Activity
From 2012-12-11 to 2012-12-24
2012-12-20
- 13:07 Feature #1579 (New): Dehacked 2.0 support
- Dehacked 2.0 support.
There are pwads out there that use Dehacked v2.0 patches; this are a very different format t...
2012-12-19
- 09:50 Bug #870: possible index-out-of-bounds? (dgl_texture.c)
- Fixed for 1.9.0-beta6.9
- 09:34 Bug #869: [Doom] E1M7 Comp Station column stuck
- > jumps up to the lift's higher floor
That sounds like a different issue. Please submit a new bug report, as this ...
2012-12-18
- 15:53 Bug #991: [Doom] IDBEHOLDx cheat not completely functional
- - **labels**: Gameplay --> Doom, Cheats
- **assigned_to**: Daniel Swanson
- 14:54 Bug #1104: Replacement flats VS texture animations
- Not directly affected but that work will make addressing this a little easier.
- 14:52 Bug #1104: Replacement flats VS texture animations
- Affected by the recent work on material animations?
- 14:50 Bug #1104 (Progressed): Replacement flats VS texture animations
- Due to the way texture animations are built by the original game algorithm there can be two versions of a flat with a...
2012-12-17
- 19:29 Bug #1103 (Closed): [Win XP] Fatal error during windowed mode startup
- Fatal error starting in windowed mode (last line in doomsday.out is “Initializing Fonts collection...”).
(Still re... - 19:27 Bug #1102 (Closed): [Win XP] Windows taskbar visible over the main window
- Main window does not open as the topmost window: the Windows taskbar appears over it.
(Support for Windows XP is b... - 19:25 Bug #1101 (Closed): [Windows] Closing dedicated server console window => instant exit
- Closing a text-only console window using the close button results in instant exit.
(This is planned to be addresse... - 12:54 Bug #1101: [Windows] Closing dedicated server console window => instant exit
- - **status**: open --> fixed
- **milestone**: v1.9.7 --> v1.10.0
- 12:55 Bug #1104: Replacement flats VS texture animations
- Handling this correctly therefore requires the engine to implement some special case handling to allow both versions ...
- 12:54 Bug #1100: Doomsday needs a "doom-all" folder
- - **status**: closed --> wont-fix
- 11:28 Bug #1100 (Rejected): Doomsday needs a "doom-all" folder
- There is a "doom-ult" folder, "doom1" folder, and "doom-shareware" folder, but there is missing a doom1-all folder fo...
- 12:53 Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
- Indeed, it appears the Doom2 wad included with the BFG edition is derived from the XBLA Iwad rather than the PC wad.
... - 12:52 Feature #1578 (Rejected): "doom-all" folder
- (Feature request from KuriKai.)
There is a "doom-ult" folder, "doom1" folder, and "doom-shareware" folder, but the...
2012-12-13
- 07:54 Bug #1099: [MP] chat messages don't show Ubuntu
- - **status**: open --> fixed
- 07:53 Bug #1099: [MP] chat messages don't show Ubuntu
- - **labels**: --> Multiplayer, Ubuntu
- **summary**: multiplayer chat messages don't show Ubuntu --> [MP] chat messa... - 07:53 Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
- - **assigned_to**: Jaakko Keränen
2012-12-12
- 18:46 Bug #1080: [Hexen] Hi-res Patch replacements off-center
- Where can we find a copy of this add-on to debug it?
- 18:46 Bug #878: Automap visual nitpicks
- I think the best solution here is to change the kill/item/secret counters so they are regular HUD elements and visibl...
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