Activity
From 2007-05-04 to 2007-05-17
2007-05-17
-
20:57 Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
- Logged In: YES
user_id=849456
Originator: NO
I really do need more info on this in order to investigate. -
20:45 Feature #1177: Autohide + Floating statusbar options
- Logged In: YES
user_id=856527
Sort of under this heading - I would like an additional setting
for the status bar ... -
20:44 Feature #1182: Titlescreen demo sequences using InFine
- _(originally posted by anonymous SF.net user)_
Logged In: NO
I presume this functionality would include determinat... -
20:43 Feature #1200: Non-Rectangular Resolutions
- Logged In: YES
user_id=717323
Yes, the sprites are currently not correctly scaled compared
to the display aspect r... -
20:41 Feature #1223: 16:9 widescreen mode
- Logged In: YES
user_id=717323
A 16:9 wide-screen mode is not a bad idea in itself. -
20:40 Feature #1228: Damage from nukage splats
- Logged In: YES
user_id=1566636
I believe this brings us back to the damaging particles topic. -
20:37 Feature #1268: Individual sounds for Creatures.
- Logged In: YES
user_id=1566636
You can do that with .deds I believe.
I dont think the weapon firing sounds can b... -
20:35 Feature #1301: Redesigned DED Reader
- Logged In: YES
user_id=717323
I don't intend to update the DED Manager any more. Editing DEDs in a
text editor is ... -
20:28 Bug #154: Masked texture lines
- Logged In: YES
user_id=849456
Originator: NO
Moving to bugs (although, not so in the strictest sense). -
20:23 Feature #1367: Ambient Light Level
- Logged In: YES
user_id=941452
hmm, the old gamma correction (F11) still works in Doomsday,
surely, set to 1 is da... -
20:20 Feature #1421: Heretic: Save state of inventory in saved games
- _(originally posted by anonymous SF.net user)_
This Tracker item was closed automatically by the system. It was
prev... -
20:19 Feature #1427: Support for HACX
- - **status**: open --> closed
- **milestone**: --> Version 1.9
-
20:13 Feature #1427: Support for HACX
- Logged In: YES
user_id=1437996
Issues I've found so far:
-Messages and some menus revert to the Doom font instead ... -
20:07 Feature #1434: No vsync option anywhere
- - **status**: open --> closed
- **milestone**: --> Version 1.9
-
20:06 Feature #1435: Old-style sound queing
- Logged In: YES
user_id=849456
Originator: NO
It is possible to make this optional if it is not already. -
20:04 Feature #1437: OpenAL support
- Logged In: YES
user_id=1248824
Originator: NO
openal is supported - oddly not working for me right now - but we hav... -
19:47 Bug #445: WAD Loading/using problem
- Logged In: YES
user_id=849456
Originator: NO
All issues resulting in fatal errors with this PWAD have been resolved...
2007-05-14
-
19:10 Bug #445: WAD Loading/using problem
- Logged In: YES
user_id=849456
Originator: NO
I've had a quick look at this and the problems are caused by the WAD i... -
19:05 Bug #446: Can not walk along walls - gets stuck - beta5
- Logged In: YES
user_id=849456
Originator: NO
Please leave it for the deng team to assign priority to tracker items.
2007-05-13
-
21:22 Bug #446 (Closed): Can not walk along walls - gets stuck - beta5
- When upgrading to to doomsday1.9 beta5, I can not walk along walls anymore. the player just stops, until I angle away...
2007-05-07
-
21:53 Bug #445 (Closed): WAD Loading/using problem
- I got this WAD file and it works perfectly fine with doom95 and every thing loads right, but when ever I load/use it ...
2007-05-05
-
17:16 Feature #1445 (Closed): Player Max Ammo Values in Heretic
- Enable player values such as max health, max armour, max mana, item pickup amounts specifiable via Values.ded file li...
Also available in: Atom