Activity
From 2003-11-06 to 2003-11-19
2003-11-18
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20:11 Bug #152: Increased disk activity
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user_id=763563
I found out this DOESN'T happen (brief game pauses) when
high res patches or texture...
2003-11-10
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19:30 Bug #153: External window size on exit
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user_id=763563
Erf, never mind the above comment. It DOES happen in DX -
19:26 Bug #153: External window size on exit
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user_id=763563
I just tested Direct 3d, it doesn't appear to happen. It's
just a minor annoyance wh... -
11:11 Bug #153: External window size on exit
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user_id=717323
Does this happen with the Direct3D renderer, too? Or just
OpenGL?
This is a bit o... -
13:02 Bug #154: Masked texture lines
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user_id=888875
Here are some examples :-
1.Arctic_se (wolfendoom) map 09 - at very start look up 4... -
11:18 Bug #154: Masked texture lines
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user_id=717323
Could you give some examples of PWADs where this occurs? -
11:20 Feature #1305: Particle generator flag: instantly kill generator
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user_id=849456
Yes I'm refering to monsters where the generator is still activ
on the corpse. -
11:15 Feature #1308: Splitscreen multiplayer
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user_id=899538
Ok some of this is done in 1.8 Alpha , But you can still control
only one player at ... -
11:09 Bug #152: Increased disk activity
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user_id=717323
I haven't experienced this problem myself. -
11:05 Bug #148: Netplay refusing to fully work
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user_id=717323
I have seen this a few times. There must be a set of
circumstances that lead to the ...
2003-11-09
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01:51 Feature #1309: EAX Advanced HD Support
- Out of date.
2003-11-07
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20:28 Feature #1310 (Closed): Specular maps
- For more realistic water models walls etc.
*Labels:* Graphics
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