on Repository: Fixed incorrect download URI for Mage Weapons Pack
- I forgot to save...
- 11:08 Revision 420a26e9 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 11:07 Revision fb1554fd (github): Homepage|Add-on Repository: Featured veirdo's Mage Weapons Pack; added XCCP
- 10:44 Revision 48103519 (github): Optimize|libdeng2|Observers: Use regular mutex
- It appears that Qt's QReadWriteLock::lockForRead() has some performance
issues. Using a regular mutex for audiences p... - 10:07 Revision f6e1533b (github): Optimize|libdeng2|Observers: Ensure Loop does not copy the observer set
- Profiling showed that iterating through audiences using Observers::Loop
had unexpectedly slow performance due to Loop... - 06:56 Revision 062c5b97 (github): Fixed|Client|Resources: Hires texture suppression in release build
- It appears that when declaring flags with Qt it is vital to ensure
that one takes the additional step of declaring op... - 06:22 Revision 4c843a47 (github): Fixed|Client|Map Renderer: HOM at sky-fix edges (refactoring oversight)
- 04:49 Revision 206500a5 (github): Refactor|Client|BiasSurface|BspLeaf|Segment: Bias surfaces now provide access to their BiasTrackers
- 04:17 Revision 082114e1 (github): BspLeaf: Removed obsolete and unused 'allSegments' list from BspLeaf
- 03:29 Revision 52e58d2a (github): Refactor|World: Switched rest of the map geometry traversals to use half-edges
- Todo: Cleanup. Much of this additional complexity will disappear
along with Segment when this component is removed. - 01:52 Revision 7b96dcc9 (github): Refactor|Client|Map Renderer: Switched rest of the map renderer algorithms to use half-edges
- 01:25 Revision c13e759c (github): Refactor|Client|Map Renderer: Switched front facing marking algorithm to use half-edges
- 00:24 Revision 2081fec2 (github): BspLeaf: Removed obsolete and unused 'clockwiseSegments' list from BspLeaf
- 00:08 Revision 22ccbf55 (github): Fixed|World|Line: Build error (unknown DMT_* names post cleanup)
- 00:06 Revision 1a42090e (github): Fix typos
2013-08-08
- 23:19 Revision 5c8c28e6 (github): Refactor|Client|Map Renderer: Switched sky-fix mask geometry generation algorithm to use half-edges
- It is now obvious that the half-edge geometry is indeed correct.
- 22:49 Revision d44e46e0 (github): Refactor|Client|Map Renderer: Switched BSP leaf angle occlusion algorithm to use half-edges
- 22:17 Revision 1017a6c0 (github): Refactor|Client|Map Renderer: Switched BSP leaf contact spreading algorithm to use half-edges
- This should be functionally equivalent to the old algorithm. We'll
soon know for sure whether the half-edge geometry ... - 10:31 Revision e08c4908 (github): Builder|Cleanup: Removed irrelevant comment
- 10:24 Revision 76e293cc (github): Builder|OS X: Cherry-picked builder updates from master branch
- 10:22 Revision 5f9ca2e3 (github): Builder|OS X: Identify OS X 10.5 as a build platform
- 10:22 Revision 7cba83c8 (github): Builder|OS X: Automatically update installer package metadata
- Prior to creating an installer package, the XML files are updated
with version information. (PackageMaker might pull ... - 07:06 Revision 0a508474 (github): Client|Map Renderer|Shadow Bias|BspLeaf: Apply a BiasDigest to all trackers at a given BSP leaf
- 06:40 Revision 4d34b657 (github): Cleanup
- 06:32 Revision 2aa829e8 (github): Refactor|Client|Map Renderer: Specify a BiasSurface directly in rendworldpoly_params_t
- Plus cleanup.
