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From 2018-10-31 to 2018-11-13

2018-11-13

09:10 Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
Bumped to 2.2. skyjake
09:10 Feature #2279 (In Progress): Detect uncensored WADs of BFG edition (including No Rest for the Living)
skyjake
05:38 Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
(winx64 build 2872)
Ultimate Doom BFG uncensored wad works as expected (newprofile-> Game: Ultimate Doom (BFG Editio...
Drako

2018-11-12

20:32 Feature #2238 (Resolved): Configure game rules in custom profiles
Games can now define gameplay options whose values can be set per-profile in the game library.
This currently supp...
skyjake

2018-11-11

09:58 Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
In the next build, you can see all the recognised game IWADs in the Mods list if you enter "gamedata" as the search w... skyjake
04:03 Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
It seems to me that the uncensoored files created by the above-mentioned tool are not detected automatically. The fil... Drako
09:44 Bug #2296 (Resolved): FreeDoom IWAD detection problems
Added detection of FreeDoom 0.11.3. skyjake
08:35 Bug #2296: FreeDoom IWAD detection problems
Dday doesn't detect the latest version of Freedoom (the wad has been updated since Dday added support for the version... vermil
03:39 Bug #2296 (Closed): FreeDoom IWAD detection problems
freedoom wads are only detected if placed in doomsday\data folder
chex3.wad is not detected (size 19 191 031 downlo...
Drako

2018-11-10

17:51 Feature #2241 (New): Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
17:50 Feature #2238 (In Progress): Configure game rules in custom profiles
skyjake
17:47 Feature #2279 (Resolved): Detect uncensored WADs of BFG edition (including No Rest for the Living)
Detection rules added. My assumption is that this doesn't need a new game mode, so a custom profile with "doom1-bfg" ... skyjake

2018-11-09

12:02 Feature #1575: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
More play testing should be done before this issue is closed. skyjake
07:46 Feature #2295 (New): Support XBOX version of Doom
Drako wrote:
> I did some testing with DOOM.WAD and IWADConverter. I converted doom.wad to the XBOX version. It cont...
skyjake

2018-11-08

22:45 Feature #2280 (Resolved): Disable audio in background
skyjake
19:37 Feature #2177 (Resolved): Savegames are not completely separated between profiles
skyjake

2018-11-07

16:56 Feature #2177 (In Progress): Savegames are not completely separated between profiles
This should be addressed before the 2.1 release. Basically, every profile needs to have a unique save folder.
The ...
skyjake

2018-11-06

20:19 Bug #2293 (Closed): md2tool fails to read model files
md2tool has a regression where it fails to load a valid MD2 model file:... skyjake
09:24 Bug #2285 (In Progress): Extreme lag with LAN discovery of multiple (12) local servers
skyjake
09:24 Feature #2279 (New): Detect uncensored WADs of BFG edition (including No Rest for the Living)
skyjake
09:24 Feature #2247 (Progressed): Upgrade to new FMOD Low Level Programmer API
skyjake

