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From 2012-10-10 to 2012-10-23

2012-10-22

07:46 Feature #1574: Native 64-bit Windows build
It is possible to compile QT 4.8 to 64-bit,
and possible to recompile doomsday engine to 64-bit.
You can download V...
roman313
07:39 Feature #1574: Native 64-bit Windows build
64-bit builds on Windows is definitely in the plans. However, currently we're being held back by an issue in Qt 4.8 t... skyjake
07:18 Feature #1574: Native 64-bit Windows build
- **labels**: 64-bit --> 64-bit, Windows, Builder
- **summary**: native 64-bit Windows dengine --> Native 64-bit Wind...
skyjake
07:27 Feature #1441: [MP] Option: weaponstay deathmatch
- **assigned_to**: Daniel Swanson --> nobody
danij
07:25 Feature #1320: Changing the FMOD player to something
Logged In: YES
user_id=945272
Quick update - the newest version of FMOD (3.71) seems to
play fine those MOD`s - i...
xtense
07:23 Feature #1576 (New): [MP] Option to retain weapons+ammo after death in co-op
Add a multiplayer gameplay option where players don't lose their weapons and/or ammo when respawning.
(Suggested b...
skyjake
07:18 Feature #1570: [Heretic] Use IWAD original episode end graphics (E2PAL)
Moving to RFE. danij

2012-10-19

14:19 Bug #1096 (New): [Doom] Red shadows in status bar font
The appearance of the Doom font used in the status bar is different than in the original game.
![Comparison of sta...
skyjake

2012-10-17

12:58 Feature #1574: Native 64-bit Windows build

QT-win64-opensource-4.8.2-noqt3-vs2008.exe
http://code.google.com/p/qt-msvc-installer/downloads/detail?name=qt-...
roman313
08:56 Feature #1575 (Closed): Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
Check support for the modified Doom2 Iwad in 'Doom3 BFG Edition' commercial release. As it's been modified.
http:/...
vermil

2012-10-16

16:44 Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
I was not getting the error with Build 703, but I believe I was getting it with Build 700. In addition, I was not get... sonicdoommario
10:52 Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
Is this still happening with current builds (>= 710)? skyjake
10:30 Bug #1039: [Snowberry] utf8' codec can't decode byte 0xe1 in position 4
Any chance there's something with the letter 'á' in that folder ? galt_gendo
10:21 Bug #1095: Non-ASCII characters broken on cmdline and/or resource finder
- **assigned_to**: Jaakko Keränen
skyjake
10:20 Bug #1095: Non-ASCII characters broken on cmdline and/or resource finder
When it comes to parsing command line options from the app arguments or response file, a proper conversion is now app... skyjake
10:19 Bug #1095 (Closed): Non-ASCII characters broken on cmdline and/or resource finder
Tested with the -iwad option (Doom.wad is present at the given paths):
- "-iwad ~/Olgersan/Doom.wad" on cmdline: D...
skyjake
09:34 Bug #1094 (Closed): [Win32] RSP not passed to Doomsday with non-ASCII username
It seems that on Windows, a username with non-ASCII characters is causing some trouble when passing the RSP path to D... skyjake

2012-10-10

14:32 Feature #1574 (Closed): Native 64-bit Windows build
Please build 64-bit version for Windows !
*Labels:* 64-bit, Windows, Builder
roman313
09:48 Bug #1093 (Rejected): Single Use Teleporter Malfunction
I've noticed some issues with single use teleporters. It has happend in Doom and Heretic, no idea how Hexen teleports... jimigrey
 

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