- 06:18 Revision 3227758d (github): World|Map|DMU API: Segments are no longer addressable using DMU
- See: 5411643e7ac6bbc7d2e2a54ed5f5a384a04a7c4b
- 04:58 Revision 5411643e (github): World|Map|DMU API: Removed ability to traverse line segments of a BSP leaf using DMU
- Line segments should no longer be thought of as an element of the
map geometry. In the future the half-edges of prima... - 01:24 Revision 164b3190 (github): Refactor|libcommon: Switched common/src/p_start to C++
2013-08-07
- 22:54 Revision a5076870 (github): Refactor|libcommon: Switched common/src/p_mapsetup to C++
- 15:05 Revision 730cce91 (github): Fixed|Renderer|Clang: Build error (ambiguous cast)
- Conversion from Vector3d to Vector3f occurs automatically thanks
to the Vector3<dfloat> operator. A functional cast i... - 14:54 Revision f36f0886 (github): Merge branch 'ui-framework'
- 13:03 Revision 7b15675e (github): Refactor|libcommon: Switched common/src/dmu_lib to C++
- 10:07 Revision 47647874 (github): Refactor|libcommon|Hexen: Relocated game side polyobj management to libcommon
- 08:16 Revision ce4bbf65 (github): Refactor|libcommon|Hexen: Relocated mobj thinker id list to common/src/p_actor.cpp
- 07:39 Revision 1e6e354f (github): Refactor|libcommon: Switched common/src/p_actor to C++; cleanup
- 05:12 Revision 0cabd9ff (github): Refactor|Client|Map Renderer: Removed the now obsolete rvertex_t/rtexcoord_t
- 04:44 Revision 5866e111 (github): Refactor|Client|Map Renderer: Specify position coordinates to the render lists with de::VectorN<>
- 02:05 Revision c2e4275a (github): Refactor|Client|Map Renderer: Specify texture coordinates to the render lists with de::VectorN<>
2013-08-06
- 23:36 Revision 788acb25 (github): Client|Resources|Texture: Cleanup
- 22:43 Revision cf035db6 (github): Fixed|Client|Resources: Hires texture suppression in release build
- It appears that when declaring flags with Qt it is vital to ensure
that one takes the additional step of declaring op... - 20:30 Bug #1131 (Closed): 'server-game-skill' doesn't function
- The title is all the description needed.
http://www.dengine.net/forums/viewtopic.php?f=9&t=1390
*Labels:* Multi... - 19:59 Revision 163a34d7 (github): Client|UI|ConsoleCommandWidget: Use style rule for maximum popup height
- 16:37 Revision 9133cb22 (github): Shell|GUI: Log local messages in the active connection window
- For instance, the possible completions from the command line.
- 16:19 Revision c08f555c (github): Shell|CommandLineWidget: Print possible completions when pressing Tab
- All the possible completions are printed in the log.
- 16:12 Revision ff4142e9 (github): Fixed|Client|UI|ConsoleCommandWidget: Completions popup height and position
- The completions popup now moves with the command line, and has a
maximum height that does not exceed the top of the v... - 16:10 Revision 037146e7 (github): Client|UI|PopupWidget: Allow setting popup anchor axes independently
- 15:42 Revision eb31dab2 (github): Fixed|libgui|GLState: Negative values in scissor rectangle
- Fixes the issue where the completions popup would show up blank if
its top goes outside the view.
Internally GLState... - 12:50 Revision f604eaf9 (github): Default Style|Client: Subtler border glow
- 12:00 Revision beead396 (github): Revert "Windows|qmake: Disable global optimizations (Og) in release build"
- This reverts commit 22792de1bc7317fd82dbdde4a7283a7c46e99058.
- 11:11 Revision e7c0ef58 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 11:09 Revision dbe4f594 (github): Builder|OS X: Identify OS X 10.5 as a build platform
- 11:04 Revision 1ae365f4 (github): Finished bump to version 1.12
- Forgot to update all the other version numbers previously.
- 11:04 Revision 72daa9d6 (github): Task Bar|Client|UI: Made the DE logo tiny bit smaller
- 11:00 Revision bca71f01 (github): Builder|OS X: Automatically update installer package metadata
- Prior to creating an installer package, the XML files are updated
with version information. (PackageMaker might pull ... - 09:49 Revision 48dce2ab (github): Fixed|Client|UI|LineEditWidget: Update geometry when autocompletion ends
- The underline must be removed even if the cursor doesn't move.
