⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Doomsday Engine
All Projects
Doomsday Engine
Overview
Activity
Roadmap
Issues
Wiki
Repository
«
Previous
|
Next
»
Revision 05ac453c
Added by
danij
over 11 years
ago
ID
05ac453c757aac3019c1dd469e4b216eb8f4bbbf
Parent
afe2b673
Child
f82c94fd
Refactor|World|Map|Line: Link map lines directly to half-edges (bypass Segment)
Files
added
modified
copied
renamed
deleted
View differences
doomsday
client
include
world
line.h
(
diff
)
segment.h
(
diff
)
src
audio
s_environ.cpp
(
diff
)
s_sfx.cpp
(
diff
)
client
cl_player.cpp
(
diff
)
render
blockmapvisual.cpp
(
diff
)
lumobj.cpp
(
diff
)
r_fakeradio.cpp
(
diff
)
r_shadow.cpp
(
diff
)
r_things.cpp
(
diff
)
rend_clip.cpp
(
diff
)
rend_decor.cpp
(
diff
)
rend_fakeradio.cpp
(
diff
)
rend_main.cpp
(
diff
)
shadowedge.cpp
(
diff
)
skyfixedge.cpp
(
diff
)
sprite.cpp
(
diff
)
world
api_map.cpp
(
diff
)
bsp
convexsubspace.cpp
(
diff
)
partitioner.cpp
(
diff
)
bspleaf.cpp
(
diff
)
line.cpp
(
diff
)
linesighttest.cpp
(
diff
)
map.cpp
(
diff
)
maputil.cpp
(
diff
)
p_mobj.cpp
(
diff
)
p_objlink.cpp
(
diff
)
p_particle.cpp
(
diff
)
p_players.cpp
(
diff
)
polyobj.cpp
(
diff
)
sector.cpp
(
diff
)
world.cpp
(
diff
)
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog
Refactor|World|Map|Line: Link map lines directly to half-edges (bypass Segment)