Project

General

Profile

Activity

From 2006-08-13 to 2006-08-26

2006-08-26

13:34 Bug #341: Case sensitive resource loading
Logged In: YES
user_id=1042746
Obviously this can be avoided by sticking the files in pk3/wad.
mrdarka
05:21 Feature #1419: Map Rotates with player
Logged In: YES
user_id=849456
I see your point with this specific case.
The only options that are implemented in...
danij
05:07 Feature #1418: Melting Screen effect
Logged In: YES
user_id=849456
Maybe one day. This kind of thing is very low priority as it
has no negative impact ...
danij

2006-08-24

10:36 Bug #344: Saving while dead
Logged In: YES
user_id=849456
Fixed in SVN for 1.9.0-beta5.
danij
02:19 Bug #344 (Closed): Saving while dead
In the original Doom, it used to tell you "You can't
save when you're dead!"
I accidentally saved over my Hell Re...
papercut2
10:08 Bug #345 (Closed): Crash with 3D models on Mac OSX
I'm posting this on behalf of jarida from the forums.
Details and crash report can be found here:
http://forums.new...
danij
09:50 Feature #1419: Map Rotates with player
Logged In: YES
user_id=1248824
Not all console commands are intended to be used by players,
and if you really want...
yagisan
02:39 Feature #1419 (Closed): Map Rotates with player
I was hoping this would be in the options menu under
"Automap..."
Unfortunately I had to bother to go to the sour...
papercut2
09:45 Feature #1417: Reserved characters in filenames and hires patches.
- **status**: open --> closed
danij
02:55 Feature #1418: Melting Screen effect
Implemented for 1.9.0-Beta6.9 danij
02:27 Feature #1418 (Closed): Melting Screen effect
In the original doom, it had a little effect when you
started a new game, the screen would kinda wash away to
the n...
papercut2
02:22 Bug #343: Cyberdemon infights
Logged In: YES
user_id=1566636
I tested and it does in fact do the same for the Spider
Mastermind as well.
papercut2

2006-08-23

18:58 Bug #337: Problem with dedicated host
Logged In: YES
user_id=717323
Same symptoms, but different route to the gl.Fog() calls. The original report was
a...
skyjake
14:28 Bug #337: Problem with dedicated host
doomsday.out
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/b2ff61fc/fcf4/attachment/doomsday.out
yagisan
14:26 Bug #337: Problem with dedicated host
SVN 3691 Backtrace
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/b2ff61fc/e816/attachment/gdb....
yagisan
14:26 Bug #337: Problem with dedicated host
Logged In: YES
user_id=1248824
This bug is still present it seems in svn. Attaching
backtrace and doomsday.out.
yagisan
12:57 Feature #1417 (Closed): Reserved characters in filenames and hires patches.
In DOOM2.WAD there are eight archvile sprites named
VILE\1-8 and because of the backslash character '\' it
is not p...
danij
04:46 Bug #342: Crashes to Desktop/"Segmentation Violation" in Multiplayer
Logged In: YES
user_id=717323
In all likelihood these problems have been fixed for beta5. Unfortunately, there
is...
skyjake
01:29 Bug #342 (Closed): Crashes to Desktop/"Segmentation Violation" in Multiplayer
I open Doomsday ver. 1.9.0 beta 4
and launch Ultimate Doom and begin to host a server on port 50000
I am running a ...
neo123195
01:29 Bug #342: Crashes to Desktop/"Segmentation Violation" in Multiplayer
Friends .out file
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/17336665/4ca2/attachment/Dooms...
neo123195
02:50 Bug #343 (Closed): Cyberdemon infights
In the latest version of Doomsday, monsters are unale
to fight cyberdemons. This hasn't been tested with the
Spider...
papercut2