- 09:02 Revision 94b00329 (github): libshell|EditorHistory|Console: Empty commands not put in history
- Also, when dismissing unentered content from the console command
line, make sure it's the latest entry in the history... - 08:29 Revision f784d17f (github): Refactor|Client|Shadow Bias|BiasIllum: Return the current color from BiasIllum evaluate()
- 07:45 Revision 25e79dc0 (github): Refactor|Client|Map Renderer: Specify color coordinates to the render lists with de::VectorN<>
- 05:35 Revision ce24f24e (github): World|Map|BspNode: Cleanup (no use for a public instance reference)
- 05:29 Revision 8d515547 (github): World|Map|Line: Cleanup
2013-08-05
- 22:41 Bug #1131: 'server-game-skill' doesn't function
- This issue has since been fixed for the upcoming 1.12 release.
Note that a skill level change will only take effec... - 22:41 Bug #1131: 'server-game-skill' doesn't function
- - **labels**: multiplayer skill level --> Multiplayer, Server, Skill Level
- **assigned_to**: Jaakko Keränen
- **Prio... - 22:41 Bug #1128: Some of the textures and parts of GUI missing
- - **Priority**: 1 --> 5
- 22:39 Bug #1128: Some of the textures and parts of GUI missing
- ...Oh, there is '-notexcomp' already, just not in the manpage.
Though adding this to FAQ would be a good idea.
... - 22:41 Bug #1129: Various mobj Z movement clipping bugs
- Another little Z related thing. In Dday when a flying bad guy kills the player, it instantly jumps down to the floor,...
- 08:49 Bug #1129 (New): Various mobj Z movement clipping bugs
- Various bugs on Zclipping, cross posted from the forum as requested:
http://www.dengine.net/forums/viewtopic.php?f=2... - 22:41 Bug #1126: MD2 model render pop
- Indeed this calculation should divide by two. I'm not sure where the 3.5 comes from. Perhaps it was originally intend...
- 16:21 Revision ef382f79 (github): Fixed|DocumentWidget: Wait for background tasks to stop in destructor
- The widget cannot be destroyed until the background tasks are finished
(if any are running at time of destruction). - 16:21 Revision df044de1 (github): Documentation|libdeng2|TaskPool: Information about usage
- 16:12 Revision 5daa1f2b (github): Task Bar|Console: Dismiss unentered command to history when task bar closed
- Now whichever method is used for closing the task bar, the contents
of the command line are put in the command histor... - 15:04 Revision 14291a5b (github): Console|Task Bar: Clear command line when closing with 'taskbar' cmd
- Allows one to clear the command line by double activation of the taskbar
binding. - 14:03 Revision 20da89d3 (github): Optimize|Client|FontLineWrapping: Better findMaxWrap; made thread-safe
- FontLineWrapping now uses a findMaxWrap() method that relies on
advance widths of individual characters rather than r... - 14:03 Revision 8d42670d (github): Fixed|Console: Bold style not undone in styled command printout
- 14:03 Revision 0e1c5650 (github): Client|UI|DocumentWidget: Prepare text as a background task, show indicator
- FontLineWrapping is now run in a background task, unblocking the UI
while the document content is being prepared for ... - 14:03 Revision a8d7e117 (github): libshell|AbstractLineEditor: Adjusted behavior of autocompletion
- The first press of Tab only sends the autocompletion notification if
there is no unambiguous completion available. Fu... - 14:03 Revision d4bb99aa (github): Fixed|FontLineWrapping: After wrapping, at least one blank line must exist
- ILineWrapping is supposed to be empty only before nothing has been
wrapped. An empty text string is supposed to produ... - 14:03 Revision 14619a97 (github): libshell|AbstractLineEditor: Added word deletion
- The same modifier that is used for word jumping can now be used
