Activity
From 2009-11-19 to 2009-12-02
2009-12-02
- 21:11 Bug #830: TNT Map30 Cannot be Finished (Stairs)
- Fixed for 1.9.0-beta6.9
- 20:34 Bug #829 (Closed): Weapons Automatically Picked Up at Start of Map
- If a player is standing right on top of an item at the start of a level, the player does not pick up the item until h...
- 17:23 Feature #1502: Load any supported image format from WAD lump
- Is this related to the "standard" (cough) that Doombuilder mentions? The folder structure standard?
perhaps an alias... - 17:17 Feature #1498: [Hexen] Option for ringing the bell from below
- This bug originates from original DOS Hexen. The reason for it is pretty simple; in many places Hexen does not consid...
- 17:13 Bug #812: -warp and -nomonsters
- Fixed for 1.9.0-beta6.8
2009-11-27
- 15:15 Bug #811: New Resource Doesn't Load
- This can be closed. It was related to the Environment Pack for 1.8.x
2009-11-26
- 21:57 Bug #829: Weapons Automatically Picked Up at Start of Map
- This is not a bug. It is a deliberate change to the original behavior. When a mapper places objects directly on top o...
- 21:17 Bug #828 (Closed): XG: Mobj gone, Infine and BFG Tracers
- A bug with a very specific XG setup.
If one has a mobj_gone XG def that plays an infine def upon activation, the i...
2009-11-20
- 21:29 Bug #817: hexen crashes after choosing character
- I get a crash immediately when selecting the "Random" character in the menu.
- 19:51 Bug #816: Hexen Not loading Map
- Glad to hear you fixed the problem, even if you don't know how :)
- 19:07 Bug #827 (Closed): [Win32] Fullscreen toggle access violation
- On my dev system I have been able to reliably recreate a Win32 access violation which results after a call to SwapBuf...
- 19:07 Bug #828: XG: Mobj gone, Infine and BFG Tracers
- I've just tried this myself in 1.9.0-beta6.7 and it seems to work just fine.
2009-11-19
- 17:45 Bug #827: [Win32] Fullscreen toggle access violation
- udiff patch to fix win32 access violation with togglefullscreen
*Attachments:*
* http://sourceforge.net/p/deng/bugs/... - 14:57 Bug #826 (Closed): Frequent frame skipping at 60Hz
- Start a new single player game of DOOM. Kill everything in the map to remove any distractions. Give yourself the chai...
- 13:25 Bug #821: [DEH] Flat backgrounds in InFine unchangeable
- Fixed for the upcoming Doomsday v1.9.9
- 13:20 Bug #767: HeXen: mobj_t* converted to int! Not 64-bit compatible
- Fixed for 1.9.0-beta6.8
- 13:02 Bug #154: Masked texture lines
- Fixed for 1.9.0-beta6.8
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