2006-08-20

08:38 Feature #1147: Windows NT4?
Logged In: YES
user_id=717323
The most important feature lacking in NT4 support:
DirectInput 3, or some other NT4-...
skyjake
05:09 Bug #308: [HERETIC/HEXEN] Automap zoom affect screensize
Logged In: YES
user_id=849456
Fixed in SVN for Doomsday 1.9.0-beta5
danij
05:06 Feature #1414: Generate particles when touching a plane
_(originally posted by anonymous SF.net user)_
This is in my wishlist as well. Maybe you could port some code from R...
skyjake
01:17 Feature #1416 (New): [Doom] Invisible "fuzz" effect
I thought the Fuzz effect in the original doom was
quite interesting, and resembled a "cloaking" type
thing. Unfort...
papercut2

2006-08-19

13:44 Bug #341 (Closed): Case sensitive resource loading
When loading Hexen ogg's with -musdir, names have to be
exactly HEXEN.ogg (for title music) and Winnowr.ogg
(for MA...
mrdarka
05:02 Bug #340: Mummy creatures hurt themselves with own skull attack
demo of mummies injuring themselves.
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/28447a25/4a...
ashridah
05:01 Bug #340 (Closed): Mummy creatures hurt themselves with own skull attack
In heretic, the skulls released by mummy creatures
collide with the hitbox of the mummy that launches it
immediat...
ashridah
05:01 Bug #340: Mummy creatures hurt themselves with own skull attack
jheretic config
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/28447a25/0958/attachment/jhereti...
ashridah

2006-08-18

23:03 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=1103163
Error ID10T: User forgot about the switch. :)
Sorry for the false alarm.
zachkeene
22:14 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=849456
The original poster's description is missleading, the stairs
do NOT raise when you c...
danij
22:03 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=849456
I have just checked this personally and my testers confirmed
it too that this bug IS...
danij
19:39 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=1103163
This bug still persists for me in SVN 3612 on Linux.
zachkeene
14:38 Bug #298: Map bug in jHeretic E1M5
Logged In: YES
user_id=849456
Fixed in SVN for 1.9.0-beta5.
danij
15:39 Bug #265: Respawn command-line flag (-respawn) is broken
Logged In: YES
user_id=849456
Fixed in SVN for Doomsday1.9.0-beta5
danij
14:40 Bug #286: 666 tag on E4M6 of UD
Logged In: YES
user_id=849456
Fixed in SVN for 1.9.0-beta5.
danij
14:34 Bug #322: [HERETIC] Console command 'where' gives no output
Logged In: YES
user_id=849456
Fixed in SVN for 1.9.0-beta5
danij

2006-08-17

06:26 Bug #339 (Closed): Cannot load two pwads with same name.
It seems not to be possible to use two different PWADs
as addon, that have the same name?
Example: I have two addon...
doomgater

2006-08-13

21:29 Bug #331: Snowberry: Conflict wizard - resolving partial conflicts
Logged In: YES
user_id=717323
I tried the above scenario and I was able to select both B and C.
skyjake
20:15 Bug #297: unexpected error occured, event addon-paths-changed
Logged In: YES
user_id=717323
Fixed for 1.9.0-beta5.
skyjake
20:14 Bug #290: Snowberry: Problems with parentheses in (addon) filenames
Logged In: YES
user_id=717323
SVN 3579: illegal characters for identifiers replaced with an underscore.
skyjake
19:48 Bug #264: Unknown opcode
Logged In: YES
user_id=717323
Has not been reproduced since.
skyjake
19:47 Bug #257: Snowberry: Unable to load some PWADS
Logged In: YES
user_id=717323
Closing as out-of-date.
skyjake
19:45 Bug #325: Snowberry: Problems with spaces in addon filenames
Logged In: YES
user_id=717323
SVN 3576: When the addon identifier is formed, spaces are replaced with
dashes.
skyjake
17:40 Bug #337: Problem with dedicated host
Logged In: YES
user_id=717323
SVN 3562 should fix this. Closing...
skyjake
13:03 Bug #337: Problem with dedicated host
Logged In: YES
user_id=1248824
<Yagisan> oh that IS interesting
<Yagisan> only happes with just the iwad
<Yagisan...
yagisan
 

Also available in: Atom