together with Backspace to delete the word behind the... - 14:03 Revision a844cee5 (github): Optimize|Console: Annotating a list of terms for autocompletion popup
- Reduced the number of times the known words are iterated
when composing the annotated list of possible completions. - 14:03 Revision b643d92c (github): Documentation|LogWidget|Client: Note about future refactoring
- 14:03 Revision e058d0e2 (github): Homepage: Updated source download page for 1.11.1
- 14:03 Revision 0f71cc5c (github): Homepage|OS X: Updated minimum supported version to Snow Leopard
- 14:03 Revision abb3ee9f (github): Optimize|Refactor|libgui|Font: Faster rich format subranges
- Profiling showed that majority of the time used by FontLineWrapping
was spent splitting RichFormat instances into sub... - 09:09 Bug #1130 (New): Mana bars on the statusbar ignore opacity
- Cross posted from forum as requested:
http://www.dengine.net/forums/viewtopic.php?f=24&t=1445&p=9463&#p9461
The... - 09:00 Bug #1130: Mana bars on the statusbar ignore opacity
- - **Priority**: 1 --> 5
- 05:19 Revision d7d696c1 (github): Client|Shadow Bias|Editor: Improved hand behavior when multiple elements are grabbed
- The editable properties of grabbed elements are now only changed if
the hand's editable value changes whilst grabbed.... - 05:03 Revision 8262f4bc (github): Fixed|Client|Shadow Bias|BiasTracker: Apply all bias source changes on a frame to trackers
- A refactoring oversight meant that only the first source change from
a BiasDigest was applied to a given tracker. - 01:05 Revision 16733326 (github): Merge branch 'master' into shadow-bias-c++
2013-08-04
- 22:34 Revision 53a74cbf (github): Client|Shadow Bias: Cleanup
- 21:34 Revision ae58dace (github): Optimize|Client|Shadow Bias|BiasIllum: Perform bias source line-of-sight testing last
- Perform the potentially expensive LOS test in updateContribution only
once all simpler tests have passed (previously ... - 17:48 Revision 305bd5d7 (github): Client|Shadow Bias|IllumInfo: Retain InterpolateInfo when merging an in-progress bias interpolation
- Avoid unnecessarily free'ing and then immediately re-allocating this
data when merging an in-progress interpolation. - 16:49 Revision f1e76ae9 (github): Optimize|Client|Shadow Bias|BiasIllum: Allocate memory for bias interpolation when necessary
- Bias light sources do not animate and they aren't usually linked to
the sector light level. This means that allocatin... - 15:17 Revision 6f0f405f (github): Optimize|libdeng2|BitField: Ensure containers are used in const mode
- Qt will need to detach implicitly shared containers if they are
accessed in a non-const fashion. - 13:24 Revision 875d19f1 (github): Merge branch 'master' into shadow-bias-c++
- 13:02 Revision 6ee465d1 (github): ProgressWidget: Tweaking the end of the animation
- It may be that because ClientWindow is still switching to an
entirely different UI tree (busy=>normal), a blank frame... - 11:58 Revision d900321a (github): Client|Shadow Bias|BspLeaf|Segment: Respect the 'rend-dev-bias-affected' cvar
- 11:21 Revision efc929ac (github): Merge branch 'master' into shadow-bias-c++
2013-08-03
- 20:11 Revision 79d8dd0e (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 20:10 Revision f0d0b112 (github): Builder|Windows: Use MSVS 2010 to build the release packages
- This has already been in use for some time now.
- 18:47 Revision 7e0f6087 (github): Renderer: Increased particle texture maximum from 32 to 300
- Defined additional 'pt_tex' flags for the new enum values.
- 13:12 Revision 2f61b415 (github): Client|Busy Mode: Cleanup
- Removed a bunch of obsolete code.
- 13:07 Revision 88c8010b (github): Refactor|Busy Mode|BusyWidget: Transition screenshot moved to BusyWidget
- It is now BusyWidget's responsibility to grab the screenshot taken
for the busy mode background and end transition.
