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From 2017-01-26 to 2017-02-08

2017-02-08

16:38 Bug #2103 (Closed): [Windows] Doomsday reacts to Qt key 16777250 (Windows key)
skyjake
12:11 Bug #2199: Mouse cursor not visible in UI (Windows, build 2229)
Fixed for next build. skyjake
10:06 Bug #2199 (Closed): Mouse cursor not visible in UI (Windows, build 2229)
skyjake
10:04 Bug #2199 (In Progress): Mouse cursor not visible in UI (Windows, build 2229)
skyjake
05:28 Bug #2199 (Closed): Mouse cursor not visible in UI (Windows, build 2229)
Build #2229 (previous build is fine). I tested the newest build on two computers (Windows x64) and on both the mouse ... Drako
12:08 Feature #1878 (Progressed): [MP] Hosted files/pwads etc need client download and auto load/unload files
The foundations for implementing this are pretty much in place, thanks to the package system in 2.0. skyjake
12:04 Bug #2141 (Progressed): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
skyjake
12:04 Bug #2141 (New): Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
skyjake
12:02 Bug #2141: Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
The Multiplayer list in Home shows all local servers plus the servers from the master, however the local ones are lab... skyjake
11:57 Bug #1934 (Resolved): Crash due to IWAD version mismatch in multiplayer
IWAD versions are now checked via the package system, so clients cannot join with the wrong IWAD version any longer.
...
skyjake
10:10 Bug #1781 (Closed): Incorrect ping time in MP info popup
skyjake
10:10 Feature #1935 (Closed): Server connection details
skyjake
10:09 Bug #2182 (Closed): Bindings are sometimes inadvertently cleared (failed to write at shutdown?)
There were two problems here:
* The periodic autosave of config files was being done during game startup when bindin...
skyjake

2017-02-07

17:56 Bug #2198 (Resolved): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
I can definitely replicate the crash using 1.15.8. It looks like issue #2061, but that was marked as fixed in May 201... skyjake
15:56 Bug #2198 (In Progress): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
skyjake
01:12 Bug #2198 (Closed): [HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
[HeXen] Crash when going through portals with wings (trying to unlock map06 in hub1)
1) Start hexen original
2) G...
theleo_ua
11:09 Feature #1935 (Resolved): Server connection details
skyjake
11:08 Bug #1781 (Resolved): Incorrect ping time in MP info popup
skyjake
11:06 Feature #2197 (Closed): Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit")
skyjake

2017-02-06

18:07 Feature #2193 (Closed): Update Shell Help wiki page for 2.0
skyjake
14:17 Feature #2193 (In Progress): Update Shell Help wiki page for 2.0
skyjake
14:17 Feature #2078 (In Progress): Update the Readme for 2.0
skyjake
14:15 Feature #1639 (Closed): Optimize GridMap
skyjake
14:11 Feature #2197 (Closed): Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit")
The old experimental bias lighting system has two components:
* Direct light from point light sources. Tracks config...
skyjake

2017-02-05

21:22 Feature #2196 (Closed): Improved multiplayer UI in the Home
skyjake
10:19 Feature #2196 (Resolved): Improved multiplayer UI in the Home
skyjake
10:19 Feature #1994 (Closed): Model asset for player weapons (model.weapon.*)
skyjake

2017-01-30

10:48 Feature #2196 (Closed): Improved multiplayer UI in the Home
"Multiplayer" is one of the tabs in Home. It has the following features:
* Browse the currently running public and l...
skyjake
 

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