2018-11-05

19:15 Bug #2291 (Closed): If music is not defined in Map Info, should fall back to the default music
skyjake
19:15 Bug #2275 (Closed): [Hexen] SIGSEGV in Mobj_PrivateID when returning from Wastelands to Shadow Wood
skyjake
19:15 Bug #2276 (Closed): [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?Castle? Portal
skyjake
19:15 Bug #2287 (Closed): Macintosh variant of HEXEN.WAD is not recognized
skyjake
19:15 Feature #2245 (Closed): Improved UI for data folder configuration
skyjake
19:15 Bug #2250 (Closed): Crash on launch when trying to index folders with lots of files, or files with unexpected names/content
skyjake
19:15 Bug #2261 (Closed): Mobj cross-references not always fully restored after loading a save
skyjake
19:15 Bug #2264 (Closed): Crosshair thickness cannot be changed
skyjake
08:45 Bug #2264 (Resolved): Crosshair thickness cannot be changed
I have fixed this bug as part of the DGL shader improvements for 2.1. Lines are now being drawn as quads using a cust... skyjake
19:15 Feature #2271 (Closed): Fully customized game profiles (select any WAD as IWAD)
skyjake
08:13 Feature #2271 (Resolved): Fully customized game profiles (select any WAD as IWAD)
skyjake
19:15 Bug #2005 (Closed): [Doom] Configure Weapon Priority Order Broken
skyjake
19:15 Bug #2147 (Closed): [Doom] Doom2/TNT/Plutonia/HacX title loop mistake
skyjake
19:15 Bug #2225 (Closed): Some packages are not displayed in package list until tricky editing info file
skyjake
19:15 Feature #2226 (Closed): Sorting game profiles in Home
skyjake
19:15 Feature #2237 (Closed): Add "Max sound channels" option to Audio Settings
skyjake
19:15 Bug #1813 (Closed): Hexen weapons remain smoothed in the Vanilla profile
skyjake
18:33 Bug #1813 (Resolved): Hexen weapons remain smoothed in the Vanilla profile
skyjake
17:30 Bug #1813 (In Progress): Hexen weapons remain smoothed in the Vanilla profile
skyjake
19:15 Bug #1872 (Closed): Copyright year of Windows binaries incorrect
skyjake
11:49 Feature #2292: Indication of an options default setting
Yes. Mainly the options menu. vermil
11:32 Feature #2292: Indication of an options default setting
To clarify a bit, you are talking about the game's Options menu specifically? skyjake
11:27 Feature #2292 (New): Indication of an options default setting
Dday has lot's of options for configuring the map, hud etc etc. But it might be cool if the default/original setting ... vermil
10:13 Bug #2285: Extreme lag with LAN discovery of multiple (12) local servers
tacgnol wrote:
> But I would say there is something else.
I agree. It is doing a lot of unnecessary work updating t...
skyjake
05:35 Bug #2285: Extreme lag with LAN discovery of multiple (12) local servers
It helped, I went from 2 FPS to 10 or 23 when I check the FPS counter.
But I would say there is something else.
...
tacgnol
08:43 Bug #2263 (Closed): no paths found matching "fx.blur.horizontal"
skyjake
08:29 Bug #2269 (Rejected): Failed to load Particle00.tga and Particle23.tga when using jDoom Resource Pack on Fedora 27
I believe this is a bug in jDRP. skyjake
08:28 Bug #2270 (Rejected): Failed to locate "Models:LostSoul/Lostsoul_flame.md2" when using jDoom Resource Pack in Ultimate Doom on Fedora 27
I believe this is a bug in jDRP. skyjake
08:26 Feature #2279: Detect uncensored WADs of BFG edition (including No Rest for the Living)
Thanks to #2271, one can now set up a custom game using any WAD, so the lack of recognition of the modified IWAD is l... skyjake
08:21 Feature #2238 (Closed): Configure game rules in custom profiles
Merged with #2241. skyjake
08:20 Feature #2241 (In Progress): Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake

2018-11-04

21:50 Feature #2271 (In Progress): Fully customized game profiles (select any WAD as IWAD)
skyjake
12:47 Bug #2291 (Resolved): If music is not defined in Map Info, should fall back to the default music
skyjake
12:21 Bug #2291 (In Progress): If music is not defined in Map Info, should fall back to the default music
skyjake
12:21 Bug #2291 (Closed): If music is not defined in Map Info, should fall back to the default music
Older mods may not specify a music ID in Map Info. However, @patchmapinfo.ded@ in the games' definitions makes the as... skyjake
10:39 Feature #2237 (Resolved): Add "Max sound channels" option to Audio Settings
skyjake

2018-11-03

21:39 Bug #2285: Extreme lag with LAN discovery of multiple (12) local servers
commit:d5ec468248 may help with this issue. skyjake
21:38 Feature #2226 (Resolved): Sorting game profiles in Home
skyjake
13:54 Feature #2245 (Resolved): Improved UI for data folder configuration
skyjake

2018-10-31

14:24 Feature #2290 (Rejected): Extend ambient light Map Info and Cvar to reduce light levels
Extend ambient light Map Info and Cvar to reduce light levels
Dday offers these two features to globally increase ...
vermil
 

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