... - 13:03 Revision ed5fb2a7 (github): Client|UI|ProgressWidget: Adjusted shadow behind the wheel
- 13:02 Revision b5f2492f (github): libgui|GLTexture: Taking over an existing OpenGL texture object
- 08:13 Revision 4cafd919 (github): Client|Shadow Bias|BiasTracker: Cleanup
- 07:57 Revision 514fad24 (github): Documentation|Client|Shadow Bias|BiasSource: BiasSource apidoc cleanup/fixes
- 07:39 Revision fad42c10 (github): Documentation|Client|Shadow Bias|BiasIllum: BiasIllum apidoc cleanup/fixes
- 07:26 Revision b16261a1 (github): Documentation|Client|Shadow Bias|BiasIllum: Improved BiasIllum apidoc
- 07:00 Revision d4e21043 (github): Client|Shadow Bias|BiasIllum: Cleanup
- 06:37 Revision 1df87f6b (github): Refactor|Client|Shadow Bias|BiasTracker: Minor cleanup refactorings
- 02:41 Revision e210729d (github): Client|Shadow Bias|BspLeaf|Segment: Geometry groups; moved geometry-level logic out of BiasTracker
- 02:38 Revision 51afc7c7 (github): Client|Shadow Bias|BiasIllum: Copying bias illuminations and assigning a tracker
- 00:11 Revision 4ab6eb6d (github): Client|Shadow Bias: Added BiasSurface base class
2013-08-02
- 16:56 Revision d1be1d49 (github): Client|Busy Mode: Replaced old busyvisual with a ProgressWidget
- Much of the old busyvisual is now obsolete. The busy transition is
still drawn as before with the old code.
Todo: Ne... - 16:53 Revision cd208685 (github): Client|UI|ProgressWidget: Defining a visual subrange for progress
- At the moment, this is used in a sequence of busy tasks.
- 10:17 Revision f70a7922 (github): Merge branch 'master' into shadow-bias-c++
- 09:46 Revision d31a267c (github): Client|UI|ProgressWidget: Drawing shadow behind wheel, improved layout with text
- The ProgressWidget can now place a status text beside the wheel.
The layout of the drawn wheel matches the old one in... - 09:43 Revision 8bcdfc29 (github): Fixed|LabelWidget|Client|UI: Image/text positioning, gap rule
- LabelWidget now uses a style rule to define the gap between an image
and a text in the label. Also, image fitting was... - 09:19 Revision 60baf2b1 (github): Client|UI|Console: Don't show autocompletion popup if only one suggestion
- There is little point in showing the popup if the only completion has
already been appended to the command line. - 09:18 Revision 9f0edda8 (github): Client|Default Style: Adjusted border glow/shadow strength
- 09:17 Revision 1bf3979c (github): libgui|VertexBuilder: Making a 2D ring or circle
- 05:05 Revision e6c22ba4 (github): Refactor|BspLeaf|Segment|BiasTracker: Various cleanup refactorings
- 04:29 Revision 613fd6cb (github): BiasIllum: Cleanup
- 04:19 Revision b924a9ba (github): Refactor: Renamed BiasSurface as BiasTracker
- 02:47 Revision fea7f998 (github): Refactor: Reworked BiasTracker into BiasDigest; cleanup
- 00:56 Revision b43b2c2e (github): Refactor: Renamed VertexIllum as BiasIllum; applied pimpl; relocated
- As one might determine from the rename it is no longer assumed that
the illumination data is used only with a map ver...
2013-08-01
- 23:36 Revision 0b8c4f7c (github): BiasSurface: Cleanup; more apidocs
- 20:55 Revision 34c6c4cb (github): BiasSurface: Further revised the internal design of this component
- In this iteration vertex illumination is fully decoupled from the
"surface", whose main job now is tracking changes a... - 20:33 Revision a05c7355 (github): Client|Widgets: Drawing border glow as part of GuiWidget background
- The border glow is applied in PopupWidget and ConsoleCommandWidget.
- 20:31 Revision d0fb450e (github): Client|Default Style: Added the border glow definitions and image
- 17:09 Revision 92beb8f1 (github): Client|UI|ProgressWidget|Default Style: Basic implementation done
- The ProgressWidget geometry is generated based on the old busyvisual
code.
The Default Style now contains colors for... - 09:28 Revision 2625b6b0 (github): Client|UI: Added ProgressWidget
- Work in progress... (pun not intended)
- 08:35 Revision 7ebafca3 (github): Renderer: Increased particle texture maximum from 32 to 300
- Defined additional 'pt_tex' flags for the new enum values.
- 02:30 Revision 3342336f (github): BiasSurface: Cleanup
- 01:35 Revision 188a2ee8 (github): BiasSurface: Apply the last source deletion time for each deletion
Also available in: Atom